IFPI: Music Streaming Continues its Growth, As Does Piracy

According to an annual report released by the International Federation of the Phonographic Industry (IFPI), music streaming is continuing to rise, with 86 percent of respondents ages 16-64 in 20 top global markets opting for streaming. The report notes that 57 percent of 16- to 24-year-olds use a paid audio service. While nearly half of the time consuming on-demand music is via YouTube, the report finds that terrestrial radio is still relevant. And even though popular streaming services such as Spotify and Apple Music have brought growth to the industry, piracy still remains a problem. Continue reading IFPI: Music Streaming Continues its Growth, As Does Piracy

FCC Plan Could Allocate Airwaves for the Deployment of 5G

Later this month, the Federal Communications Commission will vote on a proposal to free up underused airwaves now used by broadcasters, telecom companies and utilities, to help jumpstart the deployment of 5G wireless technology. According to an FCC official, the proposal would help ease traffic on licensed spectrum typically used by Verizon, AT&T and other big carriers, and encourage more unlicensed radio traffic. The result would improve download speeds for next-gen Wi-Fi devices and aid wireless Internet service providers. Continue reading FCC Plan Could Allocate Airwaves for the Deployment of 5G

Qualcomm Alleges Apple Shared Trade Secrets to Help Intel

In California Supreme Court in San Diego this week, Qualcomm charged Apple with stealing computer source code, software development tools and log files of data about its products’ performance and giving it to Intel, with the goal of reducing its need for Qualcomm chips. The two tech behemoths have been involved in a legal battle since last year, when Qualcomm accused Apple of a “multiyear campaign of sloppy, inappropriate and deceitful conduct to steal Qualcomm’s information and trade secrets” to help Intel. Continue reading Qualcomm Alleges Apple Shared Trade Secrets to Help Intel

Music Modernization Act Passed in Senate, Returns to House

Following the House of Representatives passage of the Music Modernization Act in April, the U.S. Senate also gave its unanimous consent on September 18. The bill was renamed after Republican Utah senator Orrin Hatch, also a songwriter, scheduled to retire at the end of his term this year. With the Senate passage, the bill will return to the House to get approval for all the changes made to achieve Senate approval. If and when the House approves, the bill will go to President Donald Trump to become law. Continue reading Music Modernization Act Passed in Senate, Returns to House

Google, Vehicle Alliance Partner on Next-Gen Media Systems

Google has partnered with the Renault-Nissan-Mitsubishi Alliance to provide its Android operating system for next-generation infotainment systems that will integrate Google’s maps, app store and voice-activated assistant, all from the dashboard. The alliance is the biggest car vendor, having sold 106 million vehicles worldwide last year. Google has been trying for 10 years to replicate its smartphone success in the arena of car manufacturing. The alliance plans to debut cars with the new Google-powered system in 2021. Continue reading Google, Vehicle Alliance Partner on Next-Gen Media Systems

MovieCoin’s Public Presale For Blockchain-Based Technology

MovieCoin, which describes itself as “a next-generation financial technology company … [that] leverages blockchain technology, digital assets and proprietary applications” for the media and entertainment industry, has just launched its public presale. The presale, with a hard cap of 10,000 Bitcoin (BTC), follows a private presale that reached its soft cap of 2,000 BTC. The company will accept Ethereum (ETH), Bitcoin and Bankex (BKX) tokens during this public presale period. The minimum commitment is 5 BTC or equivalent. Continue reading MovieCoin’s Public Presale For Blockchain-Based Technology

Spotify Licensing Deals Could Have Impact on Music Industry

Stockholm-based Spotify is making a move that could challenge traditional royalty models and the major record labels that have long led the music industry. Spotify has struck licensing deals directly with a handful of independent artists over the last year, giving the artists a larger monetary cut and ownership of their recordings. The financial details include advance payments of tens or hundreds of thousands of dollars, according to sources, considered “modest” in the music industry. Spotify has released few details about the deals. Continue reading Spotify Licensing Deals Could Have Impact on Music Industry

BuzzFeed News Is Trying New Methods to Generate Revenue

BuzzFeed News plans to debut a feature at the bottom of its news pages asking readers to donate between $5 and $100. In exchange, said one source, donors will get updates on big news stories and new programming. This move could presage a membership program with more perks, continued that source, who added that the company is not planning to charge for content. In another revenue-earning venture, BuzzFeed introduced a new product-review/recommendation site, earning revenue from online purchases. Continue reading BuzzFeed News Is Trying New Methods to Generate Revenue

