Research Points to Mobile Revenue Reaching Box Office Totals

According to a recent study by SNL Kagan, mobile entertainment revenue is poised to match that of box office totals. Last year in the U.S., revenue generated by mobile games, videos, music and location-based services topped $9.14 billion (and has grown at a combined annual rate of 50 percent the last three years, notes the research). The 2014 total is getting close to the estimated $10.35 billion consumers spent on movie tickets in the U.S. Mobile games led the charge by far, earning more than $5.2 billion last year. Continue reading Research Points to Mobile Revenue Reaching Box Office Totals

Omate SmartWatch Project Reaches Funding Goal On First Day

Omate’s TrueSmart is a standalone, water-resistant smartwatch that hit its $100,000 Kickstarter funding target on the first day (at press time, the project had raised $249,722 since August 21). The Android-powered TrueSmart — which will compete with upcoming devices from Samsung, Apple, Microsoft and others — features a TFT by LG display, multi-touch capacitive touchscreen, 5-megapixel camera, Wi-Fi, Bluetooth and 2G/3G data connectivity abilities. Continue reading Omate SmartWatch Project Reaches Funding Goal On First Day