By
Debra KaufmanJune 25, 2020
Nvidia and Mercedes-Benz collaborated on an AI-enabled in-vehicle computing system, powered by Nvidia’s Drive AGX Orin and set to launch in 2024. The new system will be able to automate driving of regular routes and, via an over-the-air-in-car system, allow drivers to download in-car safety, convenience, entertainment and subscription apps and services. Drive AGX Orin relies on a system-on-chip built of 17 billion transistors that integrates with Nvidia’s graphics chip architecture and Hercules cores. Continue reading Nvidia, Mercedes-Benz Build AI-Powered Self-Driving System
By
Meghan CoyleFebruary 23, 2015
Consumers criticized Samsung for recording users through its smart TVs and sending the data to a third party, but other companies reportedly take a similar approach. Many of the audio recordings come from devices with voice recognition, like LG’s smart TVs or Amazon Echo. Such recording of unknowing users is not limited to the living room. Automobiles from companies such as GM and Chevrolet can record and send information about a driver’s speed, location, and their route to work. Continue reading Numerous Smart Devices May Now Be Secretly Recording Users
By
Meghan CoyleFebruary 10, 2015
The developers of “Assassin’s Creed” have teamed up with Tobii Tech to provide gamers with the ability to control the camera in the game with their natural eye movement. Tobii Tech calls it an “infinite screen” experience, tracking the user’s gaze at 50 frames per second. Users don’t have to even move their mouse to get the camera to pan or click pause when they look away from the screen. The “Assassin’s Creed Rogue” PC game will be one of the first to include this new technology when it launches early next month. Continue reading “Assassin’s Creed Rogue” Game Integrates Eye Tracking Tech
By
Erick MoenJanuary 7, 2014
Their last appearance at CES sported a “gaze-controlled” version of the arcade game “Asteroids.” This time around Tobii is dreaming bigger and announced a new partnership with SteelSeries to prove it. The eye-tracking experts are working with the gaming peripheral manufacturer to deliver a unique controller capable of navigating the virtual world in a more natural way. As these devices won’t be available until the middle of this year, however, Tobii is whetting appetites with its new Windows-ready EyeX controllers. Continue reading Tobii Sets Sights on Gamers and Consumers with EyeX Tech
By
Cassie PatonJanuary 7, 2014
Tobii announced its partnership with SteelSeries to bring eye tracking to video games with a new sensor bar and the EyeX engine. A prototype at CES demonstrated in-game navigation, menu selection and aiming by using nothing more than players’ eye movements. Developers can preorder the SDK now for delivery in March, and they’ll be able to designate standard mouse and keyboard functions to gaze controls. The device is expected to cost around $100. Continue reading Tobii: Eye-Tracking Controls Finally Coming to Video Games
By
Cassie PatonDecember 3, 2013
New technology allows computers to be programmed to recognize facial expressions — even the most subtle, fleeting expressions. Using frame-by-frame video analysis, computer software can read the muscular changes within people’s faces that indicate a range of emotions. Many predict such software will be used via computer webcams to rate how users respond to certain content — like games or videos — and cater to those users’ perceived needs or desires accordingly. Continue reading Myriad Applications Envisioned for Facial Recognition Tech
By
George GerbaJanuary 8, 2013
Swedish developer Tobii Technology unveiled Tobii REX at CES this week, which the company describes as the first gaze interaction computer peripheral to be made available for the consumer market. It leverages the eye-tracking-based interface Tobii Gaze so that users can control their computers by combining their eye gaze with touch, mouse and keyboard controls. Continue reading CES 2013: Tobii Takes Eye Tracking Gaze to the Next Level