Legal Experts Discuss AR Issues at Augmented World Expo

Legal issues related to augmented reality IP ownership, licensing, liability and control were discussed by a panel of legal experts during an AWE ‘Law and ARder’ session moderated by ETC@USC’s Philip Lelyveld. Kimberly Culp (Venable LLP) discussed what companies need to think about when creating AR IP. Michael Leventhal (Holmes Weinberg PC) covered what you should ask for when licensing AR IP. Alexia Bedat and Ed Klaris (Klaris Law) addressed the risks associated with delivering AR experiences in public spaces. And Brian Wassom (Warner Norcross & Judd), who litigated the Candy Lab v. Milwaukee case, discussed whether a digital overlay impacts the original work at all, as well as AR as free speech. Continue reading Legal Experts Discuss AR Issues at Augmented World Expo

Google Fined $5 Billion by European Union in Antitrust Case

Google has been fined a record $5.06 billion by the European Union for antitrust violations. The tech giant is accused of abusing the market dominance of its Internet search services and Android mobile operating system. The record fine underlines how European regulators are pushing for more control in today’s digital economy. Google has 90 days to comply and pay the EU fine, or face penalties of up to 5 percent of parent company Alphabet’s daily worldwide revenues (Alphabet earned more than $9 billion in profit for Q1; Google’s net profit for 2017 was $12.62 billion). Google already announced it plans to appeal the ruling; the case could potentially last years. Continue reading Google Fined $5 Billion by European Union in Antitrust Case

Music Modernization Act Could Impact Copyright, Licensing

The Senate Judiciary Committee voted in favor of the Music Modernization Act, which updates music copyright law for the digital age. Tech companies, music publishers, songwriters, musicians and radio broadcasters cooperated to put together the bill, after years of proposing unsuccessful legislation. With this bill closing some of the flaws of past laws, music publishers and streaming services will likely end the constant wrangling and expensive lawsuits that have bedeviled the digital music industry. Continue reading Music Modernization Act Could Impact Copyright, Licensing

Instagram Users Can Feature Popular Music in Their Stories

Instagram Stories, which currently touts 400 million daily users, now offers a new feature that enables users to add clips of popular songs to their photos and videos. The feature is initially available to Android and iOS users in six countries (including the U.S.), with plans to roll out to additional regions soon. Facebook’s recent deals with major and indie music labels will enable Instagram users to select up to 15 seconds of music from the likes of Bruno Mars, Cardi B, Demi Lovato and Maroon 5 to create soundtracks for each post. Continue reading Instagram Users Can Feature Popular Music in Their Stories

Spotify Offers Direct Licensing Deals to Managers, Indie Acts

Spotify is offering some managers and indie music acts a new arrangement: Management firms can receive “several hundred thousand dollars” as an advance fee for licensing “a certain number of tracks” of their indie artists directly to Spotify. In addition, in some cases, the managers and acts will earn 50 percent of the revenue of those songs per stream. In comparison, major-label artists and their management teams usually get 20 percent to 50 percent of the label’s share and don’t own their master recordings. Continue reading Spotify Offers Direct Licensing Deals to Managers, Indie Acts

Monetizing Remixes Is Now Possible With the BlockTune App

BlockTune, a remix monetization app from Common Edits, was the big winner at Sunday’s Entertainment App Challenge held during the AT&T SHAPE conference at Warner Bros. Studios in Los Angeles. BlockTune has both a simple and an advanced UI for sampling music and creating remixes that can be shared with others. The key feature that won over both the judges and the audience is BlockTune’s ability to track the use of samples on a moment-by-moment basis and determine what portion of ad revenue should go to the source artists and the person who created the remix while the music is streaming. Continue reading Monetizing Remixes Is Now Possible With the BlockTune App

Pirated Software Dips 37 Percent, But Is Still Commonly Used

The Software Alliance (BSA) published “Global Software Survey,” the latest edition of its report on pirated software, which reveals that the use of pirated PC software declined 37 percent in 2017, down from 39 percent two years ago. The report also states that the value of pirated software dropped 8 percent to $46.3 billion worldwide. BSA, which supports Adobe, Microsoft, Symantec and other software companies via legal action and lobbying, said that piracy is still widespread in some countries. Continue reading Pirated Software Dips 37 Percent, But Is Still Commonly Used