Google Developing a Standalone Android System for Vehicles

With its Android Auto software arriving in 2015, Google is already focusing on its next project, one that would allow drivers to make use of Android in their cars without a smartphone. As of now, the use of smartphone auto tech, including Android Auto, requires the presence of a smartphone inside the vehicle. For Google, part of the challenge moving forward will be in convincing automakers to adopt software that would potentially be an integral part of a car’s brand identity. Continue reading Google Developing a Standalone Android System for Vehicles

Apple Pay Gains Momentum, Partners with More Companies

Apple recently announced it has partnered with dozens of new companies interested in adopting its Apple Pay e-commerce product, which allows customers to make in-store transactions with a touch of their iPhones. Partnerships with various retail stores, startups, and financial institutions represent the early adopters of Apple’s new product. Apple Pay has already outperformed other rival smartphone e-commerce products from Google, Verizon and AT&T.  Continue reading Apple Pay Gains Momentum, Partners with More Companies

Virtual and Augmented Reality to Have Major Presence at CES

Virtual and augmented reality tools have been around for at least 40 years. In 2014 the next generation of VR and AR hardware was being energetically developed, beta tested, and discussed by the niche VR community. It was also used to create small-scale experiences as part of the marketing campaigns for other entertainment assets. Expect 2015 to be the year when hardware, software, and content companies work towards consumer adoption of VR and AR resources and experiences. Continue reading Virtual and Augmented Reality to Have Major Presence at CES

Google Releases Cardboard VR App Update and Android SDK

Google is encouraging more people to check out Google Cardboard, the virtual reality platform and headset that connects to a smartphone. Over 500,000 of the devices shipped this year and now VR apps have their own section on the Google Play Store, featuring apps that include musical performances and exotic locations. Now, the tech giant has released an SDK for Android and Unity, so that developers can continue making apps and crafting their own custom headsets. Continue reading Google Releases Cardboard VR App Update and Android SDK

Chinese Smartphone Maker Xiaomi Wants to Go International

Xiaomi is the most popular smartphone maker in China and the third largest phone maker in the world. During the next year, the company hopes to expand its presence outside of China to developing markets in India, Brazil, and Indonesia. The company specializes in manufacturing low-cost, well-designed phones that they sell primarily online. Xiaomi is also hoping to increase profits by selling apps and entertainment for the phones, along with other electronic devices like a tablet and smart TV. Continue reading Chinese Smartphone Maker Xiaomi Wants to Go International

YouTube Autoplay Could Change How We Watch Our Videos

YouTube has confirmed a new feature that will play suggested follow up videos at the end of a viewed video. The video autoplay is currently being tested among a small percentage of users. Autoplay could replace YouTube’s current suggested video grid that appears at the end of every video. If well received by its users, autoplay is a tool that YouTube plans to use to feed content to those casual users that do not necessarily know what they are looking for on the video site. Continue reading YouTube Autoplay Could Change How We Watch Our Videos

Internet of Things: Google Makes a Call for Research Proposals

If the much-hyped “Internet of Things” is to reach its full envisioned potential, many believe there needs to be a recognized set of open standards that will enable technologists and developers to work together to connect devices and systems. To that end, Google announced it is establishing an open innovation and research program with plans to develop and formalize the research, standards, security, privacy and systems to help realize a fully “connected” society. Continue reading Internet of Things: Google Makes a Call for Research Proposals

Reserve, Pay and Eat: Tock’s Pre-Order Solution to Dining Out

The current model by which restaurants take reservations is susceptible to problems that can arise from late arrivals, long waits and even no-shows. That is the reason that entrepreneur Nick Kokonas and chef Grant Achatz have joined forces to create Tock, a reservations system built to resolve the issues that often lead to inefficiencies in restaurants. Intrigued by the benefits of pre-paying for meals and being issued tickets for seating, ex-Googler Brian Fitzpatrick now serves as the chief technology officer. Continue reading Reserve, Pay and Eat: Tock’s Pre-Order Solution to Dining Out

Chromecast Numbers Surpass Apple TV, Roku Holds the Lead

A recent survey shows that Google’s Chromecast media dongle is now more popular among U.S. households than the Apple TV set-top box. The small Chromecast device simply plugs into a TV’s HDMI slot to play streaming media content from the Internet. At just $35, Chromecast continues to gain momentum with consumers looking for an affordable means of playing video on their TVs from services such as Hulu, Netflix and YouTube. Despite Chromecast’s new position in the rankings, it remains second to Roku. Continue reading Chromecast Numbers Surpass Apple TV, Roku Holds the Lead

LINE Messaging App Plans to Start Subscription Music Service

The company behind the LINE messaging app is the latest to join the crowded music streaming business. LINE will launch “LINE MUSIC” in collaboration with recording labels Avex Digital and Sony Music Entertainment. The new venture is backed by about $4 million, but it will have to compete with established streaming services such as Spotify, Pandora, and Google. LINE has achieved success with its messaging app, which now has over 500 million registered users. Continue reading LINE Messaging App Plans to Start Subscription Music Service

Connected Televisions in U.S. Households Jump to 168 Million

According to research from Strategy Analytics, the average U.S. home with broadband service now has 1.9 connected TV devices, up 28 percent from Q3 2013, and up 5 percent from the second quarter of 2014. The report indicates there are now 168 million connected smart TVs, Blu-ray players, IP-enabled game consoles and streaming devices such as Apple TV, Roku and Google Chromecast. Samsung maintained a 35 percent share of smart TV shipments during the third quarter. Continue reading Connected Televisions in U.S. Households Jump to 168 Million

Health & Fitness is Fastest Growing Category on Google Play

Google released an end-of-year rundown that measures the most popular apps on its Play Store. This year’s fastest growing app category has been health and fitness, led by diet tracker MyFitnessPal. With 100,000 mobile health apps available now for Android and iOS, the global health and fitness app market is worth about $4 billion. In other categories, Facebook topped social, Netflix was the leader in entertainment, Pandora was the most popular music app, and Flipagram led the photography category. Continue reading Health & Fitness is Fastest Growing Category on Google Play

Pirate Bay File-Sharing Service Raided by Police, Shut Down

The Pirate Bay was taken down yesterday after Swedish police raided a server room over alleged copyright violations, seizing computers and servers in the process. Pirate Bay’s file-sharing section and its Suprbay.org forum were both affected. The move follows a series of recent events surrounding the service that have returned it to the spotlight. Online sources are reporting that file sharing services such as EZTV, Torrage and Zoink also went down yesterday, but it is not yet clear whether they were raided. Continue reading Pirate Bay File-Sharing Service Raided by Police, Shut Down

Google Offers Special Deals to Keep Top Talent on YouTube

As Facebook’s video startup Vessel begins to take shape, the company has aggressively pursued some of YouTube’s most popular online stars. In response, Google has been structuring more lucrative deals for its stars to keep them from leaving. The company has gone as far as offering multiyear deals, performance-based bonuses and additional funding for video production. Although Vessel has yet to launch, it is reportedly looking to secure programming in advance of its debut.  Continue reading Google Offers Special Deals to Keep Top Talent on YouTube

Google Plans Initiative to Build Products for Ages 12 and Under

Google has confirmed that it plans to develop kid-friendly versions of some of its more popular products next year. While Google has yet to release specific details about the initiative, many predict that Chrome and YouTube will be among those products redesigned for children 12 and younger. Google understands that kids are among those most active on the Internet, so it hopes to create Web-related products and services that are deemed appropriate for their use. Continue reading Google Plans Initiative to Build Products for Ages 12 and Under