By
Paula ParisiJanuary 29, 2025
Universal Music Group and Spotify have reached a multiyear distribution agreement that is said to improve payment to artists and authors. The new terms address concerns over a controversial Spotify music-audiobooks royalty bundling policy alleged to have reduced songwriter royalties in order to pay audiobook rightsholders. The policy resulted in a Federal Trade Commission complaint filed by the National Music Publishers Association in June. “Artists, songwriters and consumers will benefit from new and evolving offers, new paid subscription tiers, bundling of music and non-music content, and a richer audio and visual content catalog,” the companies jointly announced. Continue reading Spotify Tackles Controversial Royalty Bundling with UMG Deal
By
Paula ParisiOctober 25, 2024
Epic Games has launched Fab, an online marketplace for buying, selling, sharing and discovering digital assets. Fab supports different types of creators with content for use across Unreal Engine, Unity 3D and Unreal Editor for Fortnite (UEFN). Developers will be able to access Fab in the Unreal Engine 5 Editor, while “Fortnite” creators can look forward to tapping game-ready assets through Fab in UEFN. Epic says Fab will eventually support all game engines. It’s live now on the Web, though the Fab UEFN integration “is undergoing maintenance” while the Unreal Engine 5 Editor implementation is “coming soon.” Continue reading Epic’s Fab Marketplace Has Open Approach to Digital Assets
By
Paula ParisiOctober 16, 2024
Acting in advance of a California law that goes into effect on January 1, cloud gaming platform Steam has begun posting a notice that its customers are purchasing a license, not a product. The language that appears in the Steam shopping cart now includes the advisory that “purchase of a digital product grants a license for the product on Steam.” Signed into law last month, California’s AB 2426 is categorized a consumer protection law against false advertising for digital goods. Specifically, it requires online sellers provide a “conspicuous” advisory that licenses are limited in duration and can be revoked. Continue reading Steam Preemptively Adds License-Only Terms to Online Store
By
Paula ParisiJune 26, 2024
New documents submitted to state regulators for license applications are shedding light on how Elon Musk plans to make his X app into a payment platform that competes with services like Venmo and PayPal. Plans include letting users store money within their X accounts that can then be applied to purchases — including in physical stores — or issuing payment to other individuals or businesses. The filings come as X seeks to expand its revenue pool beyond advertising, which had in its Twitter days accounted for as much as 90 percent of sales. Ad income is said to have fallen below that threshold since Musk purchased the company in October 2022. Continue reading Musk Takes Next Step Toward Making X an ‘Everything App’
By
ETCentric StaffApril 26, 2024
The trend toward small language models that can efficiently run on a single device instead of requiring cloud connectivity has emerged as a focus for Big Tech companies involved in artificial intelligence. Apple has released the OpenELM family of open-source models as its entry in that field. OpenELM uses “a layer-wise scaling strategy” to efficiently allocate parameters within each layer of the transformer model, resulting in what Apple claims is “enhanced accuracy.” The “ELM” stands for “Efficient Language Models,” and one media outlet couches it as “the future of AI on the iPhone.” Continue reading Apple Unveils OpenELM Tech Optimized for Local Applications
By
Paula ParisiNovember 16, 2023
Following extensive public outreach, the White House has released a National Spectrum Strategy that includes a study of uses for the lower 3 GHz band and identifies 2,786 MHz of airwaves that will be studied for new uses. Near term, the strategy proposes five spectrum bands for further in-depth study. President Biden has called wireless frequencies one of “our Nation’s most important national resources.” The FCC collaborated on the approach, which was marshalled by the Secretary of Commerce through the National Telecommunications and Information Administration (NTIA). Continue reading White House Launches New Spectrum Strategy, 3 GHz Study
By
Rob ScottApril 14, 2017
The results of the government’s wireless airwaves auction are in, and T-Mobile ended up as the biggest spender at $8 billion, followed by Dish at $6.2 billion and Comcast at $1.7 billion. The FCC auction, which began last year, generated $19.8 billion in bids. While the companies have yet to announce their plans for the spectrum, Comcast recently indicated that it would offer cell service to its Internet subscribers. Conclusion of the auction also means that companies will be able to resume deal discussions by April 27, now that bidding collusion is no longer a concern. Continue reading T-Mobile Is Biggest Spender in Government Spectrum Auction
