By
Paula ParisiJuly 31, 2024
After 50 years of SIGGRAPH, the conference has come full circle, from high-tech for PhDs to AI for everyone. That was Nvidia founder and CEO Jensen Huang’s message in back-to-back keynote sessions, including a Q&A with Meta CEO Mark Zuckerberg. Huang touted Universal Scene Description (OpenUSD), discussing developments aiming to speed adoption of the universal 3D data interchange framework for use in everything from robotics to the creation of “highly accurate virtual worlds for the next evolution of AI.” As Zuckerberg’s interlocutor, he prompted the Facebook founder to share a vision of AI’s personalization of social media. Continue reading Nvidia Debuts New Products to Accelerate Adoption of GenAI
By
Paula ParisiJuly 31, 2024
Meta Platforms CEO Mark Zuckerberg unveiled the latest version of computer vision platform SAM 2, an update on the company’s Segment Anything Model that automates for video what the original SAM did for still images — identifying the edges of an object and isolating it in the frame. Zuckerberg demonstrated SAM 2 as part of a SIGGRAPH 2024 keynote session in which he was interviewed by Nvidia CEO Jensen Huang. “Being able to do this in video and have it be zero shot and tell it what you want, it’s pretty cool,” Zuckerberg said. Meta is sharing the code and model weights for SAM 2 with a permissive Apache 2.0 license. Continue reading Mark Zuckerberg Unveils SAM 2 AI Tech for Segmenting Video
By
Paula ParisiJuly 26, 2024
Meta Platforms is bringing its Meta AI assistant to Quest 3 headsets in the U.S. and Canada. As part of the company’s ongoing collaboration with Microsoft, Quest 3’s Horizon OS will also get access to real-time information courtesy of Bing search. The update will also bring Meta AI with Vision — already integrated with the Ray-Ban Meta smart glasses — to Horizon OS, initially just in passthrough mode. “These changes will begin rolling out in the U.S. and Canada in experimental mode next month — and we’ll continue to improve the experience over time,” Meta explains. Continue reading Meta Brings AI Assistant, AI Vision to Some Quest Headsets
By
Paula ParisiJuly 19, 2024
U.S. tech companies are fighting back against what they feel are overly oppressive European Union regulations by withholding products from that market. Meta Platforms will not release its next Llama multimodal AI model there, along with future products. Apple last month said certain Apple Intelligence AI features will not be released in the EU. Previously, tech companies would accommodate regional laws by adapting global strategies so they could do business everywhere with the same products. Given the restrictions of the Digital Markets Act and other EU rules, Big Tech is signaling that may no longer be possible. Continue reading Tough EU Laws Prompt Meta, Apple to Withhold New Products
Meta Platforms CEO Mark Zuckerberg recently announced that the company will test a feature to create AI characters through the AI Studio on Instagram that can engage with fans and respond to messages. “Rolling out an early test in the U.S. of our AI Studio so you might start seeing AIs from your favorite creators and interest-based AIs in the coming weeks on Instagram,” he wrote. “These will primarily show up in messaging for now, and will be clearly labeled as AI.” Zuckerberg noted the beta test will help the company improve AI characters and will be made “available to more people soon.” Meta launched AI Studio last year to help businesses build custom chatbots. Continue reading Meta Testing AI Chatbots for Instagram Created by Its Users
By
Paula ParisiJune 26, 2024
New documents submitted to state regulators for license applications are shedding light on how Elon Musk plans to make his X app into a payment platform that competes with services like Venmo and PayPal. Plans include letting users store money within their X accounts that can then be applied to purchases — including in physical stores — or issuing payment to other individuals or businesses. The filings come as X seeks to expand its revenue pool beyond advertising, which had in its Twitter days accounted for as much as 90 percent of sales. Ad income is said to have fallen below that threshold since Musk purchased the company in October 2022. Continue reading Musk Takes Next Step Toward Making X an ‘Everything App’
By
Paula ParisiJune 25, 2024
The European Commission is expanding its investigation of Apple based on preliminary findings of anticompetitive breach of the new Digital Markets Act (DMA). The Commission has found the App Store engages in “anti-steering” by preventing app purveyors from offering consumers “alternative channels for offers and content.” The Commission also opened a new investigation into App Store developer contracts, citing the “core technology fee” implemented in January in what was perceived as a workaround to the new European Union rules, saying such policies “fall short of ensuring effective compliance with Apple’s obligations under the DMA.” Continue reading Apple in EU Crosshairs for Anticompetitive Action Under DMA
By
Paula ParisiJune 18, 2024
