By
Debra KaufmanJuly 27, 2017
Qualcomm, whose chips are in 40 percent of all smartphones, has revealed its strategy for streamlining AI tasks, by developing a software development kit (SDK) dubbed Neural Processing Engine. The SDK will help developers revamp their apps for AI tasks on Qualcomm’s Snapdragon 600 and Snapdragon 800 processors. The company first announced the SDK a year ago. Qualcomm’s tactics differ from ARM and Microsoft, which are designing new chips, and Facebook and Google, which hope to reduce the computing power needed to run AI apps. Continue reading Qualcomm Releases SDK Designed to Upgrade Apps for AI
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Debra KaufmanJune 13, 2017
Microsoft’s next videogame console, the Xbox One X, is its smallest gaming console ever, with advanced capabilities in power, speed and resolution, offering true 4K. The new console will be compatible with games made for the Xbox One and Xbox 360, which will benefit from the Xbox One X’s increased speed and improved resolution and graphics. The new console, which also features HDR (high dynamic range) playback and Dolby Atmos sound, will go on sale November 7th for $499. Sony’s PlayStation 4 Pro debuted in November for $399. Continue reading Microsoft Xbox One X Console Offers 4K, HDR, Dolby Atmos
Unity Technologies CEO John Riccitiello drew a fresh picture of the XR industry in his keynote address at the Vision VR/AR Summit 2017 in Hollywood this week (extended reality — or XR — is an umbrella term that includes VR, AR and MR). Riccitiello admonished analysts for their overly exuberant prognostications and reactionary pessimism about the VR market. He projected that XR adoption and value calculations will exceed expectations in 2023 if three conditions are met: a price point below $1,000 for all the necessary hardware; truly mobile technology; and content that can be monetized across 100,000,000 devices, at minimum. Continue reading Unity CEO Reframes XR Discussion, Re-Energizes the Flock
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Debra KaufmanApril 5, 2017
After sourcing its GPUs from Imagination Technologies for years, Apple has decided to design its own GPU technology. With half of its revenue from Apple, Imagination Technologies stock has tanked as a result. GPUs, graphics processing units, are the workhorses for just about everything that Apple wants its smartphones and other devices to do, including machine learning, augmented reality and virtual reality, Siri and high resolution gaming. The GPU gets its power from its ability to multitask, processing in parallel. Continue reading Apple to Design its Own GPUs and Leave Long-Time Supplier
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Debra KaufmanMarch 21, 2017
Moore’s Law, which states that the number of transistors in a chip doubles approximately every two years, is sputtering to an end. As a result, an increasing number of companies are relying on specialized computing, which transforms software tasks into silicon chips rather than relying on CPUs. This key technology is behind two recent developments: Intel’s acquisition of Israeli startup Mobileye, which produces chips and software for autonomous vehicles, and Nvidia’s latest iteration of a system to speed up machine learning. Continue reading The Rise of Specialized Computing and New Era of Chip Design
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Meghan CoyleMarch 14, 2017
Nvidia unveiled its Jetson TX2 platform, designed for devices that have limited bandwidth like drones, traffic cameras, and manufacturing robots. Some of these devices, such as a camera drone, may capture large amounts of data without working in the cloud or a connected data center. Subsequently, these devices have to do most of the processing themselves and Jetson 3.0 promises to make them more powerful. The TX2 chip, which provides twice the performance of the TX1 while using only half the energy, is designed for artificial intelligence at the edge of a network. Continue reading Nvidia’s Jetson TX2 Powers Devices with Artificial Intelligence
Facebook unveiled new hardware for use in its data centers, designs for which will be made available to outside companies through its Open Compute Project. The announcements were made during this week’s OCP U.S. Summit in Santa Clara. One announcement centered on a new GPU server designed to better serve the company’s AI initiatives. Big Basin — successor to the company’s Big Sur high-performance compute platform — will help Facebook train machine learning models that are 30 percent larger than those running on current servers. Continue reading Facebook Introduces New Hardware for Use in Data Centers
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Debra KaufmanJanuary 3, 2017
