Facebook Complies with GDPR, U.K. Warns Firms Not Ready

At an event in Brussels this week, Facebook COO Sheryl Sandberg announced that the social platform plans to introduce major privacy changes later this year. Facebook will roll out a global privacy settings hub for individuals to manage their data as part of an effort to comply with the European Union’s upcoming General Data Protection Regulation (GDPR), “which aims to simplify data protection laws and provide citizens across all member states with more control over their personal data,” reports ZDNet. Meanwhile, the U.K. government has issued “a warning over businesses’ lack of preparation for the change.” Continue reading Facebook Complies with GDPR, U.K. Warns Firms Not Ready

CES Offers Global Look at How to Compete in Tech Innovation

HRH Prince Constantijn of the Netherlands, Business France’s Pascal Cagni, and IBM Global Technology Services CTO Bridget Karlin discussed how countries and companies around the world leverage capital, talent and the markets to gain an edge in today’s global innovations. In a conversation at CES 2018 led by Time Inc. chief content officer Alan Murray, both Europeans were quizzed on how their countries create an entrepreneurial culture. Prince Constantijn pointed to his country’s focus on tech education and open migration policies. Continue reading CES Offers Global Look at How to Compete in Tech Innovation

AISense Teams Up with Zoom for Voice Transcription Product

AISense, a company that offers a voice transcription service, is partnering with videoconferencing service Zoom to bring a product to market in 2018 that will provide automatic transcriptions for Zoom’s customers. AISense’s technology uses machine learning to provide a full text record of what is said, and Zoom’s videoconferencing is its first practical use. AISense also just raised $10 million in Series A funding led by Horizons Ventures, with Draper Associates, Draper Dragon, David Cheriton, and Bridgewater Associates. Continue reading AISense Teams Up with Zoom for Voice Transcription Product

Apple Planning AR Headset by 2020 and New ARKit by 2018

As early as 2020, Apple plans to ship an augmented reality headset that will have its own display and rely on a new chip and operating system, say knowledgeable sources. Apple chief executive Tim Cook considers AR to have the potential to be as revolutionary as the smartphone. By working on an AR solution, Apple joins Google, which is working on a business-oriented version of its previously launched Google Glass. Startup Meta is another company that has developed an AR headset, for use in education and medicine. Continue reading Apple Planning AR Headset by 2020 and New ARKit by 2018

Google Earmarks $1 Billion for Tech Education via Non-Profits

Google just set aside $1 billion for a new program dubbed “Grow with Google,” which will fund education and professional training nonprofits to help prepare Americans for technology jobs. The program will offer a website that will help people looking for jobs to get training and professional certificates, and for businesses to improve their online presences. Google says the goal is to allow anyone with an Internet connection to become tech-proficient and eligible for jobs from app development to IT support. Continue reading Google Earmarks $1 Billion for Tech Education via Non-Profits

HTC Exec Shares Lessons From Novel For a VR-First Future

Road to VR is featuring a guest article this week by Alvin Wang Graylin, China president of Vive at HTC, who sings the praises of Ernest Cline’s best-selling novel Ready Player One. The story depicts an existence in which “VR is intertwined into every aspect of our daily lives,” writes Graylin. He believes there are positive lessons to be learned from such a “VR-First future.” The book details tech “that has the potential to create truly transformative impact on our future lives, culture, and world,” which is why he makes sure every member of his China Vive team has a copy. In his article, Graylin outlines what he sees as the 16 key takeaways from Ready Player One.

Continue reading HTC Exec Shares Lessons From Novel For a VR-First Future

Andrew Ng Leaves Baidu’s AI Group to Launch New Startup

AI visionary Andrew Ng — co-creator of the Google Brain research project, former chief scientist at Chinese web giant Baidu, and co-founder of online education platform Coursera — has launched a new AI company called deeplearning.ai. While details are scarce at this point, Ng recently promised “more announcements soon” via tweet. The company’s website simply features the tagline “Explore the frontier of AI,” followed by #deeplearniNgAI and “August 2017,” suggesting more information is coming later this summer. Continue reading Andrew Ng Leaves Baidu’s AI Group to Launch New Startup

Microsoft Targets Education Market with New Surface Laptop

Microsoft debuted its new $999 Surface Laptop, targeted to compete with Apple’s MacBook Air in the classroom. The new Surface, available in four colors, is 2.76-pounds, a bit lighter and thinner than Air and offers a 14.5-hour battery life, slightly longer than the Air’s. On the less expensive end, Microsoft partners Acer, Lenovo and HP unveiled laptops, also running Windows 10 S, for the education market starting at $189. Windows 10 S, touted as more secure, can run apps from Microsoft’s Windows Store. Continue reading Microsoft Targets Education Market with New Surface Laptop

