By
Paula ParisiJuly 5, 2022
Wikimedia Enterprise has announced Google and the Internet Archive as its first customers. The Wikimedia Foundation launched the enterprise unit last year as a paid service for clients that source and reuse Wikipedia data at high volume. Google has been using Wikipedia content to fuel its search engine results. Wikimedia Enterprise clients have access to custom APIs that allow it to scrape and utilize data more efficiently and at greater scale. The service also provides guaranteed uptime and real-time content updates, minimizing outdated or inaccurate information. Continue reading Google Is the First Paying Customer of Wikimedia Enterprise
By
Paula ParisiJuly 1, 2022
Insta360 and Leica have teamed to launch a new camera capable of recording 6K 360-degree video and 21MP 360-degree still images. The Insta360 ONE RS 1-inch 360 Edition, which features dual 1-inch sensors, “allows creators to shoot in industry-leading image quality with a tool that’s small enough to carry anywhere they go,” according to Leica. “The 1-Inch 360 Edition represents Insta360’s continued mission to make ONE RS the most comprehensive and versatile camera on the market,” explains Insta360 founder JK Liu, emphasizing “impressive performance even in low light.” Continue reading Camera by Insta360 and Leica Records 6K 360-Degree Video
By
Paula ParisiJune 15, 2022
ByteDance appears ready to make a splash in the U.S. virtual reality market and is expanding the presence of its Pico VR unit on the West Coast, as per recent job listings. The Beijing-based ByteDance purchased Pico in August 2021, and now has more than 40 open positions posed for operations in San Diego, San Francisco and Seattle. According to Pico’s website, the company makes “best in class” wireless VR headsets, and in addition to the U.S. has operations in Europe, China and Japan. Many of the current job listings are for a content division called Pico Studios. Continue reading ByteDance on Hiring Spree for Expansion of Its Pico VR Unit
By
Paula ParisiJune 9, 2022
LinkedIn is expanding its live audio feature and making audio hosting available to all creators in an effort to drive engagement. After introducing live audio events in January, those using the platform’s Creator Mode can now take advantage of the update to host live audio events if they agree to adhere to “community policies of being a trustworthy, safe, and professional provider of content.” Although the live audio event hosting is currently limited to creators, all LinkedIn users can participate in the live chats. LinkedIn creators can now schedule audio events and promote upcoming discussions. In addition, LinkedIn’s upcoming Business Manager will help enterprise clients manage multiple assets. Continue reading LinkedIn Turns Up Volume on Creator Appeal with Live Audio
By
Paula ParisiMay 27, 2022
Broadcom announced it will acquire VMware in a cash-and-stock transaction that values VMware at $61 billion. The deal, which expands semiconductor supplier Broadcom into enterprise software, is among the top technology transactions of all time, right behind Microsoft’s pending $69 billion purchase of Activision Blizzard and Dell’s 2016 acquisition of EMC for $67 billion. Broadcom will also assume $8 billion of VMware debt. The news sent shares of Broadcom up 2 percent and VMware more than 1 percent early Thursday. VMware enterprise products optimize client-side servers as well as cloud servers. Continue reading Broadcom Targets Software with $61 Billion VMware Purchase
By
Paula ParisiMay 23, 2022
WhatsApp is now offering commercial services to businesses that want the global messaging app, which now has more than a billion users. The WhatsApp Cloud API lets companies build their own WhatsApp dashboard to chat with customers. WhatsApp was purchased by Facebook, now Meta Platforms, in 2014 for a reported $22 billion, and this expansion is the company’s first serious attempt to monetize the platform. Speaking at a “Conversations” live event last week, Meta CEO Mark Zuckerberg said the new WhatsApp Cloud API was for businesses “big and small.” Continue reading Meta Launches WhatsApp Cloud API for Business, Enterprise
By
Paula ParisiApril 21, 2022
Cloud computing costs are expected to rise by 20 percent to an estimated $494.7 billion this year, according to a new report from Gartner. Infrastructure-as-a-service (IaaS) is earmarked for the most significant growth, up 30.6 percent to $119.7 billion this year. Desktop-as-a-service (DaaS) is the second most robust sector, at 26.6 projected growth, followed by platform-as-a-service (PaaS), at 26.1 percent. “Cloud-native capabilities such as containerization, database platform-as-a-service (dbPaaS) and artificial intelligence/machine learning contain richer features than commoditized compute such as IaaS or network-as-a-service,” which makes them more expensive, said Sid Nag, research VP at Gartner. Continue reading Led by SaaS, 2022 Cloud Spending to Approach $500 Billion
By
Paula ParisiMarch 30, 2022
