UPDATE: FandangoNOW Joins Movies Anywhere Ecosystem

Yesterday we reported that FandangoNOW had become the latest retailer to join the Movies Anywhere digital ecosystem. FandangoNOW is the fifth participating retailer, joining iTunes, Amazon Prime Video, Google Play and Vudu. While the announcement was accurate, we mistakenly suggested that Movies Anywhere is a Disney-branded service. While Movies Anywhere is owned by Disney, and some of its underlying tech was developed for the previous Disney Movies Anywhere platform, it should be clarified that the current Movies Anywhere is jointly controlled by five studios: Fox, Sony, Universal, Warner Bros. and Disney. Continue reading UPDATE: FandangoNOW Joins Movies Anywhere Ecosystem

FandangoNOW Is Latest to Join Movies Anywhere Ecosystem

Movies Anywhere announced that Fandango’s video-on-demand service, FandangoNOW, is the latest retailer to join the digital movie ecosystem. Movies Anywhere provides a central location for movies purchased or redeemed through Apple’s iTunes, Amazon Prime Video, Google Play, Walmart’s Vudu and FandangoNOW. The service is jointly controlled by five major studios: Sony Pictures, Twentieth Century Fox Film, The Walt Disney Studios, Universal Pictures and Warner Bros. Continue reading FandangoNOW Is Latest to Join Movies Anywhere Ecosystem

Riding AirPod Success, Apple to Debut High-End Headphones

Following the success of Apple’s AirPod earphones, the tech giant is planning another music-centric product with a push into the high-end headphones market. This would potentially compete with its own Beats by Dre brand, which Apple acquired in 2014 for $3 billion. According to people familiar with the product’s development (Apple reps declined to comment), Apple is working on wireless, noise-canceling, over-ear headphones for launch at the end of 2018 unless ongoing development challenges push back the release. Continue reading Riding AirPod Success, Apple to Debut High-End Headphones

Apple Plans Fall Release of Biggest Ever iPhone, X Upgrade

Apple will debut three new iPhones: the first, the largest the company has ever released, has gotten the most buzz because of its phablet form factor, which offers multitasking. The second is an upgraded phone the same size as the iPhone X, and the third is a less expensive model of the iPhone X. The latter appears to be a response to the fact that the iPhone X hasn’t sold as well as the company anticipated. Apple is expected to announce the new smartphone line-up this fall. However, sources say that, “plans could still change.” Continue reading Apple Plans Fall Release of Biggest Ever iPhone, X Upgrade

Apple Requires Developer Support for its Super Retina Display

Apple developers just got an important notice from the company: beginning April 1, it will require all iPhone/universal apps to natively support the iPhone X’s Super Retina display, all new iOS apps to be built with iOS 11 SDK or later, and new Apple Watch apps to be built with watchOS 4 SDK or later. Apple has issued similar notices in the past to developers regarding requirements, such as for larger iPhone screen sizes. This latest prerequisite comes six months after the debut of the iPhone X. Continue reading Apple Requires Developer Support for its Super Retina Display

Apple Works On Software Bugs, Google Adds Notch to Android

For the next two years, Apple will focus on updates rather than new features to its iPhone and iPad operating system, say sources. Although software will be updated annually, Apple senior vice president of software engineering Craig Federighi and his team will be able to hold off adding features that aren’t honed to perfection, rather than race to fulfill an annual update. Apple has received user complaints for buggy features. Google is also updating its Android software, aping Apple’s “notch” at the top of the iPhone X. Continue reading Apple Works On Software Bugs, Google Adds Notch to Android

Hulu to Offer High-Quality Live Streaming With 60fps Support

One of the criticisms of Internet-based live television services involves video quality limitations for sports fans. Some of the services support 30fps, a frame rate that leads to problems when streaming live sports. Hulu announced this week that it plans to address this concern with a staggered rollout of support for 60fps for its Live TV service. The streams will initially be available for select channels and devices, to be followed by an expanded rollout. Support for higher-quality streams could attract new customers for Hulu, especially on the eve of the Winter Olympics. Continue reading Hulu to Offer High-Quality Live Streaming With 60fps Support

Amazon and Apple Turn Up the Heat in the Audiobook Market

According to the Association of American Publishers, in the first eight months of 2017, based on data from 1,200 publishers, revenue from audiobooks grew 20 percent, compared to print books sales increasing a mere 1.5 percent and e-books losing 5.4 percent. Amazon, which bought Audible in 2008, has been the dominant player, with Audible carving out a unique and profitable portion of the market. But Apple is now attempting to take on its rival with a redesigned iBooks e-book reading application for iPhones and iPads. Continue reading Amazon and Apple Turn Up the Heat in the Audiobook Market

