Tech Companies Target Developing Countries for Web Expansion

Despite attempts by tech companies to make the Internet more accessible to people around the world, especially to those living in developing countries, the Internet’s growth has been decelerating. Facebook and Google have both invested in technologies such as satellites, drones and high-altitude balloons to deliver global Web access. However promising these efforts have been, global Web access has proven to be more contingent on whether people deem the Internet useful in the first place.  Continue reading Tech Companies Target Developing Countries for Web Expansion

React Native Lets Developers Create Apps Using JavaScript

Facebook recently open-sourced its React Native framework to allow developers to build native mobile apps without having to compromise their use of JavaScript. The problem for many app developers has been that in order to build high performing apps, they would often have to go through the trouble of using Apple or Google’s complicated native tools. With React Native, app developers will be to create sophisticated apps while making use of the far less complicated JavaScript software.  Continue reading React Native Lets Developers Create Apps Using JavaScript

Facebook Shifts to Mobile, Pursues Global Digital Ad Market

Facebook revealed yesterday that while revenue and profit growth slowed for the company during Q1, nearly 75 percent of visitors accessed the social platform from mobile devices and two-thirds of its users now visit daily. Facebook claims that 1.44 billion people access its site or apps at least once a month. According to eMarketer, the company is second only to Google in terms of global digital advertising revenue. Facebook is pushing ads to its photo-sharing service Instagram and building new tools for ad targeting. Continue reading Facebook Shifts to Mobile, Pursues Global Digital Ad Market

Twitter Users Can Change Setting to Expand Direct Messaging

As promised, Twitter is moving forward with new changes to expand its private messaging feature that will allow users to receive private messages from any account. Twitter’s previous messaging policy forbid users from exchanging private messages, unless both users were following one another’s accounts. The new change, a setting option that will have to be manually enabled, may prompt more users to make use of Twitter’s Direct Messaging service, which has yet to gain significant traction. Continue reading Twitter Users Can Change Setting to Expand Direct Messaging

WhatsApp Continues its Momentum, Now at 800 Million Users

Jan Koum, CEO and co-founder of WhatsApp, announced on Friday that the popular mobile messaging app now has 800 million monthly active users. Acquired by Facebook in 2014 for $22 billion, WhatsApp has the potential to reach one billion users this year. Since last August, the app has added 100 million active users about every four months. It now has more users than Facebook Messenger and competing apps. For many global users, the app has become an alternative to text messaging, and it recently added a feature for taking calls. Continue reading WhatsApp Continues its Momentum, Now at 800 Million Users

NAB 2015: VideoStitch Demos Solutions for Live VR Production

San Francisco-based VideoStitch is at the NAB Show in Las Vegas this week demonstrating its post-production and live streaming software for virtual reality and 360-degree video. The company has algorithms for live streaming and batch multi-camera VR rig stitching. Its software runs on Nvidia cards that work on both Macs and PCs. VideoStitch’s solution is being used by more than 1,000 production teams creating VR experiences for clients including Red Bull, Facebook, BAE Systems, ESPN, and Legendary Pictures. Continue reading NAB 2015: VideoStitch Demos Solutions for Live VR Production

New Facebook App Intros Collaborative Video and Ad Potential

Facebook recently launched an app called Riff that enables users to create collaborative videos with their network of friends. Each finished project is a composition of short clips that are added to the video as it gets shared among friends — and friends of friends — on social media. For Facebook, Riff is another attempt to further encourage its users to watch and share video content on its social platform as part of a larger ongoing strategy to better leverage advertising opportunities.  Continue reading New Facebook App Intros Collaborative Video and Ad Potential

Facebook Hopes Drones Will Expand Global Internet Connectivity

Facebook has long expressed its goal to connect as many people as possible. The company already has a reported 1.4 billion users, but has plans to expand well beyond these numbers by launching drones that can provide high-speed connectivity to even the most remote areas of the world. The drones would resemble a Boeing 767 in width, weigh less than a small vehicle and help Facebook connect with the roughly 5 billion people that it does not already reach on a global scale.  Continue reading Facebook Hopes Drones Will Expand Global Internet Connectivity

