Minecraft Enjoys Global Success, Inspires Indie Developers

“Minecraft,” created by Markus Persson four years ago, has become one of the world’s most popular video games. Its 22 million users make it three times more popular than “World of Warcraft.” The virtual world’s simple gameplay provides users with creative freedom, offering Lego-like blocks to build basic structures that can be later transformed into palaces. It is also giving other game developers the idea that a successful video game can be made independently. Continue reading Minecraft Enjoys Global Success, Inspires Indie Developers

Google Bringing Android to Video Game Consoles and More

Google plans to extend Android’s reach beyond smartphones and tablets. Android-powered video game consoles and smartwatches will compete with other technology companies, specifically Apple, which is expected to release its own game console and wristwatch according to people familiar with the development. Android is being made ready to run on a variety of CE products, from laptop computers and wearable devices to household appliances. Continue reading Google Bringing Android to Video Game Consoles and More

Redesigned Myspace Continues to Build Millennial Audience

The newly revamped social service Myspace continues to attract an audience following its debut — with 31 million visitors and 995,000 app downloads reported in its first 14 days. It has also redesigned its mobile app and is launching a major marketing campaign to target millennials, with their music tastes and interests in mind. However, the service may still need to address issues related to offering unlicensed content from independent labels. Continue reading Redesigned Myspace Continues to Build Millennial Audience

Tablet Shipments Increase as Traditional PC Sales Decline

The combined shipments of PCs, tablets and mobile phones are projected to reach 2.35 billion worldwide this year. The new Gartner numbers mark a 5.9 percent increase from 2012. Sales of tablets, smartphones and ultramobiles are on the rise, while traditional desktop and notebook PCs are expected to decline by 10.6 percent. Anytime-anywhere computing is driving consumer behavior. Additionally, the growing acceptance of bring your own device will lead to an emphasis on designing for consumers inside the enterprise. Continue reading Tablet Shipments Increase as Traditional PC Sales Decline

Facebook Targets News Aggregation in Latest Mobile Effort

Facebook has been quietly working on a service called Reader that could essentially become a newspaper for mobile devices, according to inside sources. The service, which has reportedly been in development for more than a year, displays content from the social network’s users and publishers in a new visual format designed specifically for smartphones and tablets. Recent versions have been similar to mobile news aggregator Flipboard. Continue reading Facebook Targets News Aggregation in Latest Mobile Effort

Facebook Confirms Rumors, Unveils Instagram Video Tool

Earlier this week we reported that Facebook had scheduled a press event for Thursday, and if rumors were true, the company was expected to unveil a video service similar to Twitter’s Vine for its photo-sharing app Instagram. It’s now official. The popular Facebook-owned app features a new video-sharing tool that allows users to shoot and share 15-second clips (possibly ideal for advertising), choose from 13 video filters and create a cover photo. Continue reading Facebook Confirms Rumors, Unveils Instagram Video Tool

Social TV: Zeebox Offers Automatic Content Recognition

Social TV startup Zeebox has unveiled an update that includes automatic content recognition (ACR) functionality for its companion app. Users can now have their mobile devices listen to what’s playing on the television and the ACR feature will help them share their TV viewing or deliver related information about the programming. Zeebox says the app can recognize shows up to seven days after they air, so it will also recognize content saved on DVRs. Continue reading Social TV: Zeebox Offers Automatic Content Recognition

Yahoo Continues Shopping Spree of Mobile App Companies

Following its recent acquisition of Tumblr, Yahoo is in advanced talks to purchase social video app Qwiki for $50 million, according to sources familiar with the matter. The New York startup’s iPhone app allows users to create short movies from photos, music and video clips. Yahoo paid more than $1.1 billion for Tumblr several weeks ago and is reportedly close to purchasing San Francisco-based address book app creator Xobni for $30-$40 million. Continue reading Yahoo Continues Shopping Spree of Mobile App Companies

Apple Plans Support for Third-Party MFi Game Controllers

Apple has created software specifications that it hopes will encourage developers to build game controllers for its computers and mobile devices including iPads, iPhones and iPod touches. The company says the specs are designed to ensure that controllers “have consistent sets of control elements that both players and game designers can rely on.” According to the document, “Controllers must enhance gameplay — they must not be required.” Continue reading Apple Plans Support for Third-Party MFi Game Controllers

Music App Plays Man of Steel Soundtrack in Surround Sound

For those who purchase the newly released “Man Of Steel: Original Motion Picture Soundtrack” limited deluxe edition CD, a unique feature joins Hans Zimmer’s musical score. The deluxe edition includes an access code to download the Z+ Music app for iOS devices that allows users to play the soundtrack in 11.1 channel surround sound using any headphones, including earbuds. The free Z+ app will soon be available to Android users. Continue reading Music App Plays Man of Steel Soundtrack in Surround Sound

Market Forecast: Mobile Devices to Outnumber People by 2017

According to CCS Insight’s new market forecast, more than 6.6 billion mobile phones will be in use worldwide by the end of 2017, and two-thirds of them are expected to be smartphones. Teamed with the growing adoption of tablets, by 2017 mobile devices are projected to outnumber people on the planet for the first time. Additionally, CCS predicts sales of 4G devices to grow tenfold between 2012 and 2017, to 650 million units. Continue reading Market Forecast: Mobile Devices to Outnumber People by 2017

WWDC: Apple Unveils New iOS, Cylindrical Mac Pro and More

Apple opened its Worldwide Developers Conference in San Francisco yesterday with a 2-hour keynote address that re-emphasized the company’s coolness factor, its ability to innovate and a return to a focus on design. Apple introduced its much anticipated iTunes Radio music service, new MacBook Airs with improved battery life, a super-fast cylindrical Mac Pro, the Jony Ive-designed iOS 7 with redesigned icons and distinct functional layers, and a new Mac operating system dubbed “Mavericks.” Continue reading WWDC: Apple Unveils New iOS, Cylindrical Mac Pro and More

WWDC: Apple Introduces Ad-Supported iTunes Radio Service

During yesterday’s Worldwide Developers Conference keynote, Apple introduced its much anticipated streaming music service. The free, ad-supported iTunes Radio will feature a sizable music catalog, thanks to deals Apple has made with all the major record labels. The service features algorithmically programmed stations, more than 200 genre-based stations and a station that reflects music currently trending on Twitter. Continue reading WWDC: Apple Introduces Ad-Supported iTunes Radio Service

Apple Expected to Unveil New Streaming Music Service Today

At its annual developers conference in San Francisco today, Apple is expected to unveil its ad-supported streaming music service. The company is also expected to introduce new Mac notebooks and a redesigned iOS featuring a simpler interface. Apple’s new Internet radio service will compete with online music services such as Pandora, Rdio and Spotify. The move into streaming music could also help it compete with rival Google, which has been successful with robust Internet services. Continue reading Apple Expected to Unveil New Streaming Music Service Today

AnyVU: Vubiquity and TiVo Partner on TV Everywhere Solution

Multiplatform video service provider Vubiquity and DVR pioneer TiVo announced a partnership yesterday that will integrate Vubiquity’s AnyVU Streaming service with the TiVo user experience. AnyVU Streaming is an end-to-end multiplatform video solution that enables service providers to launch TV Everywhere services. The TiVo user interface will allow for integration of Vubiquity’s subscription movie package ViewNow on any device. Continue reading AnyVU: Vubiquity and TiVo Partner on TV Everywhere Solution