Japan Display Plans to Introduce Flexible LCD Screens in 2018

Apple supplier Japan Display Inc. announced it plans to provide flexible LCD panels next year as part of an effort to take on its South Korean competitors. Samsung introduced the angled display for its Galaxy Edge series in 2014 using OLED tech. Rival LCDs were limited due to their glass layer, “which is why the LCD screens on Apple’s iPhone series — some made by Japan Display — are flat,” reports The Wall Street Journal. “Japan Display’s new LCD uses plastic instead of glass. While not as flexible as OLED screens, Japan Display’s chief operating officer, Shuji Aruga, said it is flexible enough to be used in Galaxy Edge-type designs.” Continue reading Japan Display Plans to Introduce Flexible LCD Screens in 2018

Apple Makes an Original Content Play to Beef Up Apple Music

Apple plans to focus on a new business in original TV shows and movies, say sources. The content would be available to subscribers of Apple Music, the company’s $10/month streaming music service, which continues to be an underdog to Spotify. In the wake of slowing iPhone and iPad sales, Apple has been casting about for a new source of revenue; recently, it has been in discussions with Hollywood producers to buy the rights to scripted TV programs and is trying to hire studio/network marketers to promote the content. Continue reading Apple Makes an Original Content Play to Beef Up Apple Music

Nuvyyo and Mohu Unveil Solutions to Stream OTA Broadcasts

At CES 2017, Nuvyyo unveiled the Tablo Live stick, which offers free over-the-air television on any device, a DVR app for the Nvidia Shield game console, and previewed a cloud DVR for broadcast TV. The company, which also manufactures the cord-cutting Tablo DVR, explains that Tablo Live doesn’t plug directly into a TV set but, instead, streams live TV to devices with already-installed Tablo apps, available on Android phones, iPhone, Roku, Fire TV, Xbox One and Apple TV. Tablo Live will ship in Q2 for $99. Cord cutters may also be interested in Mohu, which introduced its Airwave device at CES. Continue reading Nuvyyo and Mohu Unveil Solutions to Stream OTA Broadcasts

Samson Reveals Tiny Solution for Smartphone Audio at CES

While smartphones have massively shrunk the size of a credible video camera, sound has lagged behind until now. At CES 2017, New York-based Samson Technologies introduced its soon-to-be-released Go Mic Mobile system, featuring an absolutely tiny onboard professional two-channel wireless microphone receiver that attaches to a smartphone and operates the 2.4GHx band with 100 feet of operable range. It automatically selects the clearest operating channel with uncompressed, low latency audio transmission to avoid audio sync issues. Continue reading Samson Reveals Tiny Solution for Smartphone Audio at CES

Bluewave Showcases GET: 24-Bit Hi-Fi Headphone Amplifier

During CES, Montreal-based Bluewave privately showed the first Bluetooth aptX HD wireless headphone amplifier. The high-powered, high-fidelity, 24-bit portable solution allows any standard headset to receive near wired quality of the new aptX HD methodology. It also features an onboard MEMS microphone to add telephone conversations to a favorite production headset with the added boost of Bluetooth portability. The $100 GET is truly portable and ultra-compact (45mm x 22mm x 10mm) and weighs only 30 grams. Continue reading Bluewave Showcases GET: 24-Bit Hi-Fi Headphone Amplifier

Apple Experiences Strong Holiday Sales Numbers for iPhone 7

Analytics service Mixpanel reports that Apple had a decent holiday season, as more iPhone 7 devices were sold than Google Pixel smartphones. During the first few days following Christmas, iPhone 7 numbers “increased by 12.7 percent, compared with an 8.5 percent increase for Google’s newest flagship,” explains TechCrunch. “And when comparing iOS to Android devices in general — including phones, tablets, and iPods — more new Apple devices were switched on … after Christmas than Android devices.” Apple devices had the most global activations leading up to Christmas, while Samsung came in second. The number of “Apple Watches increased by 8.9 percent … the first three days after Christmas,” but “that’s down from 18.6 percent during the same time last year.” Continue reading Apple Experiences Strong Holiday Sales Numbers for iPhone 7

Mobile Gamers Spent Nearly $1 Billion Last Week of December

Marking the biggest week of the year for mobile games, research firm Sensor Tower reports that sales of game apps between Christmas and New Year’s Day jumped 53 percent over the same period last year. “Smartphone and tablet users spent a record $967.6 million on game apps for iOS and Android devices,” notes The Wall Street Journal. “Two factors typically goose spending during the week: mobile devices given as gifts, and people off from work and school who have free time to load up on apps.” Additionally, game developers typically introduce “discounts and special holiday-timed events during the week.” According to Newzoo, mobile is now the largest slice of the $100 billion video game pie. Continue reading Mobile Gamers Spent Nearly $1 Billion Last Week of December

