By
Emily WilsonMarch 28, 2018
After a year and a half of testing, Google is rolling out its mobile-first indexing of the web. According to TechCrunch, Google first detailed its plan in 2016, aiming to “change the way its search index operates, explaining how its algorithms would eventually be shifted to use the mobile version of a website’s content to index its pages, as well as to understand its structured data and to show snippets from the site in the Google search results.” The move caters to Google Search users, the majority of whom search via mobile devices.
Continue reading Google Initiates Rollout of its Mobile-First Indexing of the Web
By
Emily WilsonMarch 28, 2018
Brands like Whirlpool, Samsung and Bosch are in a race with tech companies like Google and Amazon to get into your kitchen, a room often considered the heart of a home. According to The New York Times, the goal is to get “Internet-connected appliances and cooking gadgets” like “refrigerators embedded with touchscreens, smart dishwashers and connected countertop screens with artificially intelligent assistants that react to spoken commands” into your home first as the promise of the connected smart home comes closer to reality. But these things remain a hard sell with consumers.
Continue reading Household Brands Are Competing to Put Tech in Your Kitchen
By
Emily WilsonMarch 27, 2018
Google recently launched Shopping Actions, a new program to help retailers compete with Amazon, the world’s largest online retailer. The program allows companies to list “products across Google Search, in its Google Express shopping service, and in the Google Assistant app for smartphones and on smart speakers, like the Google Home,” reports TechCrunch. It offers a universal cart no matter what device shoppers are using and Google earns money via a pay-per-sale model. The program is now open to any retailer in the U.S.
Continue reading Google’s New Shopping Actions Aid Competition with Amazon
By
Emily WilsonMarch 26, 2018
Following the now widespread reports of Cambridge Analytica’s use of Facebook user data, some companies are pulling ads from the social media giant, in large part due to “consumer backlash and questions from lawmakers” over the company’s privacy policy, reports Engadget. Mozilla has pulled its ads, claiming to have taken a closer look at Facebook’s current privacy settings, particularly related to third-party apps. Many other companies around the world are considering a similar ad-related move, according to the article.
Continue reading Mozilla and Others Pull Facebook Ads Over Privacy Concerns
By
Emily WilsonMarch 23, 2018
Google is one of the largest information holders in the world, and while it’s security is strong, there is still room for improvement. To that end, Google is working on its own “blockchain-related technology,” according to Bloomberg. Sources close to the project say that Google is working to develop its own “distributed digital ledger that third parties can use to post and verify transactions.” Essentially, it would project consumer information stored on its cloud services. No release date has yet to be announced.
Continue reading Google Is Developing Its Own Blockchain-Related Technology
By
Emily WilsonMarch 23, 2018
The age of instant gratification just got even more addictive thanks to Google’s new Google Play Instant, which comprises Android apps and games that do not need to be installed before people can try them out. The tech giant announced the upgrade at the Game Developers Conference in San Francisco. Available games include Supercell’s “Clash Royale,” Zynga’s “Words with Friends 2,” King’s “Bubble Witch 3 Saga” and Hothead’s “Mighty Battles.” These and more are already available on over 1 billion Android devices.
Continue reading Access Android Games Immediately With Google Play Instant
By
Emily WilsonMarch 22, 2018
Google has set its sights on combating fake news on the Internet, pledging to spend $300 million over the next three years in support of what The New York Times calls “authoritative journalism.” The Google News Initiative’s goals include making it easier for Googlers to subscribe to news and providing publishers with tools for fast-loading mobile pages. In partnership with Harvard Kennedy School’s First Draft initiative, Google will also create a “Disinfo Lab” to identify fake news, particularly during moments when it’s breaking.
Continue reading Google Pledges $300 Million in Effort to Clean Up Fake News
By
Emily WilsonMarch 20, 2018
With the promise of making devices brighter, thinner and less demanding of battery power, MicroLED displays use different compounds than today’s widely used OLED displays. According to sources familiar with the situation, Apple is currently developing its own MicroLED displays, in secret, at a manufacturing facility near its headquarters in California. The company is producing only small numbers of the displays for testing, and it marks the first time Apple has developed its own screens.