Facebook Adds Jobs Tab for Pages, Competing with LinkedIn

Facebook is now experimenting with job listings on its business Pages, a first foray into other potential features related to recruiting. For companies, particularly smaller businesses, with Pages, the new feature — which is a tab on the Page — could help drive traffic and expose more potential candidates to open jobs. The new feature would compete directly with LinkedIn, and also with Work4, Workable and JobScore, all of which offer “Jobs” applications that can be embedded into Facebook Pages. Continue reading Facebook Adds Jobs Tab for Pages, Competing with LinkedIn

Major Growth Predicted for App Store in the Next Four Years

App intelligence firm Sensor Tower projects that Apple’s App Store will reach 5.06 million apps by 2020, making its catalog 73 percent larger than figures expected this year. The App Store debuted in 2008, reached 5,000 apps by the end of the year, and totaled 1.75 million apps by 2015. “New games fuel the App Store’s growth, because of both their popularity and because game makers have to release new titles often to keep users engaged,” reports TechCrunch. “48,231 new apps were released this May, with 43 percent of those being games.” Those were followed by apps for Education, Entertainment, Business and Lifestyle. Interface upgrades and search ads are expected to help with app discovery moving forward. Continue reading Major Growth Predicted for App Store in the Next Four Years

New York Governor Signs Bill Legalizing Daily Fantasy Sports

New York passed a bill in June legalizing daily fantasy sports, enabling popular services such as DraftKings and FanDuel to operate in the state. Yesterday, Governor Andrew Cuomo signed the bill into law. “Daily fantasy sports have proven to be popular in New York, but until now have operated with no supervision and no protections for players,” explained Cuomo. “This legislation strikes the right balance that allows this activity to continue with oversight from state regulators, new consumer protections, and more funding for education.” Continue reading New York Governor Signs Bill Legalizing Daily Fantasy Sports

Second Life Creators to Launch Virtual Reality Project Sansar

For 13 years, San Francisco-based Linden Lab has been presiding over Second Life. Now, the company is about to create a virtual reality network, dubbed Project Sansar, to provide an environment for individuals and businesses to experiment in VR. Sansar has been constructed to be incredibly scalable and immense, which could be either exciting or daunting to potential users. Linden Lab hopes it’s the former, and that people will use Sansar to build innovative VR worlds for problem-solving and social interaction. Continue reading Second Life Creators to Launch Virtual Reality Project Sansar

Study Finds People Prefer VR Travel, Adventure to VR Games

Market research firm Greenlight VR reveals that consumers’ main interest in virtual reality is not games, but rather travel, entertainment, events, home design and education. The company’s recent 2016 Virtual Reality Consumer Report also notes that the top VR device consumers now want is the Samsung Gear VR, followed by the PlayStation VR, and that they are less enthused about paying a premium for VR than they were in October. The report surveyed more than 1,200 people aged 18 to 60, including both users and non-users of VR. Continue reading Study Finds People Prefer VR Travel, Adventure to VR Games

Patents, Investments Point to Significant Future for VR and AR

Sony dominates U.S. patent filings related to virtual reality, followed by IBM, Samsung, Microsoft and Canon. Magic Leap and Reveo are the leading startups when it comes to published patents related to VR. Microsoft, Sony and Qualcomm have the most published patents related to augmented reality, although they do not necessarily lead in the number of AR inventions. Osterout Group and Magic Leap are the clear leaders in published AR patents. All the companies on these lists have far fewer inventions than patents because multiple patents may be included in a single invention. Continue reading Patents, Investments Point to Significant Future for VR and AR

Alphabet Update on Wireless Internet, Search, Education, Cars

At its annual shareholders meeting, Alphabet chairman Eric Schmidt reiterated the company’s plan to wirelessly connect homes to high-speed Internet. The technology, viable now due to improvements in computer chips and more accurate wireless signal targeting, can deliver a 1 gigabit per second connection, equivalent to Google Fiber’s capabilities. Schmidt also delved into the company’s plans to advance search features, explore 3D printing for building construction, meatless meat, autonomous cars and other sectors. Continue reading Alphabet Update on Wireless Internet, Search, Education, Cars