Google’s Media CDN Provides Content Streaming Automation

Streaming is booming, accounting for 53.7 percent of Internet bandwidth traffic, up by 4.8 percent for the year according to Google, which anticipates continued growth as gaming, social networks, AR and VR experiences take hold. To service those needs, the Alphabet unit is officially launching Media CDN, an extensible Google Cloud platform for the distribution of streaming content. At the 2022 NAB Show Streaming Summit this week, Google touted Media CDN as a more affordable and efficient way for media and entertainment companies to deliver immersive streaming experiences globally and at scale. Continue reading Google’s Media CDN Provides Content Streaming Automation

Are DAOs About to Revolutionize the Film and TV Industries?

Decentralized autonomous organizations (DAOs) are riding the crypto wave, with some asking if their notion of distributed decision-making marks an evolution from crowdfunding through platforms like Kickstarter and Indiegogo to crowdsourced creativity on a blockchain. It’s already been demonstrated that tokens can be used for smart contracts and to designate property ownership. The film and television industries are just becoming aware of the potential impact of NFTs, which have already disrupted the worlds of art and gaming, driving creator economies. The wisdom of the crowd might be tapped to find fresh stories, too. Continue reading Are DAOs About to Revolutionize the Film and TV Industries?

Roblox: User-Generated Content Competes with Pro Games

Online game world Roblox draws about 50 million daily active users worldwide. Launched in 2006, the company lets users create their own games and play games created by others. As such, a generation has grown up using the Roblox Studio game engine, and now some of those Millennials are competing with professionally trained coders for jobs designing for the platform, which runs on the beginner programming language Lua. Designed for use in embedded applications, Lua is cross platform, and the Roblox API allows it to be played on anything from an Xbox to a PC, laptop or Android or iOS phone. Continue reading Roblox: User-Generated Content Competes with Pro Games

Amazon Kids+ Skips Ads for First Free Mobile Game Releases

Amazon Kids+ is debuting its first free original mobile games. Ad-free mobile games based on the Amazon Original children shows “Super Spy Ryan” and “Do, Re & Mi” are now available for any smartphone user, even those who don’t subscribe to Amazon Kids+. The company says it “wanted do something special for kids and parents who use smartphones.” The games are the result of a two-year development effort by “the Amazon Kids+ mobile games team,” according to Amazon Kids+ global head of content Natasha Lipovac. Amazon has been very active in the children’s arena. Continue reading Amazon Kids+ Skips Ads for First Free Mobile Game Releases

Amazon Glow on a Mission to Help Families Stay Connected

Following last year’s “invitation only” rollout, Amazon has released the Glow projector for kids in the U.S. The touch-sensitive 19-inch Glow image can be used for gameplay, arts, storytime and more. It also has an 8-inch LCD screen for video calls, making it a way “for little ones to enjoy hands-on activities while adults simultaneously — and remotely — join in the fun” using a free app for smartphones and tablets. The $300 price includes a 1-year Amazon Kids+ subscription featuring thousands of books, games and the ability to chat with popular Disney characters. Continue reading Amazon Glow on a Mission to Help Families Stay Connected

TikTok Library Taps Giphy to Add New Video Creation Tools

TikTok is introducing a new feature, the TikTok Library, aimed at making it easier for creators to augment entertainment content and jump on trends. The TikTok Library will initially be populated with content from Giphy, including the audio-enhanced GIFs known as Giphy Clips. Companies ranging from TV and movie studios to game makers, record labels, sports leagues and media outlets have been sharing licensed content using Giphy Clips. Giphy was founded in 2013, and was in 2020 purchased for $400 million by Facebook, now Meta Platforms.  Continue reading TikTok Library Taps Giphy to Add New Video Creation Tools

Sony Interactive to Debut New Subscription Gaming Service

Sony Interactive Entertainment is launching a new PlayStation Plus subscription service in June. Combining the existing PlayStation Plus and PlayStation Now, the new service will first debut in Asia, with Europe, North America and the rest of the world to follow. The company is rolling out an “early look” at the new PlayStation Plus, which will feature “curated content from our exclusive PlayStation Studios team and our third-party partners,” for multiplayer gaming to install or stream. Subscriptions on three tiers of service will be available for monthly, quarterly or annual rates.  Continue reading Sony Interactive to Debut New Subscription Gaming Service

Netflix Adds Boss Fight Entertainment to Its Games Portfolio

Netflix acquired mobile game developer Boss Fight Entertainment, an indie based in Allen, Texas with studios in Austin and Seattle. In the gaming world, a “boss” is a formidable computer-controlled enemy and battling them takes strategy as well as fast reflexes. The subgenre has its own fans, many of whom form teams to take on the boss. The company is known for titles including the RPG “Dungeon Boss” and casual game “MyVegas Bingo.” Netflix began building its game portfolio last year when it bought Glendale, California-based Night School Studio in October. Continue reading Netflix Adds Boss Fight Entertainment to Its Games Portfolio

