‘Angry Birds FPS’ Offers New Experience for Magic Leap One

Magic Leap says its newly released Magic Leap One Creator Edition mixed reality glasses are “like living in the future ahead of everyone else.” Journalists got a sneak peek of the mixed reality “Angry Birds” on the Magic Leap goggles. On October 9-10 at the first L.E.A.P. developers conference in Los Angeles, the company will show off more apps and more of the interface. One reviewer added that the company is “taking a leap of faith” that the applications will be compelling enough to convince many users to shell out $2,295. Continue reading ‘Angry Birds FPS’ Offers New Experience for Magic Leap One

Sennheiser Records 3D Audio Thriller with New Smart Headset

Today’s personal video viewing elevates the need for immersive sound. Sennheiser has created a plug-and-play solution with its new prosumer-priced 3D AMBEO Smart Headset, which was recently used for “Final Stop” — a Sennheiser-sponsored short video billed as “a 3D audio thriller.” Shot on an iPhone with a professional crew, “Final Stop” leverages horror soundscapes made affordably possible by the Apogee-fueled headset. Sennheiser introduced the device last year under the AMBEO brand as a personal binaural recording headset. Continue reading Sennheiser Records 3D Audio Thriller with New Smart Headset

Apple Developing Wireless AR/VR Headset With Its Own Chips

Apple is developing a wireless headset for augmented reality and virtual reality, a project code-named T288 and slated for release in 2020, says a source. Specs for the untethered headset include 8K-resolution for each eye and high-speed, short-range wireless technology connecting the headset to an Apple processor-powered “brain.” Chief executive Tim Cook has indicated his strong interest in AR, most recently pushing it in iPhones and iPads. The box currently looks like a PC tower, but reportedly won’t be a Mac computer. Continue reading Apple Developing Wireless AR/VR Headset With Its Own Chips

CNET Review: Oculus Go, Facebook’s New $199 VR Headset

Facebook is getting ready to release Oculus Go, a new phone-free VR headset at a price point of $199. According to CNET, the standalone Oculus Go represents “entry-level accessibility” to virtual reality, an area of technology innovation they hope to see grow at a consumer level. While the games and apps available on Oculus Go seem similar to what’s already available via Samsung’s Gear VR, the design is “less clunky, and the integrated, cleaner, softer and smaller construction here is better,” writes CNET.

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Snap May Include AR Tech With Next-Generation Spectacles

While Snap extends availability of its $130 Spectacles into Europe, the company is reportedly developing a second generation of the photo- and video-recording glasses. The “project is closely guarded inside the company,” reports TechCrunch. Based on a recent patent application, “it seems increasingly likely that Spectacles II will ship with augmented reality features built in … Snap’s app is already primed to support such a move. It recently rolled out an augmented reality feature — called World Lenses — in April which allows users to place digital objects around them.” Snap has also been looking into other hardware possibilities, including drones and a 360-degree camera.

Continue reading Snap May Include AR Tech With Next-Generation Spectacles

Startup Lightform Readies Release of Inexpensive AR Scanner

Augmented reality startup Lightform has come out of the stealth mode it’s been in for three years, announcing a $2.6 million funding round from former Oculus head scientist Steven LaValle, Lux Capital, Seven Seas and NSF. What Lightform has been working on is a device that can scan the environment and create a high-resolution mesh, which it then combines with very precisely targeted digital projections of light. That makes it capable of creating augmented reality in any environment, without the need for a headset. Continue reading Startup Lightform Readies Release of Inexpensive AR Scanner

Eye-Catching Products Displayed at Mobile World Congress

Consumer electronics companies from all over the world debut their newest gadgets at the Mobile World Congress in Barcelona, and this year some of the most notable new devices were not phones. The interactive HoloCube by Merge, for example, is an AR system that displays games and educational content on a toy cube. Roborace built a self-driving car that can reach speeds of 200 mph. Additional gadgets that made a splash this year include a new 12-inch Samsung tablet, the 5x Dual Camera Zoom prototype from Oppo, and Giroptic’s 360-degree, live-streaming camera. Continue reading Eye-Catching Products Displayed at Mobile World Congress

Google Develops Standalone Headset for Augmented Reality

Google is getting closer to creating a headset ideal for augmented reality, according to knowledgeable sources. The company established a team to develop a VR headset that doesn’t require a computer or smartphone, and now is reportedly integrating eye tracking and sensors/algorithms that will map out the real-world space in front of a user. In related news, Google bought eye-tracking company Eyefluence. The headset under development is separate from the company’s recently debuted Daydream VR platform. Continue reading Google Develops Standalone Headset for Augmented Reality

