Microsoft Unveils Xbox One, Emphasizes More Than Gaming

As promised, Microsoft announced its Xbox One yesterday, the successor to the Xbox 360 and the company’s eighth generation gaming console. Scheduled for release by the end of this year, the Xbox One will compete with Nintendo’s Wii U and Sony’s upcoming PlayStation 4. While the update touts plenty of power and rich features for gaming, Microsoft is emphasizing the Xbox One as a lifestyle device designed for streaming an array of entertainment media. Continue reading Microsoft Unveils Xbox One, Emphasizes More Than Gaming

Microsoft and NFL Team Up for Interactive Game Broadcasts

Microsoft has announced a partnership with the NFL to develop technology that will make football games more interactive for Xbox Live subscribers. The deal, reportedly worth $400 million over the next five years, was announced yesterday during Microsoft’s unveiling of its next-generation Xbox One gaming console. It marks the latest digital step by the NFL to enhance its live game broadcasts. Continue reading Microsoft and NFL Team Up for Interactive Game Broadcasts

Machinima App for Xbox Live: Reaching Beyond YouTube

Successful YouTube channel Machinima recently launched an app for Xbox Live. The move is notable for the video entertainment channel, which is already available on iOS and Android apps, since it marks the first significant expansion to a distribution network beyond YouTube. Additionally, it marks the first time that Microsoft has introduced an app in all 41 of its global Xbox Live markets simultaneously. Continue reading Machinima App for Xbox Live: Reaching Beyond YouTube

Amazon Debuts Virtual Coins for Appstore and Kindle Fire

Amazon.com distributed tens of millions of dollars in new Amazon Coins virtual currency earlier this week by depositing 500 Coins, the equivalent of $5, into the accounts of every customer using a Kindle Fire. The company will also offer Coins at discounts of up to 10 percent when purchased in bulk. In an effort to increase customer loyalty, the Coins can be used for products and services available at the Amazon Appstore and within Kindle Fire tablet apps. Continue reading Amazon Debuts Virtual Coins for Appstore and Kindle Fire

Will the Microsoft Set-Top Box Ever See the Light of Day?

We recently reported that Microsoft has scheduled a May 21 event to launch its next generation Xbox console (we’ll have details next week). Another piece of hardware has also been in development, but its future is less certain. Microsoft has been working on a set-top device for streaming video and other entertainment media, including a version that uses Kinect motion-control technology. However, it is not clear whether the product will be released. Continue reading Will the Microsoft Set-Top Box Ever See the Light of Day?

YouTube Opens Live Streaming to More Channels this Week

YouTube announced that it will now offer its live streaming to any channel owner with at least 1,000 subscribers. This is the next step in the site’s efforts to make live online video more robust and attractive. Last year, YouTube offered select publishers the ability to charge for live streams, and earlier this year it introduced a new live video platform that features DVR and real-time auto-transcoding functionality. Continue reading YouTube Opens Live Streaming to More Channels this Week

Digital NewFronts: Disney Interactive Announces New Series

The theme for Disney’s presentation during last week’s Digital Content NewFronts in New York City was “the art of interactive storytelling.” Disney Interactive announced 10 new online original series and the forthcoming “Story” app that helps parents share user-generated stories online. The company also promoted its successful YouTube ventures and a music deal with Vevo. Continue reading Digital NewFronts: Disney Interactive Announces New Series

Will ORBX Codec Turn the Web into Platform for All Apps?

Mozilla and rendering firm OTOY have developed a new codec that is designed to stream cloud-stored apps, video content and more directly to browsers. The JavaScript-based system opens up possibilities of running native PC apps on any connected device, purchasing and protecting content without DRM, and embracing HTML5 rather than relying on proprietary or legacy plug-ins. The creators also see it as a means of combating piracy.

Continue reading Will ORBX Codec Turn the Web into Platform for All Apps?

Ultimate Poker: Real Money Online Gambling Returns to U.S.

Real money online poker has been reintroduced in the U.S. with the launch of UltimatePoker.com, the country’s first legal online gambling portal since regulators shut down gambling sites in 2011. The site is operated by Ultimate Gaming, a subsidiary of Fertitta Interactive that also runs the Ultimate Fighting Championship. Currently, only users in Nevada will have access, since Ultimate Gaming plans to track IP addresses in order to keep the site secure. Continue reading Ultimate Poker: Real Money Online Gambling Returns to U.S.

Majority of Entertainment Hardware Not Actually Connected

In a study conducted by NPD Group with over 4,000 participants, only 47 percent of home entertainment devices, such as Blu-ray players, gaming consoles, smart TVs and streaming media devices are connected to the Internet. Results of the study also determined that 40 percent of connected televisions are used to watch Netflix content, with other video sites such as YouTube following at 17 percent, and Hulu at 11 percent. Continue reading Majority of Entertainment Hardware Not Actually Connected

Developer Conducts P2P Experiment: Piracy or Entrapment?

Greenheart Games pulled a switch on gamers this week by providing a crippled version of a game on BitTorrent. The illegal version of “Game Dev Tycoon” will stop at a certain point, indicating that the product has been pirated. While this strategy was initiated as an experiment to draw attention to software piracy, and not to seek out and prosecute offenders, it has raised some interesting and complex legal issues. Continue reading Developer Conducts P2P Experiment: Piracy or Entrapment?

Shift to Mobile Devices Makes Hotels Rethink Entertainment

LodgeNet, which provides television services to hotels, has revamped its video-on-demand and Internet programs after claiming bankruptcy. Hotel video-on-demand programs have been shifting as an increasing amount of travelers have started bringing their entertainment with them. Hotels are now trying to find new ways to keep cable and Internet packages without losing profits and customers. Continue reading Shift to Mobile Devices Makes Hotels Rethink Entertainment

Microsoft Plans Event to Unveil Next-Gen Xbox Console

Microsoft announced this week that it has scheduled a special Xbox event to be held May 21 at the company’s headquarters in Redmond, Washington. The company is expected to unveil its next-generation Xbox videogame console during the event, and is believed to be prepping the new console for a holiday release to compete with Sony’s anticipated PlayStation 4. Continue reading Microsoft Plans Event to Unveil Next-Gen Xbox Console

Coca-Cola Goes All Digital with Focus on Teens and Mobile

Beverage giant Coca-Cola has unveiled its multi-year initiative called “The AHH Effect,” produced with ad agency partner Wieden+Kennedy. The campaign will leverage the trend of mobile becoming a first screen for younger demographics and eventually plans to include dozens of digital games and other “snackable” digital experiences. The initiative also marks the first all-digital campaign for the company and a new approach to marketing. Continue reading Coca-Cola Goes All Digital with Focus on Teens and Mobile

Xbox 360 Tops Sales Charts for 27th Consecutive Month

Microsoft’s Xbox 360 was once again the best-selling game console in March, marking its 27th consecutive month topping the sales charts, according to The NPD Group. Microsoft reports that 261,000 Xbox 360s were sold last month in the U.S., while spending on related hardware, software and accessories totaled $402 million. While the Xbox beat Nintendo’s Wii U and Sony’s PlayStation 3, hardware sales were down from the previous year. Continue reading Xbox 360 Tops Sales Charts for 27th Consecutive Month