Studies on Kids and Tech Flip the Meaning of Digital Divide

Experts are coming to grips with the impact of digital technology on children. Educators worried that students from poor homes would find themselves on the wrong side of the digital divide, but, in fact, many states are spending money to make sure that all their students have access to computers, while Silicon Valley parents are choosing to raise their children with traditional toys and non-digital activities. The reason is that technologists are privy to recent research about the dangers of exposing kids to screen time. Continue reading Studies on Kids and Tech Flip the Meaning of Digital Divide

PlayStation Vue Content Now Available via the Apple TV App

Sony announced that PlayStation Vue’s on-demand programming and live sports are now accessible via the Apple TV App on iOS and tvOS. PlayStation Vue becomes the first U.S. pay TV provider added to the TV App, which already includes content from major cable channels and top streaming services (although not Netflix). While viewers will be forwarded to the PlayStation Vue service rather than streaming content directly in Apple’s TV App once content has been selected, the integration should make the process of finding available movies and TV shows easier. Continue reading PlayStation Vue Content Now Available via the Apple TV App

Apple Streaming TV Service to Launch Worldwide Next Year

Apple is reportedly planning to introduce its subscription streaming television service in more than 100 countries during the first half of next year. Such a global launch could help make Apple a serious competitor with established services such as Netflix and Amazon Prime Video that already have an international presence. The service is expected to offer original programming free to iOS device owners while allowing users to sign up for third party services and TV network subscriptions. It will launch in the U.S. a few months prior to the global rollout. Continue reading Apple Streaming TV Service to Launch Worldwide Next Year

Adobe Previews Photoshop for iPad and Lightroom Updates

At its Adobe MAX show in Los Angeles this week, the company debuted a preview of Photoshop for iPad, stating plans to bring the full version to other tablets. The iPad Photoshop app is based on current code for the desktop version, and, within a few versions, will offer identical tools as the desktop version, including layers, masking and 3D. This move comes after Adobe brought Lightroom to mobile devices; at MAX, the company unveiled facial recognition, improved search and updated sharing tools for Lightroom. Continue reading Adobe Previews Photoshop for iPad and Lightroom Updates

Apple Pursues Plan to Offer Free Content to Device Owners

According to sources, Apple is developing a new digital video service that will provide original content and third-party subscription services to owners of its devices. Content owned by Apple will be free to device owners, who will also be able to sign up for services from the likes of HBO and Starz. On current iPhones, iPads and Apple TVs, users can find a pre-installed TV app, say sources who also note the app will debut in early 2019. The company has already said it is spending $1 billion on PG-rated content this year. Continue reading Apple Pursues Plan to Offer Free Content to Device Owners

Adobe Updates Creative Cloud with Photoshop App for iPad

Adobe Systems, now focused on a strategy to make its popular software compatible across multiple devices, plans to introduce a full version of its popular Photoshop app for Apple’s iPad, said sources. The app, which will likely be introduced at the company’s October creative conference, is also intended to drive new subscriptions. The new Adobe app for iPad will be released widely in 2019, although engineering could still change the dates. Adobe switched its business model to a software subscription model in 2012. Continue reading Adobe Updates Creative Cloud with Photoshop App for iPad

Microsoft Introduces Inexpensive 10-Inch Surface Go Tablet

Microsoft just showcased a new 10-inch tablet, the Surface Go, that is the company’s smallest and, starting at $399, its least expensive ever. Designed as a smaller version of the Surface Pro, the new device will compete with Chromebooks and iPads. The Surface Go weighs 1.15 pounds, only a bit heavier than the 1.03-pound iPad. In a product demo in New York, a Microsoft rep pulled the Go out of her purse, demonstrating that the company has created a tablet that is light and small enough to be carried around all day. The Go is available for pre-order now and will be in stores August 2. Continue reading Microsoft Introduces Inexpensive 10-Inch Surface Go Tablet

Apple to Roll Out Higher-End AirPods, Other Audio Products

Apple is planning to introduce higher-end AirPods, a next-gen HomePod and studio-quality over-ear headphones as early as 2019, say sources. With regard to the new AirPod, which will likely be priced more than the current earbuds’ $159, Apple is trying to increase the range that it can work away from an iPhone or iPad, and is adding noise-cancellation and water resistance against rain and sweat. A wireless charging case compatible with the upcoming AirPower charger is also in the works. Continue reading Apple to Roll Out Higher-End AirPods, Other Audio Products