More U.S. youth are relying on TikTok for news, according to a study by the Pew Research Center, which says young adults increasingly believe the short-form social video platform exposes them to information they don’t see elsewhere, even though they don’t primarily associate it with news. Among those who use TikTok, only 15 percent cite “news” as a major incentive for using the app. The study, which examines American news consumption on social media platforms, found X to be the most popular news source across all demographics, beating Meta’s Facebook and Instagram as well as ByteDance’s TikTok. Continue reading Pew Says Youth Turn to TikTok for News, but X Tops Overall
By
Paula ParisiJune 11, 2024
The New York legislature passed a bill prohibiting social media companies from providing children with so-called “addictive feeds” without parental consent. The Stop Addictive Feeds Exploitation (SAFE) for Kids Act specifies addictive feeds as those that prioritize exposure to content (using a recommendation engine, or other means) based on information collected about the user or device. “Non-addictive feeds,” in which the algorithm serves content in chronological order, are still permitted under the bill, which New York Governor Kathy Hochul has vowed to sign into law. Continue reading New York Lawmakers Aim to Make Social Feeds Safe for Kids
By
Paula ParisiMay 30, 2024
Not to be outdone by Windows Copilot+ PCs, Google is also bringing AI to the Chromebook, which will be infused with Gemini’s generative smarts via companies including Acer, HP and Asus. “New Google AI and gaming features are available on Chromebook Plus,” says the Alphabet company, noting “you can now write like a pro with Help Me Write, supercharge your ideas with Gemini, edit photos in a snap with Magic Editor, and more — all on Chromebook Plus laptops starting at $350.” Google, which partially integrated Gemini with the Chrome browser, teased AI for ChromeOS last fall. Continue reading Acer, Asus, HP First to Offer Chromebook Plus with Google AI
By
Paula ParisiMay 21, 2024
TikTok is experimenting with allowing users to upload 60-minute videos. The feature is being tested among a limited group of users in certain markets, with no immediate plans for a wider rollout, according to reports, which couch it as a move to take on the short-form platform’s biggest competitor, Google’s YouTube. TikTok debuted in 2016 with a native video format of 15-seconds, though the company has been expanding permissible durations over the years. TikTok users have reportedly been requesting the ability to post longer content for areas such tutorials, demos and sketch comedy. Continue reading TikTok Tests Long-Form Video That Could Challenge YouTube
Meta Platforms announced an expanded collection of generative AI features, tools and services for advertisers and businesses. The enhanced AI features include full image and text generation, text overlay capabilities, and image expansion for Reels and the Feed in Facebook and Instagram. The updated tools will be available via Meta Ads Manager through Advantage+ creative. According to Meta: “Our goal is to help you at every step of your journey, whether that’s improving ad performance by helping you develop creative variations, automating certain parts of the ad creation process, or increasing your credibility and engagement through Meta Verified.” Continue reading Meta Launches Enhanced Generative AI Tools for Advertisers
By
ETCentric StaffApril 25, 2024
Meta Platforms has rebranded its Quest VR operating system Horizon OS and is opening the platform to third parties. While licensing terms have not been publicly disclosed, Asus and Lenovo have said they’re going to be designing hardware using the system. Microsoft and Qualcomm are also in round one of the companies on the inside track as Meta positions Horizon OS along the lines of a universal VR standard, not unlike Microsoft’s Windows OS for computers. All four companies have already been working with Meta on VR for Quest or its predecessor, Oculus. Continue reading Meta Opens Mixed Reality OS to Third-Party Hardware Makers
By
ETCentric StaffApril 22, 2024
Pursuant to his goal of “building the world’s leading AI,” Meta Platforms CEO Mark Zuckerberg announced Friday that Meta AI is upgrading to Llama 3 concurrent with a rollout of its open-source chatbot across the company’s social platforms, integrating it into the search boxes atop WhatsApp, Instagram, Facebook and Messenger. There is also a website, meta.ai, for those who prefer browser access. Reports of Meta upgrading its social AI capabilities began leaking out early last week, albeit on a more limited test scale than what Zuckerberg announced, which, excepting Threads, is cross-platform. Continue reading Meta AI Assistant Is Launching Across Platforms with Llama 3
By
ETCentric StaffApril 18, 2024
Meta will release a new Quest educational product later this year. As with 2023’s workplace-specific Meta Quest for Business, the as yet unnamed learning tool will allow teachers, trainers and administrators to access education-specific apps and features, and make it possible for them to manage multiple Quest devices at once. The classroom convenience of not having to individually update and prepare each headset for the same lesson was one of Meta’s key findings in researching what teachers wanted from virtual reality, Meta says, positioning education and training as a growing tech product sector, with lots of app activity. Continue reading Meta Education Initiative Aims to Put Quest VR in Classrooms