By
ETCentricAugust 29, 2016
FCC chairman Tom Wheeler is reminding the tech industry that cybersecurity standards should be a significant consideration while moving forward with the development of 5G wireless Internet. Last week, the FCC published a request “for comment on a new set of proposed 5G rules to the Federal Register focused on adding specific ‘performance requirements’ for developers of example Internet-connected devices,” reports FedScoop. Companies interested in a license to access 5G spectrum will need to comply with the new requirements, which will include network security plans. Continue reading FCC Pushes for 5G Standards with Emphasis on Cybersecurity
By
Debra KaufmanNovember 3, 2015
Snapchat has appealed to its fans for a variety of reasons, chief among them the fact that its photo messages disappear once they’ve been opened. That ephemeral nature has now been up-ended with the startup’s new Terms of Service. Whereas, formerly, Snapchat noted that its privacy policy was “delete is our default,” its new terms state that the company has the right, specifically in regards to the ‘Live Story’ feature, to reproduce, modify and republish photos as well as save them to Shapchat’s servers. The update has led to concern and confusion by many users. Continue reading Users Express Concern Over Snapchat’s Updated Privacy Policy
By
Mary StreechJuly 22, 2015
GoPro unveiled its new premium content portal that allows content creators to license videos to brands and media companies for a profit, similar to services available through photo communities such as Flickr and 500px. The new platform, designed with the professional in mind, requires that both the seller and buyer apply for content access. Once accepted, users can download files, preview videos, and search for specific content through the portal. Videos start at $1,000 each, and the terms of the license last six months. Continue reading GoPro Announces New Premium Video Content Licensing Portal
By
Meghan CoyleMay 4, 2015
As mobile computing grows with the prevalence of smartphones and apps, Microsoft announced that it plans to bring in more money on a consistent basis by selling a subscription to Windows software. Currently, individuals and businesses pay a one-time license fee for Windows. To attract a wider user base, Microsoft re-engineered the software so that it will also work on phones and the company will give away the next version, Windows 10, for free to some users. The model will mark a significant change for Microsoft. Continue reading Software Subscription Marks a Major Shift for Microsoft Model
By
Meghan CoyleApril 6, 2015
Meerkat and Periscope are two apps that have brought live streaming into the spotlight, and some experts worry that these apps may be a breeding ground for copyright infringement. It may be as simple as someone trying to livestream a TV show or a public performance, but without the proper licenses, these users may be breaking copyright laws. Fair use laws probably will not offer these companies any defense, but constant monitoring should help them avoid potential legal problems. Continue reading Live Streaming Apps Could Face Copyright Infringement Issues
By
Rob ScottFebruary 16, 2015
Over the weekend, the Federal Aviation Administration proposed rules for the commercial use of small drones (unmanned aircraft weighing up to 55 pounds), that could have an impact on future film and television production, still photography, sports coverage, product deliveries, and much more. The proposed regulations call for operator certification, daylight flights only, and keeping aircraft in sight. The rules would not apply to recreational drones, growing in popularity with hobbyists, which have their own regulations. Continue reading FAA Proposes Long-Awaited Rules on Commercial Drone Use
By
Dennis KubaAugust 28, 2014
Award-winning engineer Yves Faroudja has come out of retirement to explore how new approaches to compression and processing can help with the transition to Ultra HD. Los Altos-based startup Faroudja Enterprises is currently testing a prototype technology to move 4K in real time, while preserving image quality at reduced bit rates with existing compression systems. Faroudja has filed for eight related patents, and the company has plans to either license the tech or introduce it as software. Continue reading Ultra HD: New Processing Tech Improves Video Compression
By
Marlena HallerJune 10, 2014
This week, publishing executives, technology leaders, and public interest groups gave testimony regarding ownership of purchased digital goods. The “first sale” rule currently allows people to resell or lend out physical goods like music and books, while this law does not cover digital goods, such as those sold by Amazon and Apple. Post-testimony, the House Judiciary Committee remained skeptical that property rights of physical goods should extend to the digital world. Continue reading Congress: Should the First Sale Rule Include Digital Goods?