WWDC 2018: Apple Announces Improvements and Upgrades

Apple kicked off its Worldwide Developers Conference in San Jose, California yesterday and, as expected, the major announcements focused on upgrades and improvements rather than new hardware reveals. With the company’s iOS 12, available this fall, Apple is “doubling down on performance,” according to SVP Craig Federighi. Following user complaints that a previous update slowed older iPhones, the new iOS will make devices faster, with improved integration across devices. The company emphasized macOS Mojave, its digital assistant Siri, and a push into augmented reality, as well as a new version of its suite of machine learning apps for iOS devices and tvOS 12’s support for Dolby Atmos. Continue reading WWDC 2018: Apple Announces Improvements and Upgrades

App Store Spending Predicted to Reach $75.7 Billion in 2022

App Annie has released new stats regarding the first 10 years of Apple’s App Store. According to the analytics and market intelligence firm, there have been more than 170 billion downloads from Apple’s iOS store through December 2017, which represents in excess of $130 billion in spending. An increasing number of apps have exceeded the $1 million and $10 million consumer spending milestones, with “plenty more to come,” predicts App Annie. The U.S. leads the world with 40.1 billion downloads and $36 billion in consumer spending, followed closely by China and then Japan. Continue reading App Store Spending Predicted to Reach $75.7 Billion in 2022

Apple Plans to Sell Streaming Video Subs via its Own TV App

Apple plans to make it easier for viewers to watch its TV app, and boost its use on Apple TV, iPhones and iPads. Rather than make users purchase subscriptions through various apps in its App Store, Apple will sell subscriptions to some of these services directly through its own TV app, and also centralize streaming from its own app, rather than through third parties. Sources say the feature will roll out next year. Apple has focused on growing its services business, which is slated to generate $50 billion a year in revenue by 2021. Continue reading Apple Plans to Sell Streaming Video Subs via its Own TV App

Apple Developing Wireless AR/VR Headset With Its Own Chips

Apple is developing a wireless headset for augmented reality and virtual reality, a project code-named T288 and slated for release in 2020, says a source. Specs for the untethered headset include 8K-resolution for each eye and high-speed, short-range wireless technology connecting the headset to an Apple processor-powered “brain.” Chief executive Tim Cook has indicated his strong interest in AR, most recently pushing it in iPhones and iPads. The box currently looks like a PC tower, but reportedly won’t be a Mac computer. Continue reading Apple Developing Wireless AR/VR Headset With Its Own Chips

Apple Planning to Use Its Own Chips in Macs as Early as 2020

Perhaps beginning as soon as 2020, Apple plans to use its own chips in Mac computers, which would mean replacing the currently used Intel processors, according to sources familiar with the project. “The initiative, code named Kalamata, is still in the early developmental stages, but comes as part of a larger strategy to make all of Apple’s devices — including Macs, iPhones and iPads — work more similarly and seamlessly together,” reports Bloomberg, which adds that the multistep process has been approved by executives.

Continue reading Apple Planning to Use Its Own Chips in Macs as Early as 2020

Apple’s New iPad Aims to Top Google’s Classroom Dominance

In an effort to catch up to Google’s classroom dominance, Apple unveiled a new 9.7-inch iPad on Tuesday “aimed at classrooms and other education tools,” reports The New York Times. It has a faster processor and the ability to support its education-minded stylus, the Apple Pencil (which previously only paired with pricier iPads), as well as 200 gigabytes of storage. It’ll be priced at $299 for schools and $329 for consumers. Additionally, Apple announced new classroom software and new curriculum.

Continue reading Apple’s New iPad Aims to Top Google’s Classroom Dominance

UPDATE: FandangoNOW Joins Movies Anywhere Ecosystem

Yesterday we reported that FandangoNOW had become the latest retailer to join the Movies Anywhere digital ecosystem. FandangoNOW is the fifth participating retailer, joining iTunes, Amazon Prime Video, Google Play and Vudu. While the announcement was accurate, we mistakenly suggested that Movies Anywhere is a Disney-branded service. While Movies Anywhere is owned by Disney, and some of its underlying tech was developed for the previous Disney Movies Anywhere platform, it should be clarified that the current Movies Anywhere is jointly controlled by five studios: Fox, Sony, Universal, Warner Bros. and Disney. Continue reading UPDATE: FandangoNOW Joins Movies Anywhere Ecosystem