Samsung, NBC and OBS Test VR Broadcasts of Rio Olympics

Samsung has partnered with NBCUniversal and the Olympic Broadcasting Services for 80 hours of virtual reality broadcasts of the Rio Games, including the opening and closing ceremonies, diving, basketball, track and field, and gymnastics. The scope of VR content will be limited: 80 hours is a smidgen of a total 6,700 hours of programming and the VR will air the day after each event. Samsung, a major Olympics sponsor since 1998, will apply lessons learned in Rio to the 2018 Winter Olympics in its home turf of Korea. Continue reading Samsung, NBC and OBS Test VR Broadcasts of Rio Olympics

Samsung Readies Launch of its New Galaxy Note Smartphone

Samsung will roll out the 5.7-inch Galaxy Note7, a new version of its larger sized Galaxy Note, on August 19. The new phone features an iris scanner that identifies users based on their eye patterns, a “secret folder” that hides owner data from people who might use the device, and a stylus with a finer point that feels more like pen on paper. Samsung also added water resistance, expandable memory, a curved screen in a metallic housing, a next-gen USB Type-C port, and a camera flush with the rest of the housing. The AMOLED display is capable of playing HDR video. Continue reading Samsung Readies Launch of its New Galaxy Note Smartphone

Journalists to Use Samsung Gear 360 Cameras for VR News

As part of a global initiative to introduce the potential of 360-degree news reporting, Samsung is providing 50 Reuters photojournalists in 25 countries with its Gear 360 cameras. According to Digital Trends, “The cameras and new content will fuel Focus 360 — Reuters’ new virtual reality and 360-degree video and photography worldwide news portal, which launches online and on Android August 2 and on iOS August 5.” Samsung Galaxy phone owners “will also be able to watch Focus 360 content on the Samsung Gear VR headset.” Continue reading Journalists to Use Samsung Gear 360 Cameras for VR News

Study Shows Restricting Field of View Alleviates VR Sickness

For some users, virtual reality creates motion sickness, with the result that they either avoid VR completely or limit their time with VR experiences. Now, two engineering professors at Columbia University say that they’ve come up with a solution to VR sickness that can be easily applied to the current array of consumer VR headsets, including Oculus Rift, HTC Vive, Sony PlayStation VR and Google Cardboard. The solution is simply a matter of dynamically changing — sometimes quite subtly — the field of view (FOV). Continue reading Study Shows Restricting Field of View Alleviates VR Sickness

E3 Predictions for Sony, Microsoft: More Hardware, Games, VR

At E3 2016 next week, Sony will come to the show having sold over 40 million PlayStation 4 consoles, outselling Microsoft’s Xbox One, by two-to-one. The company plans to debut a more powerful console, a virtual reality headset, and numerous first-party games. Microsoft, meanwhile, plans to launch a wide range of new Xbox hardware this year, beginning with, rumors have it, a slimmer, smaller version of the current Xbox One. In addition to new consoles, Microsoft will show off HoloLens and debut new games. Continue reading E3 Predictions for Sony, Microsoft: More Hardware, Games, VR

Microsoft Pushes Windows 10 as Only ‘Mixed Reality’ Platform

Microsoft is positioning itself as providing, with Windows 10, the only platform for “mixed reality,” which the company describes as “providing devices with the ability to perceive the world, breaking down the barriers between virtual and physical reality.” In a three-minute video, Microsoft shows how it believes various types of augmented reality will be able to interact, using HoloLens headsets, VR helmets and other devices. Microsoft invites its partners to build on the Windows Holographic platform. Continue reading Microsoft Pushes Windows 10 as Only ‘Mixed Reality’ Platform

The Netflix Zone: Virtual Video Store Showcased at Hack Day

One of the more compelling demos during Netflix’s latest Hack Day was a virtual reality showroom using HTC Vive’s room-scale VR. Developers Joey Cato, Marco Caldeira and Adnan Abbas created “The Netflix Zone,” where subscribers can peruse titles on shelf racks arranged by categories and personal recommendations. Movies and original shows such as “Orange Is the New Black” and “House of Cards” appear on shelves as VHS cassettes. When you select certain cassettes, the shop morphs into a setting that reflects the title. Continue reading The Netflix Zone: Virtual Video Store Showcased at Hack Day