Apple Announces Launch Date of Delayed HomePod Speaker

Apple’s wireless smart speaker HomePod will hit shelves February 9, with pre-orders starting this Friday in the U.S., U.K. and Australia. The device was delayed from its intended December launch, costing Apple sales during the recent holiday shopping season. The voice-activated speaker will compete with market leaders Amazon Echo and Google Home devices. At $349, the HomePod is priced more than $200 higher than the current market leaders, but on par with the $400 Google Home Max. Apple is emphasizing the device’s “stunning sound quality” for playing music. Continue reading Apple Announces Launch Date of Delayed HomePod Speaker

Flaws in Intel Chips Could Present Security Risk for Computers

Intel confirmed a report indicating that its microprocessor chips contain two major security flaws, which makes the vast majority of world computers vulnerable to hacking. Intel is working with Advanced Micro Devices (AMD), ARM Holdings and other chipmakers and operating system providers to develop a comprehensive, industry-wide approach to combating the potential problems. The two major security flaws, dubbed Meltdown and Spectre, could let hackers access the entire memory contents of computers. Continue reading Flaws in Intel Chips Could Present Security Risk for Computers

Apple to Merge Software Development for iOS & macOS Apps

Although apps have been a huge success on Apple’s iPhone and iPad, the same cannot be said for its laptop and desktop computers. Apple hopes to change that by creating apps that work equally well across all its devices, including Macs. Beginning as early as 2018, software developers will have the capability to design a single application that will work with a touchscreen, mouse or trackpad, across the iPhone/iPad operating system or Mac hardware, say sources. Currently, they must design two apps, one for iOS and another for macOS. Continue reading Apple to Merge Software Development for iOS & macOS Apps

Apple Planning AR Headset by 2020 and New ARKit by 2018

As early as 2020, Apple plans to ship an augmented reality headset that will have its own display and rely on a new chip and operating system, say knowledgeable sources. Apple chief executive Tim Cook considers AR to have the potential to be as revolutionary as the smartphone. By working on an AR solution, Apple joins Google, which is working on a business-oriented version of its previously launched Google Glass. Startup Meta is another company that has developed an AR headset, for use in education and medicine. Continue reading Apple Planning AR Headset by 2020 and New ARKit by 2018

Apple Looks to Other Chip Suppliers Amid Qualcomm Dispute

In the midst of its legal battle with Qualcomm, Apple is designing next year’s products with modem chips from Intel or MediaTek. According to sources, Apple has taken this step because San Diego-based Qualcomm has not supplied the software necessary to test its chips in the Silicon Valley company’s iPhone and iPad prototypes. However, Qualcomm argues this point and is now suing Apple for failing to abide by the terms of its software license. Apple filed a federal suit against Qualcomm in January, claiming it unfairly blocks rivals and charges excessively steep patent royalties. Continue reading Apple Looks to Other Chip Suppliers Amid Qualcomm Dispute

OTOY Uses Blockchain Tech for Distributed Cloud Rendering

The technology underlying Bitcoin is now under development to render 3D visual effects. Los Angeles-based OTOY, which provides a GPU-based software system to create a cloud-based pipeline for 3D content, is hoping to raise as much as $134 million to develop RNDR, distributed cloud rendering for VR and other content, via blockchain technology. HBO and Discovery have invested in OTOY, which has also partnered with Facebook and Mattel. Relying on cloud-based GPUs for rendering is a much less expensive solution than supercomputers. Continue reading OTOY Uses Blockchain Tech for Distributed Cloud Rendering

Western Digital Acquires Upthere to Expand Cloud Services

Western Digital announced its acquisition of cloud services startup Upthere, which offers storage solutions for photos, videos, documents and music. “The Upthere app is platform agnostic and available for iPhone, iPad and Android devices, as well as macOS and Windows PCs,” notes the press release. “The addition of Upthere’s technology and team to Western Digital’s Client Solutions business unit will enhance the company’s consumer products portfolio with new cloud-based offerings.” Upthere CEO Chris Bourdon and his team will continue under Western Digital. Barbara Nelson, formerly of cloud security business IronKey, will lead Western Digital’s Cloud Services business. Continue reading Western Digital Acquires Upthere to Expand Cloud Services