Continue reading Revealed: For First Time, Apple Developing Its Own Screens
By
Emily WilsonMarch 16, 2018
Multiplayer game servers are notoriously difficult to build and maintain, but as the popularity of multiplayer games increases, Google Cloud aims to tackle the issue with the advent of Agones (Greek for “contest” or “gathering”), its new open source project developed through a partnership with French gaming company Ubisoft. Dedicated servers are important for multiplayer games to reduce delays, stop cheating in its tracks, and provide a better overall experience for those connecting to play. Google is currently seeking more partners for Agones.
Continue reading Google, Ubisoft Partner on Open-Source Game Server Project
By
Emily WilsonMarch 16, 2018
Google is enabling game developers to create “Pokémon Go”-like experiences in which game elements are embedded into real-world maps using the new Google Maps API and the Unity game engine. Over 200 games are already in development. Next Games is developing a game based on the popular TV series “The Walking Dead,” and NBCUniversal and Ludia will release a “Jurassic World Alive” location-based game for mobile. Because Google Maps updates in real time, developers can create gaming experiences with a sharp eye on reality.
Continue reading Google Maps Helps Develop Real-World Gaming Experiences
By
Emily WilsonMarch 15, 2018
Google announced its intention to ban advertisements related to risky financial products, including any that promote cryptocurrencies and initial coin offerings (ICOs), beginning this June. This is part of an update to Google’s policy and seems to closely resemble a similar ban announced by Facebook in January. However, reports indicate that ad makers have found workarounds within Facebook (like typing “Bitc0in” with a zero instead of “Bitcoin”). Google plans to anticipate these sorts of workarounds in advance of the ban.
Continue reading Google to Ban Cryptocurrency and ICO Ads Beginning in June
By
Emily WilsonMarch 15, 2018
Audiobook sellers like Amazon-owned Audible are competing for the ears, not eyes, of book lovers. And they’re showing promise. In 2016, audiobook sales climbed to $2.1 billion, representing an 18 percent jump from the previous year (the format experienced a 26.2 percent sales increase during the first three quarters of 2017). Audible represents about 41 percent of all audiobook sales, and when paired with Amazon, which sells audiobooks directly through its website, the two make up more than half of the market. Audible’s library includes 400,000 titles and its annual subscriber growth is in the double digits.
Continue reading Audible and Amazon Continue to Dominate Audiobook Market
By
Emily WilsonMarch 14, 2018
Movies Anywhere announced that Fandango’s video-on-demand service, FandangoNOW, is the latest retailer to join the digital movie ecosystem. Movies Anywhere provides a central location for movies purchased or redeemed through Apple’s iTunes, Amazon Prime Video, Google Play, Walmart’s Vudu and FandangoNOW. The service is jointly controlled by five major studios: Sony Pictures, Twentieth Century Fox Film, The Walt Disney Studios, Universal Pictures and Warner Bros. Continue reading FandangoNOW Is Latest to Join Movies Anywhere Ecosystem
By
Rob ScottMarch 14, 2018
Apple announced that it is acquiring Next Issue Media LLC and the company’s digital subscription service, Texture. For $10 per month, Texture provides subscribers with access to all or part of more than 200 magazines on Apple and Android devices. The deal will give the tech giant an additional business line that provides recurring revenue, similar to Apple Music. It could also help Apple’s relationship with publishers. Texture was originally created to give publishers more control over digital distribution, but was later rebranded as a service that offers curated articles based on subscribers’ interests. Continue reading Apple Plans to Purchase Digital Magazine Distributor Texture
By
Debra KaufmanMarch 12, 2018
Google has started a project to convince the World Wide Web Consortium (W3C), the primary international standards organization for the web, to adopt technology that is the foundation of its Accelerated Mobile Pages (AMP). With AMP, webpages enjoy almost immediate loading, distribution on multiple platforms and better visibility on Google and its many properties. Google created AMP to make web pages as fast as the kinds of “instant articles” found on Apple News and Facebook, where pages are pre-loaded in the app. With AMP, however, Google wants to apply those benefits to the entire web. Continue reading Google Promotes AMP Technology as New Internet Standard