Oculus Rift VR Headset Expected to Hit the Market This Year

After acquiring virtual reality startup Oculus for $2 billion last year, Facebook will finally release the much anticipated Oculus Rift VR headset. Mike Schroepfer, vice president of engineering for Facebook announced that the company would start shipping the device this year. The consumer release of the Gear VR, also by Oculus, is also scheduled for this fall. Facebook’s next challenge is to make VR more social. It recently introduced 360-degree spherical videos for its social network’s News Feeds. Continue reading Oculus Rift VR Headset Expected to Hit the Market This Year

No Headset Needed to Watch 360-Degree Video via Facebook

Facebook has introduced a new technology that will someday allow Facebook users to explore immersive, 360-degree videos from their News Feeds. The company unveiled the technology at its annual F8 developer conference in San Francisco this week. The content is created with a 24-camera rig, and it can be viewed in a browser or a smartphone screen without a headset. Facebook envisions users will also use an Oculus Rift headset to view the 360-degree video in the future. Continue reading No Headset Needed to Watch 360-Degree Video via Facebook

Facebook Extending LiveRail to Display and Mobile Advertising

Last year, Facebook acquired LiveRail, a video ad technology that essentially serves as a platform for the automated sales of video ads for publishers. In a move to better contend with Google, Facebook is now looking to use LiveRail as a way to help publishers manage their ad inventory more effectively and make smarter sales across various platforms, including websites and mobile apps. The company has reportedly already partnered with Dailymotion, Univision and A+E Networks. Continue reading Facebook Extending LiveRail to Display and Mobile Advertising

Facebook Wants Developers to Integrate Apps with Messenger

At this week’s F8 developer conference in San Francisco, Facebook announced that it is opening up its Messenger app with a platform for creating apps. This will allow developers to build apps that can integrate with the social network’s instant-messaging service, which presently touts 600 million users. Nearly 50 integrated apps have been created under the program, including those from Bad Robot, ESPN and The Weather Channel. The service also supports 360-degree video with Facebook’s Oculus VR format. Continue reading Facebook Wants Developers to Integrate Apps with Messenger

Facebook Unveils Peer-to-Peer Payments on Messenger App

Facebook is adding a new feature that allows its users to send each other money through Facebook messages. Users link their debit cards in order to send their friends money. Unlike PayPal or Venmo, users do not have to “cash out” the funds. The payments transfer directly between debit cards. The new service, which is free to Facebook Messenger users, will roll out in the U.S. in the next few months. It will show up in the Messenger app as a dollar sign, next to the icons for text, photos and thumbs up. Continue reading Facebook Unveils Peer-to-Peer Payments on Messenger App

Online Video Ad Sales Are Expected to Take Bite Out of TV

Facebook is expected to generate about $3.8 billion in revenue from video advertising by 2017. That figure represents triple what the company is projected to take in this year. Nomura analyst Anthony DiClemente wrote that Facebook has the potential to boost video ad sales “with only modest cannibalization of other ad revenue sources.” Nomura also projects that Google-owned YouTube will more than double its 2014 revenue to $8.5 billion by 2017. Increased spending for online video ads could impact traditional spending areas such as TV. Continue reading Online Video Ad Sales Are Expected to Take Bite Out of TV

Vive VR Headset Unveiled at Game Developers Conference

We recently reported that HTC partnered with Seattle-based gaming company Valve to develop Vive, a new VR headset with plans to compete with the Oculus Rift and Sony Morpheus. Valve is the developer behind Steam, the social platform for distributing and managing games. The Vive headset was unveiled at last week’s Game Developers Conference in San Francisco, and is already generating positive reviews for its tech advances, including low latency and a fast refresh rate that reduces the incidence of “Sim Sickness.” Continue reading Vive VR Headset Unveiled at Game Developers Conference