EA and Maxis Defend MMO After SimCity Launch Problems

Electronic Arts’ long awaited release of “SimCity,” the first new edition in 10 years, was abruptly halted two weeks ago when servers gave out, unable to handle the influx of gamers. “SimCity” was not designed with an offline mode, and recovery efforts have been challenging. Since the launch, both EA and developer Maxis have been working hard to fix the situation and communicate its ongoing efforts with gamers. Continue reading EA and Maxis Defend MMO After SimCity Launch Problems

Game News: Electronic Arts CEO Riccitiello to Step Down

Electronic Arts chief exec John Riccitiello is set to resign in the wake of the videogame company’s disappointing earnings and stock figures. EA announced that Larry Probst, current EA chairman and former CEO, would serve as executive chairman while the board searches for a replacement for Riccitiello. In a letter to his employees, Riccitiello took responsibility for the “shortcomings” in EA’s recent results. Continue reading Game News: Electronic Arts CEO Riccitiello to Step Down

Microsoft Pays Startups to Create Software Using Kinect

Microsoft is introducing a company-funded incubator program in China for outside developers to build projects based on its popular Kinect technology, hoping to fuel innovation beyond gaming and into industries like healthcare and retail. Last year in Seattle, Microsoft gave select startups $20,000 each to create software, of which it requires no ownership stakes or intellectual property rights and has no veto power. Continue reading Microsoft Pays Startups to Create Software Using Kinect

Veronica Mars Project Sets New Record for Crowdfunding

A crowdsourced fundraising campaign to produce a film version of the popular 2004-2007 TV detective show “Veronica Mars” has set a new record for the fastest growing Kickstarter campaign, reaching the $1 million mark in just over four hours. In fact, the entire funding goal of $2 million was achieved in less than 10 hours (at press time, the project’s Kickstarter page listed a total of $3,306,914 from 50,094 backers). Continue reading Veronica Mars Project Sets New Record for Crowdfunding

New Ouya Game Console Attracts Independent Developers

After the the $99 Android-powered TV game console Ouya attracted more than 63,000 Kickstarter backers last year, many independent game developers are creating games for the device, including mobile developers who want to make the jump to televisions. The system will ship to initial backers on March 28, ahead of the public launch in June, and many developers are preparing to see their games on TVs for the first time. Continue reading New Ouya Game Console Attracts Independent Developers

Media Companies to Launch Campaign on Parental Control

In response to criticism about their violent content, major media companies are initiating a campaign to make parents more aware of the ways they can limit exposure to controversial entertainment. In a joint news release on Wednesday, representatives for the companies said they are planning to roll out a national multimedia campaign for these parents. Continue reading Media Companies to Launch Campaign on Parental Control

Electronic Arts: New Single Entity Gaming Across Platforms

Electronic Arts has created a new system that allows players to follow a single entity across multiple platforms including Xbox 360, PlayStation 3, iPhone, Facebook, and EA’s online gaming service, Origin. CEO John Riccitiello hopes the move will help the traditional retail game company transition to a multiplatform digital games entity. The move will also help EA track user habits and better shape future business models and strategies. Continue reading Electronic Arts: New Single Entity Gaming Across Platforms

Myo Armband May Be the Next Generation of Gesture Control

Thalmic Labs is providing a vision of computing’s possible future — a wrist cuff that can control computers, smartphones, gaming consoles, and other devices with simple hand gestures. The Myo armband reads forearm muscles for cues regarding what the user wants, providing an alternative to both voice and camera-based computing controls. Myo will initially be offered for $149 for the one-size-fits-all model. Continue reading Myo Armband May Be the Next Generation of Gesture Control

Oculus VR Believes the Time has Come for Virtual Reality

Virtual reality has yet to take a stronghold commercially, but a new product might change that. A new VR headset from California startup Oculus VR “costs just a few hundred dollars and puts players inside games like no television set can,” writes The New York Times. Resembling a pair of ski goggles, the headset is a combination of the affordable but high-quality parts made for the mobile electronics market and new technology from Oculus VR. Continue reading Oculus VR Believes the Time has Come for Virtual Reality

New Sony PlayStation to Allow for Streaming Games Online

More than 10 years ago, Sony executive Ken Kutaragi predicted that one day videogame consoles would become one with a network that linked players together, thus eliminating the physical console and allowing gaming to require only a display and controller. Now, Sony is preparing to reveal its newest PlayStation, on which gamers will be able to stream games via the Internet — one step closer to Kutaragi’s vision. Continue reading New Sony PlayStation to Allow for Streaming Games Online

Video Game Violence: Time for Industry Self Evaluation?

Columnist Todd Martens avoids violent entertainment unless it comes in the form of a video game. “It’s not because I write about them for a living. It’s because the modern, big-budget game that doesn’t celebrate the art of shooting is as rare these days as an original Intellivision console,” he writes. In other words, if you want to play modern video games, you almost have to play violent ones. Continue reading Video Game Violence: Time for Industry Self Evaluation?

Is Machinima Approach to Online Video the Future of TV?

Machinima is one of the largest online video producers. Content on its online channels were viewed more than 20 billion times in 2012. In December alone, Machinima-related properties had 2.6 billion views from 262 million unique viewers. And during the 2012 E3 videogame convention, it earned 14.4 million unique views on just one day; 455 million views during the week. Continue reading Is Machinima Approach to Online Video the Future of TV?

Will the Tech Industry Go All In for Online Gambling?

Las Vegas could soon be facing competition from social networks and gaming companies. “Silicon Valley is betting that online gambling is its next billion-dollar business, with developers across the industry turning casual games into occasions for adults to wager,” reports The New York Times. The games are aimed at overseas markets for now, where attitudes and laws regarding gambling are more relaxed and very lucrative. Continue reading Will the Tech Industry Go All In for Online Gambling?

Sony to Unveil Next-Gen Streaming Game Console this Week

Sony will offer technology that streams games to its next console, according to people familiar with the company’s plans. The new technology is expected to be introduced in New York on Wednesday when the new console is unveiled. Insiders also suggest Sony will announce higher-end cameras for its motion-sensing technology as well as touch-sensing pads on new controllers. Continue reading Sony to Unveil Next-Gen Streaming Game Console this Week

Two Popular Video Games Announce Plans for Animated Shows

Zynga social game “FarmVille” is getting its own half-hour animated TV series. The news follows Rovio’s announcement that it plans to release short, animated episodes this spring based on its popular “Angry Birds” game characters. “Together, the shows will test whether addictive video games with thin plots can translate into enjoyable programming for children,” suggests Quartz. Continue reading Two Popular Video Games Announce Plans for Animated Shows