Nvidia Air is a cloud-based platform to build, simulate and work the bugs out of a state-of-the-art data center powered by a modern network using digital twins. Geared toward medium to enterprise scale environments, the platform is the company’s latest Infrastructure-as-Code (IaC) product, letting users create a virtual double of a data center’s physical and logical layout and employ continuous integration and deployment testing and validation techniques before moving to a production environment. The idea is to go live with the same set of simulation, visualization and AI tools. Continue reading Nvidia Air Helps Users Create Virtual Doubles of Data Centers
By
Paula ParisiMarch 24, 2022
Nvidia CEO Jensen Huang announced a host of new AI tech geared toward data centers at the GTC 2022 conference this week. Available in Q3, the H100 Tensor Core GPUs are built on the company’s new Hopper GPU architecture. Huang described the H100 as the next “engine of the world’s AI infrastructures.” Hopper debuts in Nvidia DGX H100 systems designed for enterprise. With data centers, “companies are manufacturing intelligence and operating giant AI factories,” Huang said, speaking from a real-time virtual environment in the firm’s Omniverse 3D simulation platform. Continue reading Nvidia Introduces New Architecture to Power AI Data Centers
By
Paula ParisiMarch 14, 2022
Announced in 2019, the Magic Leap 2 augmented reality headsets are now being demoed for reviewers, with a commercial launch set for later this year. In 2020 the company shelved consumer plans to focus on enterprise clients in areas like healthcare, manufacturing and defense, where it will compete against Microsoft’s HoloLens. Offering a significantly improved field of view compared to the original 2018 Magic Leap, the new Magic Leap 2 is also lighter and more powerful than its predecessor. The new goggles are wired to a disc-shaped processor that must be carried or clipped on for mobility. Continue reading Magic Leap 2 Lighter with Better Field of View Than Original
By
Paula ParisiJanuary 20, 2022
Game giant Unity is using its game engine technology to help businesses make “digital twins” of real-world objects, environments and even people. These virtual entities take the brunt of testing products, machines and environments. Currently there are dozens of companies reportedly using Unity’s game engine to model digital doubles that can sub-in for robots, manufacturing lines and buildings, among other things, virtually operating and monitoring them even as they are optimized and trained. These twins rust when exposed to water and respond to things like temperature. They learn to avoid a ditch or call attention to a broken part. Continue reading Unity Game Engine Makes ‘Digital Twins’ for Industrial Tests
By
Rob ScottJanuary 14, 2022
While drone announcements failed to generate the same buzz during CES 2022 as in previous years, several new products should be of interest to consumers and professionals, especially those in photography, video and movie production. In addition to demonstrations of hydrogen fuel cell tech promising increased flying time and new underwater micro-ROVs touting a range of enterprise applications, CES included affordable feature-rich drones such as Autel Robotics’ Dragonfish with built-in 4K video and 50X optical zoom; Skydio’s self-flying drone, geared toward cinematographers; and Sony’s Airpeak S1, the smallest drone to support a full-size mirrorless Alpha camera. Continue reading CES: Updated Drone Tech Offers Possibilities for Production
By
Rob ScottJanuary 6, 2022
MIT Media Lab spin-off Brelyon, founded in 2018, is demonstrating its Ultra Reality screen technology this week at CES 2022. The display tech uses computational optics to essentially offer a curved 120-inch 3D “theater-like experience” via a 32-inch desktop monitor, which the company suggests is ideal for entertainment, gaming and enterprise applications “beyond screens, into the metaverse.” The concept relies on realistic depth effects and image composition techniques to provide users with a plug-and-play, high-fidelity, virtual experience that does not rely on VR headsets. Continue reading CES: Immersive Virtual Monitor Does Not Require a Headset
By
Bella ChenDecember 14, 2021
Top corporations have agreed to improve their AI-driven hiring programs. As artificial intelligence has been applied to assist in the often arduous process of screening candidates, it is reported that the software may be adversely affecting the potential of diversity in the workforce. A group of companies is designing algorithmic safeguards to improve AI screening software as part of an initiative to solve this issue. The companies hope that system upgrades will ultimately help improve decisions involving areas such as hiring, promotion, compensation and a more diverse workforce. Continue reading Companies Join Forces to Minimize Algorithmic Bias in Hiring
By
Paula ParisiNovember 29, 2021
TikTok parent ByteDance has announced the establishment of six new divisions to monitor the worldwide dissemination of its short-form video apps. The units include online learning; collaboration tool Lark, (the ByteDance version of Slack); game development arm Nuverse; and B2B division BytePlus, selling white-label versions of proprietary algorithms to enterprise customers. ByteDance also operates Douyin, the Chinese version of TikTok. The change from a flat hierarchy and haphazard business approach is prompting speculation that ByteDance aspires to be known for much more than video sharing. Continue reading TikTok Owner ByteDance Aspires to Become a Global Leader