Zynga launched two real-money games, ZyngaPlusPoker and ZyngaPlusCasino, in the United Kingdom on April 3. Powered by the bwin.party gaming operator, the social gaming giant is starting off with download and Web versions of the games, while hinting at social versions to come later in the year to Facebook and mobile in the UK. Only players 18 years and older are permitted to play the real-money games. Continue reading Social Gaming Giant Launches Real-Money Games in UK
According to the Wall Street Journal, there is no doubt that the smartphone is the current, dominant computing device. Just consider the numbers: Nearly 700 million smartphones were shipped worldwide last year, according to Strategy Analytics. That’s nearly twice as many PC shipments. And it was only a few years ago that PCs were atop that statistic. Now people are using smartphones for a wide variety of functions. Continue reading Tech Giants Battle to Control Evolving Mobile Experience
According to Tony Tamasi, senior VP of content and technology for NVIDIA, PS3 and Xbox 360 game consoles hardly contain more power than today’s mobile devices. Tamasi suggests that the next generation of mobile phones will likely out-power such consoles. With that in mind, NVIDIA’s next generation of mobile chips to follow the Tegra 4 model plan to push more polygons than current high-end gaming consoles. Continue reading Will Next Gen Mobile Chips Out-Power Gaming Consoles?
On WesterosCraft, a “Minecraft” server on which “Game of Thrones” fans have recreated the continent that author George R. R. Martin’s novels describe, there is enough scope and detail to fill almost the entire landscape of Los Angeles. Fans have created a virtual land that is 59,000 blocks by 22,000 blocks, or over 500 square miles relative to the characters. But size isn’t the goal, according to the project’s co-creator. Continue reading Game of Thrones Fans Recreate Detailed Virtual Continent
By
Rob ScottApril 1, 2013
Gaming startup Ouya, which raised more than $8 million last June via Kickstarter, announced it will release its $99 game console to retailers on June 4. The affordable Android-based box could encourage innovation and disrupt the TV gaming market, by allowing developers to create inexpensive games. Wired had a chance to play with the new device at design firm fuseproject, where Yves Behar created the metal cube that houses Ouya. Continue reading Ouya Released to Early Backers, Retail Launch in June
By
emeadowsMarch 29, 2013
Atari founder Nolan Bushnell released a new book this week called “Finding the Next Steve Jobs: How to Find, Hire, Keep and Nurture Creative Talent.” The book sets out to answer the popular Silicon Valley question: “Who is the next Steve Jobs?” and, in the process, offers advice on how to launch the next Apple or Atari. Bushnell was one of the first to hire Jobs and later turned down the chance to own one-third of Apple during its early years. Continue reading New Book from Nolan Bushnell: Finding the Next Steve Jobs
By
emeadowsMarch 28, 2013
Eye-tracking technology is on the rise. Previously found mostly in the healthcare industry as aids for those with impaired mobility, it is now being incorporated into mass market consumer electronics for gaming and everyday tasks. While touchscreens have helped curb the need for some clunky hardware extras, eye-tracking technology could be the next step in finally weaning the PC off the keyboard and mouse. Continue reading Eye-Tracking Technology Coming to Mobile Devices and PCs
By
emeadowsMarch 22, 2013
HP Labs has developed a new kind of three-dimensional display that can play hologram-like videos without requiring moving parts or glasses. Videos hover above the screen as viewers walk around them and experience an image or video from up to 200 viewpoints, essentially simulating the experience of moving around an actual physical object. The LCD-based approach could be used by phones and tablets to produce holograms. Continue reading New 3D System Could Help Mobile Devices Create Holograms
By
ETCentricMarch 22, 2013
Electronic Arts’ long awaited release of “SimCity,” the first new edition in 10 years, was abruptly halted two weeks ago when servers gave out, unable to handle the influx of gamers. “SimCity” was not designed with an offline mode, and recovery efforts have been challenging. Since the launch, both EA and developer Maxis have been working hard to fix the situation and communicate its ongoing efforts with gamers. Continue reading EA and Maxis Defend MMO After SimCity Launch Problems
By
Rob ScottMarch 20, 2013
Electronic Arts chief exec John Riccitiello is set to resign in the wake of the videogame company’s disappointing earnings and stock figures. EA announced that Larry Probst, current EA chairman and former CEO, would serve as executive chairman while the board searches for a replacement for Riccitiello. In a letter to his employees, Riccitiello took responsibility for the “shortcomings” in EA’s recent results. Continue reading Game News: Electronic Arts CEO Riccitiello to Step Down
By
emeadowsMarch 20, 2013
Microsoft is introducing a company-funded incubator program in China for outside developers to build projects based on its popular Kinect technology, hoping to fuel innovation beyond gaming and into industries like healthcare and retail. Last year in Seattle, Microsoft gave select startups $20,000 each to create software, of which it requires no ownership stakes or intellectual property rights and has no veto power. Continue reading Microsoft Pays Startups to Create Software Using Kinect
By
Rob ScottMarch 15, 2013
A crowdsourced fundraising campaign to produce a film version of the popular 2004-2007 TV detective show “Veronica Mars” has set a new record for the fastest growing Kickstarter campaign, reaching the $1 million mark in just over four hours. In fact, the entire funding goal of $2 million was achieved in less than 10 hours (at press time, the project’s Kickstarter page listed a total of $3,306,914 from 50,094 backers). Continue reading Veronica Mars Project Sets New Record for Crowdfunding
By
emeadowsMarch 13, 2013
After the the $99 Android-powered TV game console Ouya attracted more than 63,000 Kickstarter backers last year, many independent game developers are creating games for the device, including mobile developers who want to make the jump to televisions. The system will ship to initial backers on March 28, ahead of the public launch in June, and many developers are preparing to see their games on TVs for the first time. Continue reading New Ouya Game Console Attracts Independent Developers
In response to criticism about their violent content, major media companies are initiating a campaign to make parents more aware of the ways they can limit exposure to controversial entertainment. In a joint news release on Wednesday, representatives for the companies said they are planning to roll out a national multimedia campaign for these parents. Continue reading Media Companies to Launch Campaign on Parental Control
By
David TobiaFebruary 28, 2013
Electronic Arts has created a new system that allows players to follow a single entity across multiple platforms including Xbox 360, PlayStation 3, iPhone, Facebook, and EA’s online gaming service, Origin. CEO John Riccitiello hopes the move will help the traditional retail game company transition to a multiplatform digital games entity. The move will also help EA track user habits and better shape future business models and strategies. Continue reading Electronic Arts: New Single Entity Gaming Across Platforms