CES: Nvidia’s Cosmos Models Teach AI About Physical World

Nvidia Cosmos, a platform of generative world foundation models (WFMs) and related tools to advance the development of physical AI systems like autonomous vehicles and robots, was introduced at CES 2025. Cosmos WFMs are designed to provide developers a way to generate massive amounts of photo-real, physics-based synthetic data to train and evaluate their existing models. The goal is to reduce costs by streamlining real-world testing with a ready data pipeline. Developers can also build custom models by fine-tuning Cosmos WFMs. Cosmos integrates Nvidia Omniverse, a physics simulation tool used for entertainment world-building. Continue reading CES: Nvidia’s Cosmos Models Teach AI About Physical World

CES: Is the ChatGPT Moment for Robotics Around the Corner?

CES has regularly featured robots over the years, but we’ve never really seen anything pivotal. CES 2025 marked a change in this area. “The ChatGPT moment for robotics is just around the corner,” said Nvidia CEO Jensen Huang in his keynote, and we couldn’t agree more. And while attention was focused on LLMs, the field of industrial robotics has been unleashed like never before. According to World Robotics 2024, the International Federation of Robotics’ recent report, 4.3 million units were deployed in factories worldwide as of Q3 2024, a number that’s increasing at a clip of half a million units per year. This is double from 7 years ago, and the trend is accelerating. Continue reading CES: Is the ChatGPT Moment for Robotics Around the Corner?

CES: Thoughts on the Benefits and Limitations of AI in Gaming

During the “Speed, Customization, Innovation: AI in Gaming” panel during CES this week, game publishers and developers shared their latest insights regarding how they use generative AI tools. A prevailing question involved the impact of AI’s ability to generate pixels and video frames efficiently — especially in light of Nvidia’s keynote the prior evening announcing its new Blackwell RTX 50 Series GPUs’ enormous ability to do so. Other opinions shared during the panel included thoughts on whether AI is overhyped for gaming and wish lists for fixing the limitations of AI tools. Continue reading CES: Thoughts on the Benefits and Limitations of AI in Gaming

CES: Nvidia Unveils New GeForce RTX 50, AI Video Rendering

Nvidia founder and CEO Jensen Huang kicked off CES 2025 with a keynote that was filled with new product announcements and visionary demonstrations of how the company plans to advance the field of AI. The first product that Huang unveiled was the GeForce RTX 50 series of consumer graphics processing units (GPUs). The series is also called RTX Blackwell because it is based on Nvidia’s latest Blackwell microarchitecture design for next generation data center and gaming applications. To showcase RTX Blackwell’s prowess, Huang played an impressively photorealistic video sequence of rich imagery under contrasting light ranges — all rendered in real time. Continue reading CES: Nvidia Unveils New GeForce RTX 50, AI Video Rendering

CES Preview: Standing on the Brink of Transformative Change

CES 2025, taking place the week of January 5 in Las Vegas, is expected to focus on artificial intelligence, unveiling a wave of innovative offerings — whether practical, visionary or experimental. As we stand on the brink of transformative change, it’s worth recalling that early AI models often fell short when they attempted to mimic human methods. As we approach CES in service to the entertainment industry, we’ll be most interested in products that use this constant advance to assist and amplify human potential. Media applications that impact the next generation of compelling stories, production techniques, and consumer experiences will be of most interest. Continue reading CES Preview: Standing on the Brink of Transformative Change

AI Boom Boosts Nvidia Sales by 94 Percent as Profits Double

Nvidia sales were up 94 percent to $35 billion in the most recent quarter when profits more than doubled, to $19.3 billion, telegraphing the strength of the artificial intelligence boom that took the company from the top supplier of graphics boards for gaming PCs to the world’s most valuable public company with a market cap of $3.59 trillion. Nvidia founder and CEO Jensen Huang told analysts that demand for the company’s latest AI chip, Blackwell, has been “incredible,” driving projections of $3.59 trillion in revenue for the current quarter as customers begin to take shipments. Continue reading AI Boom Boosts Nvidia Sales by 94 Percent as Profits Double

Nvidia Unveils Omniverse Blueprint Real-Time Physics Engine

Nvidia has taken the wraps off Omniverse Blueprint, a real-time physics engine designed to create digital twins. The software is optimized for computational fluid dynamics (CFD), allowing virtual exploration and refinement of objects that must function in the real world — things like automobiles, airplanes, ships — that are put to everyday use and tasked for production in the field and on set. One of the first use cases is a virtual wind tunnel that lets users simulate and visualize fluid dynamics at interactive speeds, even when changing the vehicle model as it navigates the tunnel. Continue reading Nvidia Unveils Omniverse Blueprint Real-Time Physics Engine

Accenture Has Plans for Scaling Enterprise AI with Nvidia Unit

Accenture is forming an internal Nvidia Business Group staffed with 30,000 global employees trained to help clients “reinvent processes and scale enterprise AI adoption with AI agents,” the consulting firm announced. Accenture will also use its AI Refinery platform to help companies customize AI models and agents using the full Nvidia AI stack including AI Foundry, AI Enterprise and Omniverse. “With generative AI demand driving $3 billion in Accenture bookings in its recently closed fiscal year, the new group will help clients lay the foundation for agentic AI functionality,” Accenture said. Continue reading Accenture Has Plans for Scaling Enterprise AI with Nvidia Unit

