By
Paula ParisiSeptember 19, 2024
Blackmagic Design is releasing its Blackmagic Camera for Android 1.3 update, which adds support for recording timecode and adds anamorphic lens de-squeeze functionality and lens correction settings as well as support for off-speed and time lapse recording. Available at Google Play free of charge, it supports Google’s latest OS, Android 14, which means it should offer some interesting creative possibilities with Gemini, the new Pixel 9 series’ native AI. Some features are backward compatible. Customers with Pixel 6, 7, 8 and 9 phones can record at frames rates of 120fps and 240fps at 720p, and 120fps at 1080p. Continue reading Blackmagic Camera for Android Adds Array of New Features
By
Paula ParisiSeptember 17, 2024
Dolby Labs has introduced cloud-based solutions to support clients with real-time, interactive streaming capabilities. The announcement, made from IBC 2024 in Amsterdam, follows Dolby’s July acquisition of streaming tools provider THEO Technologies, which services top sports, media and entertainment companies worldwide. Dolby and THEO promise streaming that is “more interactive, personalized, and delivered with extremely low latency.” Dolby will also offer a new capability, THEOads, providing an advertising environment “that is optimized for the dynamic nature of live content.” Continue reading Dolby to Expand Its Cloud-Based Live Streaming with THEO
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Paula ParisiSeptember 17, 2024
Blackmagic Design announced that its new URSA Cine 17K 65 camera is available for orders from resellers worldwide, starting at $29,995. The cinema camera, which includes a massive 65mm RGBW 17,520 x 8,040 sensor with larger photo-sites for 16 stops of dynamic range, was previewed in April at NAB. Its features include interchangeable PL, LPL and Hasselblad lens mounts and industry standard Lemo and Fischer connections. The base model comes with 8TB of internal storage and also has high-speed networking built-in for media uploads and syncing to Blackmagic Cloud. Continue reading Blackmagic URSA Cine 17K Camera Priced Starting at $30K
By
Paula ParisiSeptember 22, 2023
Sony’s Crystal LED displays are designed to enable realistic backgrounds for virtual production. Now, after two years of research and development, Sony Electronics has unveiled its first line of Crystal LED Verona wall displays, purpose-built to meet the needs of virtual production. The result of a tight feedback loop between Hollywood end users and Sony engineers in Tokyo, Verona aimed to solve what were identified as the two biggest issues with virtual production backgrounds: a need for “deeper black-level expression” and “reduced contrast loss caused by light from adjacent LED panels and studio lighting equipment.” Continue reading Sony Unveils Its CLED Verona Displays for Virtual Production
By
Paula ParisiMay 26, 2022
Entertainment company CJ ENM has opened what is being described as the world’s largest virtual production stage to use Samsung MicroLED technology. The facility, created in collaboration with Samsung Electronics, is outfitted with connected cameras and offers a 360-degree backdrop using Samsung’s “The Wall.” The South Korean virtual production stage will be used to produce scripted and unscripted shows for film and television and serve as a venue for concerts and other entertainment events. CJ ENM says the virtual production technology will also produce the next generation of immersive content for augmented reality experiences and the metaverse. Continue reading CJ ENM Opens the Largest MicroLED Virtual Production Stage
By
Debra KaufmanSeptember 19, 2018
Maria Ferreras, Netflix VP of business development for EMEA (Europe, Middle East and Africa), explained that Netflix will not discontinue its broadcast partnerships in which it takes global rights outside a production’s territory of origin. Speaking at the IBC Conference in Amsterdam, Ferreras pointed to a production in partnership with the United Kingdom’s Channel 4 as an example. U.K. producers have been concerned that Netflix would cease these partnerships as it gets deeper into local production. The company also reiterated it would not run ads on its streaming service. Continue reading Netflix Will Continue Broadcast Partnerships, Remain Ad-Free
By
ETCentricSeptember 5, 2016
Video technology provider Kaltura has announced its partnership with Microsoft’s cloud computing platform Azure to offer a new scalable, end-to-end OTT platform. Kaltura has integrated with Azure to encode, store and deliver OTT TV content via the cloud. According to the company release: “Microsoft Azure enables operators and media companies to leverage Kaltura OTT TV to launch OTT services while quickly scaling, with pay-as-you-go services. Microsoft is committed to protecting subscriber data, enhancing control of premium content and privacy.” Continue reading Kaltura to Offer Cloud-Based TV Services on Microsoft Azure
By
Rob ScottSeptember 11, 2015
According to new figures released by Moffett Nathanson Research, the growth of online ads will have a significant impact on traditional television and other media. Analyst Michael Nathanson predicts that ad spending on TV will decrease by 3 percent annually through 2020. He also forecasts that online advertising, led by tech giants Google and Facebook, will increase annually by 12 percent over the next five years and exceed spending for TV ads by 2017. The forecast comes as cable TV ratings are down 9 percent and 566,000 cable and satellite subscribers canceled their service during Q2. Continue reading Research Points to Internet Impacting TV Ratings, Ad Revenue
By
Paula ParisiJanuary 7, 2014
Chinese phone manufacturer Huawei is making its move to break into the U.S. market and onto the global scene with the Ascend Mate2, a 4G LTE phone with a splashy 6.1-inch screen and other features that aim it squarely at the active social and entertainment user. A zippy 1.6GHz Qualcomm Snapdragon quad core processor and 2.4GHz/5GHz dual band Wi-Fi powers 150mbps LTE Cat4 transfer speeds, making it possible to download a feature film in one minute, according to Huawei. Continue reading Huawei Rises To the 4G Challenge with New Ascend Mate2
By
Rob ScottSeptember 23, 2013
During the recent International Broadcasting Convention in Amsterdam, the broadcast community debated the practicality of Ultra HD, challenges involved with achieving it, and whether consumers will care. While industry interest remains mixed, companies such as Sky Deutschland and BSkyB are presently testing 4K broadcast transmissions. Stakeholders in Europe are expected to be early adopters of the format, with one estimate projecting more than 110 million Ultra HD displays to reach homes by 2025. Continue reading IBC 2013: Broadcast Community Debates the Future of 4K TV
By
Rob ScottSeptember 16, 2013
At the International Broadcasting Convention in Amsterdam on Friday, FIFA and Sony announced that next year’s World Cup Final in Brazil will be produced in 4K. Sony also revealed it is developing production equipment to support 8K technology, and that 8K broadcasts are being planned for coverage of the Tokyo Olympic Games in 2020. Sony hopes the announcements will help spark interest in Ultra HD, including the ultra sharp 8K, which is 16 times the resolution of current HD offerings. Continue reading IBC 2013: Ultra HD Planned for World Cup and Tokyo Olympics
By
Rob ScottSeptember 5, 2013
Santa Clara, CA-based Assimilate has launched a free media player for visual effects artists, cinematographers and prosumers that supports Raw footage from digital cinematography and DSLR cameras. The new Scratch Play also supports formats such as OpenEXR and ProRes, providing digital imaging professionals and DSLR enthusiasts with the ability to review shots, pull stills, export CDLs or LUTs, and review animation at full resolution. Continue reading Scratch Play: Assimilate Launches Universal Media Player