By
Marlena HallerJuly 31, 2014
Introduced by Facebook’s Instagram, Bolt is a one-tap messaging app for iOS and Android that is similar to the popular Taptalk app. Bolt is currently available in New Zealand, Singapore and South Africa, with plans to launch in additional regions soon. The app allows users to send an image or video that disappears once it is viewed. Unlike Snapchat and Facebook’s Slingshot, Bolt only allows users to send messages to one person at a time, rejecting mass messages. Continue reading Instagram Quietly Unveils One-Tap Messaging App Called Bolt
By
Rob ScottJuly 30, 2014
Earlier this week we reported that Apple would acquire recommendation startup BookLamp, often referred to as “the Pandora for books.” In related news, Apple has purchased podcasting app Swell, described as “the Pandora of talk radio.” Following the acquisition, Swell announced that its service is no longer available. Disappointed users may be hoping that Apple will somehow integrate Swell into its offerings. Meanwhile, NPR just launched its NPR One app, which offers similar functionality. Continue reading Podcasting App Swell Shutters Following Acquisition by Apple
By
Rob ScottJuly 24, 2014
Yahoo is purchasing mobile app analytics firm Flurry, a company that collects data from some 540,000 apps to help marketers identify which mobile ads work the best for Android and iPhone users. While financial specifics have not been released, insiders suggest the deal is valued at more than $200 million, one of the largest under CEO Marissa Mayer. The acquisition is another step by Mayer to pursue mobile advertising revenue, a market largely dominated by Google and Facebook. Continue reading Yahoo Targets Mobile Advertising Market with Flurry Purchase
By
Marlena HallerJuly 24, 2014
As a result of Microsoft’s recent downsizing, Nokia has plans for its MixRadio streaming service to become a standalone company. While the app will still be included in handsets running Windows Phone software, MixRadio will now have the opportunity to pursue other platforms including iOS and Android. MixRadio offers themed playlists — online and through an app — free with no advertising. The service also provides users with an option to pay monthly for enhanced features. Continue reading Nokia Plans to Spin-Off MixRadio Music Service as Standalone
By
Rob ScottJuly 23, 2014
According to new data from Nielsen, the amount of time consumers are spending on apps has reached an all-time high. The report indicates that Android and iPhone users in the U.S. age 18+ spend 65 percent more time (in excess of 30 hours each month) using apps than they did two years ago. However, the average number of apps used per month only increased from 23.2 in Q4 2011 to 26.8 in Q4 2013. Not surprisingly, 18-24 year-olds spend the most time on apps each month (37 hours, 6 minutes). Continue reading Consumers Spending 31 Percent More Time with Mobile Apps
By
Meghan CoyleJuly 23, 2014
Beamly, a social TV startup known for making second screen apps for iOS, Android and the Web, is now developing a first screen app for the new Android TV platform. The Android TV app will feature a personalized TV channel that will continuously show programming from both live TV channels and online video services. The app will also interact with Beamly’s existing mobile apps to offer interactive experiences such as voting during a competitive reality television show. Continue reading Beamly App for Android TV to Offer A Personalized TV Guide
By
Marlena HallerJuly 22, 2014
Facebook Mentions is a new iOS app that encourages “actors, athletes, musicians and other influencers” to interact with their fans. It is essentially a more straightforward way for verified accounts with cluttered activity to manage their public figure pages. On the app, these users have a facilitated process for accessing their mentions and responding to them, along with allowing users to view conversations they follow and general trending topics.
Continue reading Celebrities Can Interact with Fans via Facebook Mentions App
By
Rob ScottJuly 21, 2014
Amazon announced its new Kindle Unlimited, a $9.99 per month unlimited reading and listening service that provides access to more than 600,000 Kindle books and thousands of audiobooks from Audible. It will be available for the Kindle as well as iOS and Android mobile devices through the Amazon Kindle app. Analysts suggest that the service, which will compete with existing ebook subscription services Scribd and Oyster, could spark as much as $1 billion in growth for Amazon. Continue reading Amazon Announces its Kindle Unlimited, the Netflix for Books
By
Rob ScottJuly 17, 2014
Apple and IBM announced a joint venture that the tech giants have been working on for several months. The exclusive partnership will focus on mobile and data analysis tech in the corporate world by developing more than 100 business software programs intended for use on iPhones and iPads. Applications will be tailored for banking, healthcare, insurance, retail, telecommunications and transportation. Apple CEO Tim Cook described the venture as “a landmark partnership.” Continue reading Apple and IBM Tackle Mobile Enterprise with Exclusive Venture
By
Meghan CoyleJuly 17, 2014
Apple released a test version of its new programming language called Swift on June 2, and it is rapidly gaining popularity. Now developers for iPhone, iPad, and Mac apps can write code in an integrated development environment (IDE) and changes to the code can be added during a running process. The Playgrounds tool lets developers experiment with their code and learn new skills. Swift may well be on its way to becoming a mainstream coding language. Continue reading Apple Programming Language Swift Helps to Develop iOS Apps
By
Meghan CoyleJuly 16, 2014
The new Hearst Digital Studios unit is starting an online channel of fitness and lifestyle videos inspired by Cosmopolitan magazine. For $9.95 per month, viewers can subscribe to CosmoBody, which will stream video content on-demand to the iOS app, the Android app, and Internet browsers. Hearst plans to launch similar online channels to expand its digital presence as business faces a downturn in traditional print and cable television markets. Continue reading Hearst Launches On-Demand Subscription Channel CosmoBody
By
Meghan CoyleJuly 16, 2014
“Ingress,” a multiplayer game that uses the entire globe as its game board, made its debut on iOS this week. Now, iPhone users can join in the fun of working with other online gamers to find real life portals in their community and progress through the “Risk”-like game. “Ingress” already has about four million downloads on Android devices in about 200 countries. Google has also taken advantage of advertising opportunities, allowing businesses to pay to become a portal. Continue reading Google’s Ingress Game Combines Virtual and Real World Play
By
Marlena HallerJuly 15, 2014
SoundSight has designed wireless smart headphones that include a built-in 1080p camera, six microphones, voice control, and a six-axis gyroscope and accelerometer. The device uses Bluetooth that enables live-streaming video from the wearer’s perspective. The user can also edit recorded footage using an app on iOS or Android devices before sharing it on social media. Editing options include adding music, filters, effects and recording controls. Continue reading SoundSight Unveils Headphones That Feature Live Streaming
By
Meghan CoyleJuly 9, 2014
For homeowners with a variety of smart devices and appliances, operating within the Internet of Things can be complicated because many hardware makers manufacture products that do not work with devices from other companies. Wink, however, is a smartphone app that connects all of those products, from Samsung smart TVs to Philips Hue smart light bulbs. Earlier this week, Wink also launched a series of Wink-enabled devices from 15 manufacturers. Continue reading Wink App Controls Smart Devices from Different Companies
By
Meghan CoyleJuly 7, 2014
Samsung is shifting away from direct media sales and ending its Video and Media hub, which directly sold and rented digital content to consumers. On July 31, Samsung’s video streaming service for Galaxy mobile devices and Samsung Smart TVs will no longer be available. On-demand streaming service M-GO will assume all Samsung Video accounts. Users who bought movies or TV shows through the Samsung Video and Media hub will be able to access their content through M-GO. Continue reading M-GO to Replace Samsung’s Video and Media Streaming Hub