AI Boom Continues to Drive Strong Nvidia Revenue and Profit

Nvidia has had another impressive quarter. Record revenue of $30 billion in Q2 was up 122 percent from a year ago, while data center revenue of $26.3 billion marked a 154 percent increase from the same period in 2023. The performance was seen by many as an assurance of AI’s staying power, although others raised concern that if the AI companies buying chips do not start generating profits soon, the sugar high of the two-year AI boom could precede a crash. Nvidia took the occasion to tout its next-generation Blackwell chips, reassuring investors that a mid-production “tweak” would not delay release. Continue reading AI Boom Continues to Drive Strong Nvidia Revenue and Profit

Nvidia Debuts New Products to Accelerate Adoption of GenAI

After 50 years of SIGGRAPH, the conference has come full circle, from high-tech for PhDs to AI for everyone. That was Nvidia founder and CEO Jensen Huang’s message in back-to-back keynote sessions, including a Q&A with Meta CEO Mark Zuckerberg. Huang touted Universal Scene Description (OpenUSD), discussing developments aiming to speed adoption of the universal 3D data interchange framework for use in everything from robotics to the creation of “highly accurate virtual worlds for the next evolution of AI.” As Zuckerberg’s interlocutor, he prompted the Facebook founder to share a vision of AI’s personalization of social media. Continue reading Nvidia Debuts New Products to Accelerate Adoption of GenAI

Mark Zuckerberg Unveils SAM 2 AI Tech for Segmenting Video

Meta Platforms CEO Mark Zuckerberg unveiled the latest version of computer vision platform SAM 2, an update on the company’s Segment Anything Model that automates for video what the original SAM did for still images — identifying the edges of an object and isolating it in the frame. Zuckerberg demonstrated SAM 2 as part of a SIGGRAPH 2024 keynote session in which he was interviewed by Nvidia CEO Jensen Huang. “Being able to do this in video and have it be zero shot and tell it what you want, it’s pretty cool,” Zuckerberg said. Meta is sharing the code and model weights for SAM 2 with a permissive Apache 2.0 license. Continue reading Mark Zuckerberg Unveils SAM 2 AI Tech for Segmenting Video

Meta Calls New Llama the First Open-Source Frontier Model

In April, Meta Platforms revealed that it was working on an open-source AI model that performed as well as proprietary models from top AI companies such as OpenAI and Anthropic. Now, Meta CEO Mark Zuckerberg says that model has arrived in the form of Llama 3.1 405B, “the first frontier-level open-source AI model.” The company is also releasing “new and improved” Llama 3.1 70B and 8B models. In addition to general cost and performance benefits, the fact that the Llama 3.1 405B model is open source “will make it the best choice for fine-tuning and distilling smaller models,” according to Meta. Continue reading Meta Calls New Llama the First Open-Source Frontier Model

Nvidia Teases Next-Gen AI Platform Rubin at Computex 2024

Nvidia President and CEO Jensen Huang said the company will be upgrading its AI accelerators annually, with the Blackwell Ultra processor coming in 2025 and a next-generation platform called Rubin that is still in development planned for 2026. Rubin AI will utilize a type of high-bandwidth memory called HBM4 that addresses a bottleneck that has stifled the production of AI accelerators. Huang shared the news from Taiwan, where he delivered a keynote at the Computex trade show. Nvidia Inference Microservices were another focus, allowing AI applications to be deployed in minutes instead of weeks, Huang said. Continue reading Nvidia Teases Next-Gen AI Platform Rubin at Computex 2024

AMD Unveils Its Next-Gen AI Chips in Battle for Market Share

At Computex Taipei this week, AMD revealed its AMD Ryzen AI 300 Series third generation of AI-enabled mobile processors for next-generation laptops. It joins Intel’s upcoming Lunar Lake and the Snapdragon X platform from Qualcomm among the chips vying for a place in the exploding market for artificial intelligence processing, an area dominated by Nvidia. However, with AI PCs and laptops just hitting the market that field is somewhat in play. The Ryzen AI 300s are among those that will be used to power laptops equipped with Microsoft Copilot+ AI. At Computex, AMD also unveiled its Ryzen 9000 Series processors for desktop PCs. Continue reading AMD Unveils Its Next-Gen AI Chips in Battle for Market Share

Nvidia Reports Record Revenue, Profits as AI Demand Surges

Nvidia just wrapped a record quarter, with no sign of interest cooling for the GPUs that have become essential to powering the AI boom. Revenue for the company’s most recent quarter was a record $26 billion, up 262 percent year-over-year. Profit also hit a new high, up nearly sevenfold to $14.88 billion compared to the same period a year earlier. The performance drove the already buoyant stock price above $1,000 a share. Company founder and CEO Jensen Huang proclaimed, “the next industrial revolution has begun,” with Nvidia playing a pivotal role in transforming data centers into “AI factories.” Continue reading Nvidia Reports Record Revenue, Profits as AI Demand Surges