At CES 2017, Scalable Graphics, which specializes in GPU-accelerated cloud computing, is set to introduce a wireless PC solution for virtual reality that is compatible with Oculus Rift and HTC Vive headsets. The company’s one-pound KwikVR is a wireless compression and transmission system that cuts the cord between the VR headset and the computer powering it. Wireless VR and other hardware upgrades or peripherals that make VR experiences better are likely to be trends at CES 2017. Continue reading Scalable Graphics to Feature Wireless KwikVR System at CES
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Debra KaufmanAugust 25, 2016
Apple’s laptops may not have the power to run many virtual reality experiences, but an upcoming Kickstarter campaign aims to change that. The Wolfe offers an external Thunderbolt-connected GPU as a simple solution for supercharging laptops. According to its creators, The Wolfe increases the MacBook Pro’s GPU processing capabilities up to ten times. The form factor is a tidy, largish box housing an Nvidia GPU that is currently the baseline for the Oculus Rift and HTC Vive. Early Kickstarter backers will get one for $399. Continue reading The Wolfe Aims to Turn MacBooks into Virtual Reality Players
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Debra KaufmanJuly 26, 2016
Nvidia introduced Titan X, a new chip that is a successor to a current chip with the same name, targeted at the high-end gaming and artificial intelligence communities. Priced at $1,200 and available beginning August 2, the new Pascal-based Titan X chip offers 12 billion transistors, compared to seven billion on a high-end Intel chip. The new Titan X will be available as an add-on card for PCs. Nvidia’s closest competitor, Advanced Micro Devices (AMD) offers a similar chip for PCs and game consoles. Continue reading Nvidia Rolls Out Titan X Chip for Games, Artificial Intelligence
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Debra KaufmanMay 23, 2016
Google has just built its own chip as part of its efforts to speed up artificial intelligence developments. The company revealed that this is just the first of many chips it plans to develop and build. At the same time, an increasing number of businesses are migrating to the cloud, lessening the need for servers that rely on chips to function. That’s led some to believe that Google and other Internet titans that follow its lead will impact the future of the chip industry, particularly such stalwarts as Intel and Nvidia. Continue reading Google Develops its Own Chip to Speed Up Machine Learning
Nvidia CEO Jen-Hsun Huang debuted the much-anticipated GeForce GTX 1080 gaming GPU, the first based on the new Pascal architecture, promising dramatic improvements in performance, memory and power efficiency. Huang told the crowd at DreamHack in Austin, Texas that the new GPU delivers twice the performance and three times the efficiency of Titan X. For a sense of Pascal’s capabilities for gaming and virtual reality, attendees were treated to demos involving next generation character models, the Ansel game capture tool and the compelling “VR Funhouse” experience. Continue reading Nvidia Unveils GeForce GTX 1080 Advanced Graphics Card
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Rob ScottJanuary 5, 2016
During the Nvidia keynote at CES 2016, CEO and co-founder Jen-Hsun Huang introduced a new computer for autonomous vehicles called the Drive PX2. Following last year’s Drive CX, the PX2 touts processing power equivalent to 150 MacBook Pros, according to Huang. The lunchbox-sized, water-cooled computer features 12 CPU cores that support eight teraflops and 24 “deep learning” tera operations per second. As a result, the PX2 can reportedly process data in real time from 12 video cameras, radar, lidar and additional sensors to enhance the self-driving car experience. Continue reading CES: Nvidia Unveils New ‘Supercomputer’ for Self-Driving Cars
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Debra KaufmanDecember 17, 2015
When Tesla released all of its patents to the public in 2014, it jumpstarted the electric car ecosystem while continuing to succeed. Facebook made its data-center architecture available to the masses, still making a tidy $12+ billion in revenue last year. Open source code is now fueling tremendous innovation and digital capabilities. Whereas companies in the past dominated by using licensed software to create monopolies, today’s companies relying on open source code differentiate themselves by the services they offer. Continue reading Open Source Speeds Developments in Artificial Intelligence
By
Don LevyAugust 11, 2015
DesignWorks, Nvidia’s newly announced suite of software tools, technologies, and libraries for designers enables “photoreal rendering for unparalleled accuracy, easy transfer of materials and digital models between applications, and the ability to incorporate virtual reality into design software,” the company said in a press announcement. Alongside the launch of DesignWorks, Nvidia also announced two new professional GPUs: the Quadro M5000 and Quadro M4000, based on Nvidia’s Maxwell GPU architecture. Continue reading Nvidia Launches DesignWorks Software Suite for Designers