Apple Announces its App Store Sales Top $10 Billion in 2013

Yesterday we reported that Gartner projects the Android operating system will reach 1.1 billion users in 2014. Meanwhile, Actix reports that in terms of data usage, the three most used phones in Europe and North America in 2013 were the iPhone 4S, the iPhone 5 and the iPhone 4. In additional milestone news, Apple reports that its App Store customers spent more than $10 billion in 2013. During December alone, the App Store earned more than $1 billion in sales and experienced nearly 3 billion total app downloads. Continue reading Apple Announces its App Store Sales Top $10 Billion in 2013

AT&T Service Enables Companies to Pay for Consumer Data

AT&T’s new service, Sponsored Data, allows developers and brands to deliver content — at their cost — to the mobile devices of their customers without eating into individual data plans. UnitedHealth Group, Aquto and Kony were the first three companies to sign up for the service at launch early last week. The telco’s intention is to allow companies to reach their target audience without costing consumers money in cell phone bills, but some say Sponsored Data is bad for the economy. Continue reading AT&T Service Enables Companies to Pay for Consumer Data

Gartner Research: Android to Reach One Billion Users In 2014

Android will hit the new milestone of one billion users in 2014 with a new shipment of smartphones and tablets with the operating system built in. To be precise, Android will officially reach 1.1 billion users, which according to research group Gartner, is up 26 percent from last year. By comparison, Apple’s iOS and Mac OS operating systems will be in 344 million new Apple products this year, a 28 percent increase from last year. Continue reading Gartner Research: Android to Reach One Billion Users In 2014

CES: Liquid Image Demos 4G Live Streaming via Action Cam

Liquid Image unveiled a new mini camera during CES, which is capable of streaming live video to the Internet over 4G LTE wireless. Intended for extreme sports, news coverage and point-of-view footage, the $200 EGO LS will be available in the U.S. in June. Users can record 1080p video at 30 fps or transmit over 4G LTE in lower resolution WQVGA at 30 fps. The camera was demonstrated in Las Vegas attached to a $200 Verizon 4G network module. Continue reading CES: Liquid Image Demos 4G Live Streaming via Action Cam

MPAA Joins W3C to Help Standardize Video Copy Protection

In an effort to join the official conversation on how to come up with a solution for copy protection of videos on the Web, the Motion Picture Association of America has joined the World Wide Web Consortium (W3C), which makes official decisions on Web standards like HTML. A new HTML component allows websites to host video directly on their sites instead of having to use a video tag, which doesn’t enable copy protection. Some, however, don’t care for the new approach. Continue reading MPAA Joins W3C to Help Standardize Video Copy Protection

Samsung Introduces New Jumbo Screen Galaxy Tablets at CES

Samsung has updated its mobile computing line with two new models, the Galaxy NotePRO and the Galaxy TabPRO. Both are offered with 12.2-inch screens (the TabPRO also comes in 10.1-inch and 8.4-inch configurations) and are touted as the first mobile devices to offer 16:10 screen ratios. Each features sharp WQXGA displays at 2560×1600 resolution (more than 4 million pixels) for full HD viewing. The tablets run Android 4.4 KitKat. Continue reading Samsung Introduces New Jumbo Screen Galaxy Tablets at CES

Augmented Reality Needs Powerful Storytelling and Interaction

Google Glass moved Augmented Reality from the science fiction depicted in “Minority Report” to the real world. But the technology — which allows the superimposition of data, 3D CGI or video over a real environment, in real time — still has a long way to go. More importantly, the work has barely begun to make AR a revenue-generating business. “We’re not just putting content on top of the world but using context to decide what to display and how to display it, to expand the story and the experience,” said DAQRI CEO Brian Mullins. Continue reading Augmented Reality Needs Powerful Storytelling and Interaction

