By
Meghan CoyleMarch 30, 2015
After acquiring virtual reality startup Oculus for $2 billion last year, Facebook will finally release the much anticipated Oculus Rift VR headset. Mike Schroepfer, vice president of engineering for Facebook announced that the company would start shipping the device this year. The consumer release of the Gear VR, also by Oculus, is also scheduled for this fall. Facebook’s next challenge is to make VR more social. It recently introduced 360-degree spherical videos for its social network’s News Feeds. Continue reading Oculus Rift VR Headset Expected to Hit the Market This Year
By
Meghan CoyleMarch 27, 2015
Facebook has introduced a new technology that will someday allow Facebook users to explore immersive, 360-degree videos from their News Feeds. The company unveiled the technology at its annual F8 developer conference in San Francisco this week. The content is created with a 24-camera rig, and it can be viewed in a browser or a smartphone screen without a headset. Facebook envisions users will also use an Oculus Rift headset to view the 360-degree video in the future. Continue reading No Headset Needed to Watch 360-Degree Video via Facebook
By
Erick MendozaMarch 27, 2015
Last year, Facebook acquired LiveRail, a video ad technology that essentially serves as a platform for the automated sales of video ads for publishers. In a move to better contend with Google, Facebook is now looking to use LiveRail as a way to help publishers manage their ad inventory more effectively and make smarter sales across various platforms, including websites and mobile apps. The company has reportedly already partnered with Dailymotion, Univision and A+E Networks. Continue reading Facebook Extending LiveRail to Display and Mobile Advertising
By
Rob ScottMarch 26, 2015
At this week’s F8 developer conference in San Francisco, Facebook announced that it is opening up its Messenger app with a platform for creating apps. This will allow developers to build apps that can integrate with the social network’s instant-messaging service, which presently touts 600 million users. Nearly 50 integrated apps have been created under the program, including those from Bad Robot, ESPN and The Weather Channel. The service also supports 360-degree video with Facebook’s Oculus VR format. Continue reading Facebook Wants Developers to Integrate Apps with Messenger
By
Meghan CoyleMarch 19, 2015
Facebook is adding a new feature that allows its users to send each other money through Facebook messages. Users link their debit cards in order to send their friends money. Unlike PayPal or Venmo, users do not have to “cash out” the funds. The payments transfer directly between debit cards. The new service, which is free to Facebook Messenger users, will roll out in the U.S. in the next few months. It will show up in the Messenger app as a dollar sign, next to the icons for text, photos and thumbs up. Continue reading Facebook Unveils Peer-to-Peer Payments on Messenger App
By
Rob ScottMarch 18, 2015
Facebook is expected to generate about $3.8 billion in revenue from video advertising by 2017. That figure represents triple what the company is projected to take in this year. Nomura analyst Anthony DiClemente wrote that Facebook has the potential to boost video ad sales “with only modest cannibalization of other ad revenue sources.” Nomura also projects that Google-owned YouTube will more than double its 2014 revenue to $8.5 billion by 2017. Increased spending for online video ads could impact traditional spending areas such as TV. Continue reading Online Video Ad Sales Are Expected to Take Bite Out of TV
By
Rob ScottMarch 18, 2015
We recently reported that HTC partnered with Seattle-based gaming company Valve to develop Vive, a new VR headset with plans to compete with the Oculus Rift and Sony Morpheus. Valve is the developer behind Steam, the social platform for distributing and managing games. The Vive headset was unveiled at last week’s Game Developers Conference in San Francisco, and is already generating positive reviews for its tech advances, including low latency and a fast refresh rate that reduces the incidence of “Sim Sickness.” Continue reading Vive VR Headset Unveiled at Game Developers Conference
By
Rob ScottMarch 16, 2015
Disappointed with the direction of his video startup Yevvo, Ben Rubin replaced it with a simplified iOS app for sharing live video via Twitter. Launched in February, Meerkat grabbed 28,000 users in its first week. In less than two weeks, that number had surpassed 100,000. Now the app is being used for everything from office tours and church services to skateboard videos and live event coverage. Meerkat, which reportedly took Rubin a mere eight weeks to build, has become a social sensation and the latest in the push for ephemeral apps. Continue reading Meerkat App on Twitter: Disappearing Videos a New Sensation
By
Erick MendozaMarch 16, 2015
With assistance from DataSift, a leader of brand analytics, Facebook recently launched Topic Data, a product that lets marketers tap into the social media’s hub of user data. For marketers and brands, information about what users are sharing on their Facebook accounts is especially valuable when trying to determine how to best reach key demographics. Facebook says that while marketers will have to this type of data, users’ personal information and identities will remain anonymous. Continue reading Facebook Looks to Compete with Twitter for Data Monetization
By
Erick Mendoza March 13, 2015
Hollywood casting directors are admittedly more mindful today of an actor’s social media clout when determining whether or not to consider an individual for a leading role. Who actors portray on film or TV is equally important to who they are in their actual lives, especially on social media. Platforms such as Twitter and Facebook are means by which actors can directly interact with their fans, generate buzz about an upcoming movie or show, and get people to tune in or make their way to a movie theater. Continue reading Today’s Actors Need Social Media Presence as Much as Talent
By
Erick Mendoza March 13, 2015
Visitors of Walt Disney World Resort in Orlando can now enter the theme park, check in at FastPass entrances, and buy food and merchandise without ever having to reach for their wallets. That is because Disney recently introduced the MagicBand, a tech enabled wristband that transmits signals to various sensors throughout the theme park so that the consumer experience can be completely hassle-free. Each wristband is personalized and designed to anticipate the needs of anyone visiting the park. Continue reading MagicBand Offers Seamless Experience for Theme Park Guests
By
Rob ScottMarch 11, 2015
Facebook unveiled a new server yesterday — code-named Yosemite — that is based on its collaboration with Intel. While the server is designed to run the social network’s software, Facebook envisions the system also being used by other companies. The announcement was made during an Open Compute Project gathering, which also included news from Hewlett-Packard regarding its new stripped-down servers for cloud-based operations. HP execs said the company’s new Cloudline machines would be less expensive than its popular Proliant line. Continue reading Facebook, HP Introduce New Server Technology at OCP Event
By
Erick Mendoza March 10, 2015
YouTube is facing growing competition from companies such as Snapchat, Facebook and streaming newcomer Vessel for television programming provided by media giants such as Viacom, NBCUniversal and Time Warner. The competition wants to undercut YouTube’s share of big media programming by offering content suppliers more lucrative returns of ad revenue. Despite the offers, some media companies remain hesitant due to the demands of YouTube’s competitors. Continue reading YouTube Fends Off New Competition for Premium Video Deals
By
Erick Mendoza March 6, 2015
In 2011, Google launched Google+, an ambitious social media endeavor to rival Facebook and other emerging social media sites and apps. Under Google+, the company premiered Google Photos and Google Hangouts, two products that despite the social network’s shortcomings, have been well received by the public. In an attempt to further develop these and other Google+ products, the company plans to launch these products into separate services with new management in place to oversee their development. Continue reading Google+ Compartmentalized to Push Growth of Popular Products
By
Rob ScottMarch 3, 2015
At this week’s Mobile World Congress, Facebook chief exec Mark Zuckerberg explained to a packed crowd why he believes Internet.org will eventually help carriers convince consumers to increase spending on mobile content. The Facebook-backed service, currently available in countries such as Paraguay and Zambia, is designed to offer those in emerging markets free access to the social network and some other online applications. For many new users, this would represent their first time surfing the Internet. Continue reading Zuckerberg Pushes Potential of Internet.org at Telecom Confab