By
Rob ScottJuly 16, 2013
The free IMDb app, currently available as iOS and Android versions, now offers U.S. users the ability to purchase movie tickets. The update follows similar offerings from other apps such as Fandango and Apple’s Siri. Users can also tap on the “Search via Amazon Mobile” button in the iPhone or iPad app to learn more about purchasing movies and TV shows on DVD or Blu-ray (requires that the Amazon Mobile app is installed). Continue reading New IMDb App Update Includes Ability to Buy Movie Tickets
By
Chris CastanedaJuly 16, 2013
Google’s internal startup Niantic Labs has created a game called “Ingress” that is still in closed beta release. It is an augmented reality, massive multiplayer video game that uses location-based augmented reality of actual locations as game play. The augmented reality is based on where the player is physically, and adds layers to the game based on the surroundings. “Ingress” also opens up some compelling possibilities for advertisers. Continue reading Ingress Brings Augmented Reality to Mobile Video Gaming
By
Chris CastanedaJuly 15, 2013
“Love Doctor,” a two-minute acid jazz instrumental is used in about 1,500 YouTube videos that do not pay for the rights to do so. The composer, Scott Schreer, has been working with New York startup Audiam in an effort to share in the advertising revenue associated with the videos. While serving as the Audiam test case, “Love Doctor” and Schreer’s library of 1,700 songs are generating about $30,000 per month for their use on the video site. Continue reading Audiam Finds New Ways to Pay Indie Musicians via YouTube
By
Chris CastanedaJuly 15, 2013
Three new technologies have recently arrived that bring new features to eyeglasses designed to improve vision and eyeglass shopping, but none of the three bring the Internet to one’s eyes like a Google Glass. Two of the three are actual eyeglasses: One can help an individual’s vision with adjustable lenses, and the other gives medical professionals enhanced viewing of patients. The third is an app that provides consumers the ability to try-on eyeglasses virtually before buying. Continue reading New Eyeglass Technologies Create a Range of Possibilities
By
Chris CastanedaJuly 12, 2013
Apple’s App Store launched in 2008 for iPhone users to find and download apps. It has provided consumers with a great opportunity to personalize their mobile device experience, while launching a new economy where individual developers and larger companies can promote and sell their apps and services. The App Store has changed how software is purchased and distributed — and as a result, has led to a defining transition in personal computing. Continue reading App Store Has Revolutionized the Mobile Device Experience
By
Chris CastanedaJuly 10, 2013
Mozilla, the maker of the Firefox browser, recently announced the debut of the first smartphones powered by the Web-based Firefox OS. These modest smartphones are targeting first time buyers and consumers looking for less expensive alternatives to iPhones and Android phones. Firefox OS may not compete on the same level with Apple and Google, but it does present an opportunity for new Web-based devices that can offer many features. Continue reading New Firefox OS Looks to Power More Affordable Smartphones
By
Chris CastanedaJuly 10, 2013
The latest example of what can be done with Google Glass is “GlassBattle,” a multiplayer game developed by BrickSimple that can be played while performing everyday activities such as walking or buying groceries. Players can select their coordinates by voice, while viewing the game “board” on a small section of the Glass screen. The game plays similar to “Battleship” with a set grid, and each player taking a turn. The turns of each player are shown on two small grids within the Glass view. Continue reading Mobile Game App Demonstrates Another Use of Google Glass
By
Chris CastanedaJuly 3, 2013
Apple has applied for an iWatch trademark in Japan, fueling the rumor of an upcoming smartwatch-like device. Other manufacturers are also pursuing the wearable technology market. Google, Microsoft and Samsung are all developing smartwatch-like devices. Sony recently released a newer version of its Android compatible SmartWatch. Sporting good companies, such as Nike, offer watch-like devices that monitor physical activity. Continue reading Apple Applies for Trademark in Japan, Paves Way for iWatch
By
Chris CastanedaJuly 2, 2013
Photo sharing and social media are paving new ways to communicate, simply and without words. They are forming a new online language, one that is universal and overcomes language barriers. Most major social media platforms offer photo and new video sharing services, and they are receiving major investments to do so. These new services are starting to chip away at established text messaging, but some are concerned of this new communication’s effect. Continue reading Social Media Photo Apps Creating a New Internet Language
By
Chris CastanedaJuly 1, 2013
Google plans to extend Android’s reach beyond smartphones and tablets. Android-powered video game consoles and smartwatches will compete with other technology companies, specifically Apple, which is expected to release its own game console and wristwatch according to people familiar with the development. Android is being made ready to run on a variety of CE products, from laptop computers and wearable devices to household appliances. Continue reading Google Bringing Android to Video Game Consoles and More
By
Chris CastanedaJuly 1, 2013
The newly revamped social service Myspace continues to attract an audience following its debut — with 31 million visitors and 995,000 app downloads reported in its first 14 days. It has also redesigned its mobile app and is launching a major marketing campaign to target millennials, with their music tastes and interests in mind. However, the service may still need to address issues related to offering unlicensed content from independent labels. Continue reading Redesigned Myspace Continues to Build Millennial Audience
By
Chris CastanedaJune 28, 2013
Video game “re-stream” is a popular video genre on YouTube where gamers post recorded video of their gameplay, sometimes accompanied by voice-over commentary. One of the most popular channels is Machinima, which is looking to transform itself from a YouTube channel with billions of monthly views to a real media company. It may be the future of television, so long as Machinima, and others like it, can overcome copyright issues and create a sustainable model. Continue reading Machinima Looks to Turn Game Re-Streams into Big Business
By
Chris CastanedaJune 28, 2013
Earlier this week, we reported that for more than a year Facebook has been quietly working on a service called Reader that could essentially become a newspaper for mobile devices. As Google retires its RSS news reader on Monday, Facebook Reader could become an opportunity for the social giant to increase engagement and create a viable ad channel. However, there is a question regarding whether Facebook can offer a mobile app that competes with existing readers. Continue reading Will a Facebook News Reader Fill the Void Left by Google?
By
Chris CastanedaJune 27, 2013
This week, game console startup Ouya and interactive graphics company Nvidia are introducing Android-based gaming systems that can be connected to big screen TVs, and looking to take advantage in the growth of mobile device gaming. Ouya is looking to challenge Microsoft and Sony with its own low cost gaming console. Nvidia has developed Shield, a mobile device with a built-in display, which can also be connected to TVs and computers. Continue reading Ouya and Nvidia Releasing Android-Based Gaming Consoles
By
Rob ScottJune 27, 2013
Social TV startup SimulTV launched a video viewing app last month for tablets and the Web. According to a soon-to-be-released study from the startup, online video engagement is on the rise. The top 200 YouTube channels, very few of which come from major brands or media entities, have thus far published nearly 187,000 videos that have generated 144 billion views, 520 million comments and a billion “likes.” Leading areas include gaming, entertainment and comedy. Continue reading Online Video Trends: Tips for Increasing Viewer Engagement