By
Debra KaufmanFebruary 25, 2020
Like any movie franchise installment, Universal Pictures’ “Fast & Furious 8” (also known as “The Fate of the Furious”) relied on footage and data from the sequels that were produced before it. This movie was the proof of concept for Production 3.0, a new platform enabling quick access to assets like 3D VFX models for use in sequels, as well as theme park and AR/VR experiences.“Our production asset archive isn’t organized enough and doesn’t hold all production assets,” said Universal VP of creative technologies Annie Chang, who headed the team that developed it. Continue reading HPA Tech Retreat: Universal Unveils New Production Workflow
By
Debra KaufmanOctober 19, 2018
Next year, an Amy Winehouse hologram will be on tour to collect money for an eponymous charity. She’s the latest in a trend of deceased actors, from Carrie Fisher in “Rogue One: A Star Wars Story” to Paul Walker in the “Fast & Furious” franchise, appearing as virtual 3D replicas. Now, some actors and studios are getting a jump on post-life value by creating 3D digital scans. Industrial Light & Magic just scanned Ingvild Deila, who was Princess Leia in “Rogue One.” She calls it “a safe bet for the people with the money.” Continue reading Movie Studios Creating 3D Digital Scans to Preserve Actors
By
Meghan CoyleApril 10, 2014
Comcast plans to renovate 70 percent of the California theme park, Universal Studios Hollywood, with thousands of parking spaces, improved transit, two 500-room hotels, and most importantly, new attractions designed to broaden their fan base. Several “Despicable Me” inspired attractions will open for young riders on Saturday. Other updates, including the highly anticipated “Wizarding World of Harry Potter” attraction, will be completed by 2016. Continue reading Universal Studios Hollywood to Receive a $1.6 Billion Makeover
By
Rob ScottSeptember 19, 2013
On its first day of availability, sales of Rockstar Games’ “Grand Theft Auto V” have topped $800 million worldwide, reports publisher Take-Two Interactive (and the game has yet to make its debut in Brazil and Japan). “GTA V” has been praised by critics, averaging a 98 score on review site Metacritic and is expected to generate impressive numbers, despite a 22 percent drop in video game disc and console sales in 2012 due to the rise of online and mobile games. Continue reading “Grand Theft Auto V” Generates $800 Million on its First Day