Audi Connects with Future of Mobility in CES Keynote Address

The Audi of the future is more than mere transportation. In a CES keynote presentation, Professor Rupert Stadler, chairman of the board of management of Audi AG, demonstrated how the “connected car” is redefining today’s automobile with an array of innovations that include piloted driving and “a new dimension of in-car entertainment.” Audi cleverly cast Kunal Nayyar of “The Big Bang Theory” to introduce and host the tech-heavy presentation. Continue reading Audi Connects with Future of Mobility in CES Keynote Address

CES 2014: What Millennials Will Be Talking About and Buying

Smart TVs and appliances, 4K displays, cars with built-in mobile technology and wearable devices are all the rage at this year’s CES, and technology-loving consumers are lining up, wallets in hand, to make big purchases. But what’s most likely to capture the attention of millennials isn’t a 105-inch TV or a refrigerator that can send text messages, but wearable devices that are affordable, stylish and truly convenient alternatives or aides to the smartphones and other devices we already own. Continue reading CES 2014: What Millennials Will Be Talking About and Buying

A Conversation with Fitbit CEO and Co-Founder James Park

On the heels of an announcement that Fitbit has partnered with fashion designer Tory Burch for a range of high-fashion wearables, Fitbit co-founder and CEO James Park spoke to CES attendees about what else is new for the pioneering fitness activity tracker. “Android compatibility is important for us,” said Park. “We’ve worked with Samsung and expanded to 12 more devices. Motion Tracker is a new feature of our iPhone app that gives people an introductory experience to fitness tracking.” Continue reading A Conversation with Fitbit CEO and Co-Founder James Park

Open Auto Alliance: Google Plans to Bring Android to Vehicles

Google announced on Monday a partnership with several automobile manufacturers and chipmaker NVIDIA to deliver the Android operating system to the connected car this year. The Open Auto Alliance (OAA), which includes General Motors, Audi, Honda and Hyundai, “is dedicated to a common platform that will drive innovation, and make technology in the car safer and more intuitive for everyone.” The group plans to develop an ecosystem that spans across vehicles and mobile devices. Continue reading Open Auto Alliance: Google Plans to Bring Android to Vehicles

Roku Teaming Up with Manufacturers to Produce Roku TVs

Roku is transitioning from a standalone device to one built into the hardware of a television. The company announced at this week’s CES that it is partnering with six manufacturers to produce Roku TVs, which will have the same streaming options currently on the devices built right in. Chinese manufacturers Hisense and TCL are the first partners to be revealed, and Roku TVs with screens between 32- and 55-inches are expected to hit the market sometime in the fall. Continue reading Roku Teaming Up with Manufacturers to Produce Roku TVs

Wide Range of Wearable Devices on Display at CES Unveiled

CES Unveiled, an event open to the press on Sunday, was a veritable fashion show of wearable devices, from high-tech headphones to digital solutions for fitness, health and even orthodontia. Part of the fashion show experience of high-tech wearables involved the attendees: quite a number of early adopters sported Google Glass eyewear and FitBits as they roamed the floor. Among the categories of wearables, the fitness market was particularly in evidence, no doubt because the popular FitBit has proven a market exists. Continue reading Wide Range of Wearable Devices on Display at CES Unveiled

Google Glass Views Could Join Sports Broadcasting Efforts

The possibility of 360-degree sports coverage using Google Glass is expected to be a hot topic this week at the annual Consumer Electronics Show. As sales of wearable technology have skyrocketed in just the past couple of years — almost 300 percent in 2012 alone — such technology’s potential is being tapped by developers and sports fans alike. The latest idea is to be able to broadcast dozens of perspectives of Google Glass wearers during the same event. Continue reading Google Glass Views Could Join Sports Broadcasting Efforts

Social Media and Digital Marketing Show Box Office Impact

Digital marketing had a significant presence in 2013, when some of the biggest viral campaigns were rolled out and more money was flooding into Hollywood’s digital marketing budgets. Intent, interest and awareness levels among consumers could be accurately measured by sites such as Google, YouTube, Twitter and Facebook, specifically allowing for box office predictions — often predictions of great accuracy — in the early stages before films were released. Continue reading Social Media and Digital Marketing Show Box Office Impact