Female-Driven No-Code Game App Dorian Raises $14 Million

Fiction writers are invited to bring their art to life as mobile games with no-code app Dorian. Founded in 2018, Dorian offers choose-your-own-adventure play for free, but lets users spend in-app currency to choose narrative paths, promising authors a first-dollar cut of the payments. The company, which builds for iOS and Android, claims a library of roughly 3,500 games, created by a “nearly all-female creator community” of about 250 monetizing storytellers, a number it says is growing quickly compared to other platforms, where it can take years to start earning. Dorian recently raised $14 million in Series A funding led by The Raine Group. Continue reading Female-Driven No-Code Game App Dorian Raises $14 Million

Meta Adding Parent Controls for Instagram and Virtual Reality

Meta Platforms is beginning to implement parental controls on Instagram and Quest. Last week, Instagram added a Family Center that will eventually expand to allow parents and guardians to “help teens manage experiences across Meta technologies from one central place.” Meta says parental controls will be added to Quest VR in May, and hinted others, like Facebook, are queued-up to join. The Family Center will allow parents to monitor how much time their teens spend on Instagram, setting limits if they choose. Additionally, accounts teens follow and accounts following them will be trackable. Continue reading Meta Adding Parent Controls for Instagram and Virtual Reality

Apple’s M1 Ultra Is Power and Performance ‘Game Changer’

Apple says its new M1 Ultra chip will give Nvidia’s RTX 3090 — currently the fastest processor on the market — a run for its money. Introduced last week as the power inside the new Mac Studio desktop, the M1 Ultra has a unique architecture, dubbed UltraFusion, which connects two M1 Max chips for an SoC with 114 billion transistors, the most ever in a personal computer chip, according to the company. “M1 Ultra is another game-changer for Apple silicon that once again will shock the PC industry,” said Apple senior vice president of hardware technologies Johny Srouji. Continue reading Apple’s M1 Ultra Is Power and Performance ‘Game Changer’

Apple Rolls Out 5G iPhone SE, iPad Air, Mac Studio Desktop

Wearing a blue sweater and yellow Apple Watch in solidarity with Ukraine, Apple CEO Tim Cook unveiled the budget 5G iPhone SE during a “Peek Performance” virtual event streamed live Tuesday morning. In addition, Apple revealed an M1-powered iPad Air, the sizzling Mac Studio for professionals and a 27-inch studio monitor to go with it. The event concluded with a teaser for the new Mac Pro. Cook also announced “Friday Night Baseball” is coming to Apple TV+ (“a weekly doubleheader with live pre- and post-game shows”) and said the iPhone 13 and iPhone 13 Pro will come in green and alpine green, respectively. The new gear hits the market March 18. Continue reading Apple Rolls Out 5G iPhone SE, iPad Air, Mac Studio Desktop

Twitch Aims to Remove Channels That Spread Misinformation

In an effort to thwart misinformation, Amazon-owned live-streaming video service Twitch is cracking down on bad actors. “We do not believe that individuals who use online services to spread false, harmful information, have a place in our community,” the company stated. Twitch worked with researchers and experts to identify three characteristics that all bad actors share: an online presence dedicated to (1) persistently sharing (2) widely disproven and broadly shared (3) harmful misinformation topics, such as conspiracies that promote violence. Twitch specified that it will not take action against “one-off” statements containing misinformation. Continue reading Twitch Aims to Remove Channels That Spread Misinformation

Amazon Luna Streaming Game Service Launches with Twitch

After a year of limited availability, Amazon is officially launching its Luna cloud streaming subscription game service in the U.S. with new channels and integration with Prime and Twitch. Amazon Prime Gaming already offers a quantity of downloadable monthly games. Luna+ expands those offerings and adds three new a la carte channels — for Twitch, Jackbox Games and arcade favorites. “Play high-quality and immersive games, without lengthy game downloads, hardware upgrades, or game updates,” Amazon announced. Amazon debuted Luna in September 2020, offering it on an invitation-only basis as it tested the service. Continue reading Amazon Luna Streaming Game Service Launches with Twitch

HTC Adds Vive Guardian to Protect Kids in Volatile Metaverse

Taiwanese electronics company HTC has introduced a new Vive Guardian feature for its popular VR headset, the HTC Vive. The safeguard is designed to limit access to apps while children are cavorting in the metaverse, and experts say it’s a much needed step in an environment that thus far lacks kid profiles and parental safety settings. HTC, Meta Platforms and others suggest VR be used only by those over the age of 13, but at this point, it’s only a recommendation, and calls are already amplifying to put child safety measures in place. Continue reading HTC Adds Vive Guardian to Protect Kids in Volatile Metaverse