By
Chris CastanedaSeptember 24, 2013
Lucasfilm is developing real-time motion capture technology used in video game development that it believes it can combine with film production. In the long term, these combined technologies could eliminate the need for much of the post-production process as most of the work can be done in real-time. In addition, the potential exchange of elements in video games and films will allow viewers to tailor their movies while they watch. Continue reading Lucasfilm Combines Video Game Making and Film Production
By
Rob ScottSeptember 23, 2013
Atlanta-based MovieStop, with 44 stores in 10 states, is launching a new digital platform that offers electronic sales of movies and TV shows, many to include UltraViolet functionality. MovieStop has been running a buy, sell, trade business model since 2004 that originated during its time as a subsidiary of video game retailer GameStop. It has partnered with Philadelphia-based FlixFling.com in the joint venture. FlixFling operates a cloud-based digital locker for independent movies. Continue reading UltraViolet: Retailer MovieStop Launches New Digital Platform
By
Valerie SavranSeptember 20, 2013
Microsoft is expanding its TV programming in order to market the Xbox One as a portal for games, music and video content. Microsoft hopes its new console will merge television viewing and video game playing. Additionally, the company is producing a live action “Halo” show that will involve director Steven Spielberg and a concept development team in the Los Angeles area. This show is just one of many ideas currently being developed by Microsoft. Continue reading Microsoft Expands TV Efforts, Sees Xbox One as Media Portal
By
Rob ScottSeptember 19, 2013
On its first day of availability, sales of Rockstar Games’ “Grand Theft Auto V” have topped $800 million worldwide, reports publisher Take-Two Interactive (and the game has yet to make its debut in Brazil and Japan). “GTA V” has been praised by critics, averaging a 98 score on review site Metacritic and is expected to generate impressive numbers, despite a 22 percent drop in video game disc and console sales in 2012 due to the rise of online and mobile games. Continue reading “Grand Theft Auto V” Generates $800 Million on its First Day
By
Rob ScottSeptember 19, 2013
San Francisco-based startup Occipital, creator of the 360 Panorama app and RedLaser barcode-scanning app acquired by eBay, is developing a 3D scanning accessory for iPads called the Structure Sensor. Inspired by the sensor technology of Microsoft’s Kinect, CEO Jeff Powers decided to change the direction of Occipital to develop a new scanning tool. The result is the Structure Sensor, which earned the company more than $250,000 in a single day through its Kickstarter campaign. Continue reading Turn Your iPad into a 3D Scanner with New Structure Sensor
By
Valerie SavranSeptember 18, 2013
Tabletop computer screens could improve the restaurant experience for diners and employees. Restaurants such as Chili’s Bar & Grill plan to introduce such technology in the future. The causal dining chain, which has been testing the approach this year, will install tabletop touchscreens in most of its 1,266 restaurants by early next year. Dallas-based Ziosk LLC provides tablet computers mounted to a base that include menu options, a card swipe device and video games. Continue reading Tabletop Computer Screens Bring Change to Dining Experience
By
Don LevySeptember 17, 2013
Bran Ferren, creative consultant to the Envision Symposium taking place September 19-21 in Monterey, sat with ETC for an exclusive look at the issues and context that inspired and provided the guiding principle for this first of its kind gathering of leaders and visionaries in the fields of storytelling, performance, cinema, television and games. This is the second and concluding part of our interview with the legendary designer and technologist. Continue reading EXCLUSIVE: Bran Ferren Q&A Part 2 — We’re Just Getting Started
By
Valerie SavranSeptember 17, 2013
Visible World, a New York specialist in interactive advertising, is testing a smart TV app that alerts viewers when a certain program is about to air, even if they are doing something else such as playing a video game or streaming a movie. TV networks are finding it more difficult to get the word out about their shows, but this app may help to solve that issue. The app may also prove helpful for TV networks in determining how effective their promotions are to TV viewers. Continue reading New Smart TV App Will Remind Viewers When Shows Will Air
By
Valerie SavranSeptember 17, 2013
Microsoft is developing a personal assistant app called Cortana that will compete directly with Apple’s Siri and Google Now. Cortana derives its name from an artificially intelligent character in Microsoft’s “Halo” series. Essentially, the app will be able to learn and adapt while utilizing machine-learning technology and the Satori knowledge repository powering Bing. The app will likely be released somewhere between 2014 and 2016. Continue reading Cortana: Microsoft Developing Next-Gen Personal Assistant
By
Don LevySeptember 16, 2013
Bran Ferren, creative consultant to the Envision Symposium taking place September 19-21 in Monterey, sat with ETC for an exclusive look at the issues and context that inspired and provided the guiding principle for this first of its kind gathering of leaders and visionaries in the fields of storytelling, performance, cinema, television and games. The legendary designer and technologist is the creative consultant for Envision, with designer Bob Bonniol serving as co-creative consultant. Continue reading EXCLUSIVE: Bran Ferren Q&A Part 1 — The Oldest Profession
By
Chris CastanedaSeptember 13, 2013
Donald Mustard, co-founder and creative director of Chair, developed “Infinity Blade 3,” tried it on the iPhone 5s, and was impressed by how it played. While gaming on Apple’s new iPhone, Mustard discovered much more than he expected. The game had more color, improved resolution and better graphics. A new game-friendly smartphone may generate interest from children and teens who are gaming more on mobile devices, and at younger ages. Continue reading Will the iPhone 5s Lead To a Sea Change for Mobile Gaming?
By
Ken WilliamsSeptember 12, 2013
ETC@USC Executive Director and CEO Ken Williams addressed the topic of advanced media technology for the home when he spoke at the NAB Futures Conference last Fall. As part of ETCentric‘s member exclusive features, we are pleased to present the perspectives Ken articulated to broadcasting leaders and technology innovators at the invitation-only event where attendees openly discussed the future of broadcasting and explored how businesses will thrive in this era of digital disruption. (Statistics cited reflect the timeframe in which the talk was given.) Continue reading EXCLUSIVE: Ken Williams on Advanced Media Tech for the Home
By
Don LevySeptember 12, 2013
The Envision Symposium, a first of its kind event presented by Live Design and curated by the legendary designer/technologist Bran Ferren with designer Bob Bonniol, convenes “the brightest minds and disruptive thinkers from the worlds of entertainment, gaming and technology” next Thursday through Saturday, September 19-21 in Monterey, California to explore the future of creative entertainment and storytelling. Continue reading Visionaries To Explore the Future of Creative Entertainment
By
Valerie SavranSeptember 11, 2013
Disney sold 400,000 units of its “Infinity” game system in the two weeks since its debut, generating an estimated $30 million. In its first week of availability, sales for the new game matched sales of Activision Blizzard’s “Skylanders Giants” during its debut week. According to Activision, “Skylanders Giants” was the top children’s game of the 2012 holiday season. Like “Skylanders,” “Infinity” allows kids to combine collectible figures with on screen video game play. Continue reading Kids Engage in Disney Infinity, Game Generates Big Numbers
By
Rob ScottSeptember 10, 2013
At a special press event yesterday in Japan, Sony announced a number of upcoming hardware releases including the PlayStation Vita TV, a small set-top box device that delivers content and games to HDTVs. Designed to connect Sony’s Music Unlimited and Video Unlimited content to televisions, the Vita TV box can also play PS Vita and PSP games, and will be available with an optional controller. Sony also unveiled a new version of its PS Vita handheld game console and announced that the PlayStation 4 Japan launch has been pushed to February 2014. Continue reading Sony Announces PlayStation Vita TV, Could Take On Apple TV