Foxconn to Build Flat Panel Factory and Make Advanced LCDs

Terry Gou, chairman of Foxconn Technology Group, announced plans to build an $8.8 billion flat panel TV factory in Guangzhou, China, where the Taiwanese company will manufacture advanced liquid-crystal displays with tech from Sharp Corp. (Foxconn acquired the Japanese electronics brand in 2016). The investment “will be made by Sakai Display Products Corp., which is mostly owned by Gou personally,” reports The Wall Street Journal. “Gou has sometimes taken on riskier investments for Foxconn under his personal portfolio, saying it was safer for Foxconn shareholders. The new Guangzhou facility is expected to begin production of 10.5-generation 8K displays, smart TVs and electronic whiteboards in 2019.” Continue reading Foxconn to Build Flat Panel Factory and Make Advanced LCDs

AR Experiences a Breakout Year, More to Come at CES 2017

Until “Pokémon Go” burst onto the scene last summer, augmented reality was developing quietly in the shadow of virtual reality. With the spike of awareness around the success of “Pokémon Go,” we are rapidly redefining and evolving our ideas of what an AR experience can be. The AR landscape includes developers, storytellers, world builders, platforms and SDKs, apps and browsers, glasses and lenses, image recognition, spatial audio and spatial awareness tech, haptic feedback and other sensory input/output tools, agencies, research institutions, and more. We expect AR to be a major topic at next month’s CES 2017. Continue reading AR Experiences a Breakout Year, More to Come at CES 2017

Nintendo Releases Super Mario Franchise on iPhones, iPads

Nintendo is finally releasing its super-popular Super Mario franchise to iPhones and iPads. Although the Super Mario games have been available on Nintendo portable devices since the early 1980s, this marks the first time that the company has released them to mobile devices made by another company, in this case Apple. With more than a half-billion copies sold since he first appeared in “Donkey Kong” in 1981, the iconic mustachioed plumber is believed to be the best-selling game franchise ever. Continue reading Nintendo Releases Super Mario Franchise on iPhones, iPads

Supreme Court Rules in Apple-Samsung Design Patent Case

In the carefully watched design patent battle between Apple and Samsung, the Supreme Court unanimously ruled yesterday that Samsung may not be liable for its entire $399 million in profits after copying the iPhone’s distinctive look, including its rectangular front face, rounded corners and grid of icons. In 2012, a jury decided that Samsung had infringed on Apple’s patents. “Design patents, which address what products look like, are far less common than utility patents, which cover how products work,” explains The New York Times. “The Supreme Court’s opinion, while not decisively resolving the case, found that liability in design patent cases is not necessarily an all-or-nothing proposition.” The two companies will return to court to determine an appropriate amount for damages. Continue reading Supreme Court Rules in Apple-Samsung Design Patent Case

Apple Considers Curved OLED Screen for Next Year’s iPhone

A future iPhone featuring a curved OLED screen could be available by next year. According to Apple’s suppliers, Apple has requested thinner OLEDs and new prototypes with higher resolution than screens offered by Samsung. As Apple gets ready for next year’s 10th anniversary of its popular iPhone, the company has been contending with slowing smartphone sales. Samsung, Google and Xiaomi are among those that have already made the transition from conventional LCD displays to thinner and lighter OLED tech that does not require the same backlight and allows for flexible designs. Continue reading Apple Considers Curved OLED Screen for Next Year’s iPhone

Apple Considers AR Tech for Wireless Digital Glasses Project

Insiders report that Apple is working on a pair of wireless digital glasses that would connect to iPhones and possibly use augmented reality. “While still in an exploration phase,” reports Bloomberg, “Apple has talked about its glasses project with potential suppliers” and “the company has ordered small quantities of near-eye displays from one supplier for testing.” According to those familiar with the concept, Apple isn’t ready for mass production and, if it moves forward with the eyewear, we shouldn’t expect to see a product until 2018. Chief exec Tim Cook, under pressure to make up for waning iPhone sales, has expressed interest in AR following the success of “Pokémon Go.” Continue reading Apple Considers AR Tech for Wireless Digital Glasses Project

Snapchat Offers its Spectacles via Snapbot Vending Machines

Snap is already sold out on its first run of Spectacles, the $130 Snapchat sunglasses with a built-in camera for shooting video. The sunglasses were for sale in a pop-up vending machine, dubbed Snapbot, at the company’s Venice Beach headquarters, and now some of them are already for sale on eBay priced at $600 to $1,000. Snap is deliberately rolling out Spectacles in a playful fashion, with vending machines festooned with balloons and designed to look like a Cyclops cartoon character. Continue reading Snapchat Offers its Spectacles via Snapbot Vending Machines

Microsoft Rolls Out Skype for Business, Android/iOS Updates

Having shown Skype for Business in preview in April, Microsoft officially debuted the business version of the popular communications app, and announced updates to the Android and iOS Skype for Business apps. Skype for Business features include full-screen sharing, one-click to join, and edge-to-edge video. The updated apps allow users to present remotely with PowerPoint directly from a mobile device. Mac users got Skype for Business six months ago, and the “full and final Windows version” was introduced 18 months ago. Continue reading Microsoft Rolls Out Skype for Business, Android/iOS Updates