By
Paula ParisiJune 10, 2024
Twitch is rolling out its licensed DJ Program to allow music live streamers to pursue their craft without having to deal with takedown notices. The popular gaming platform, owned by Amazon, has been dealing with copyright infringement complaints, and now offers what it calls a “first-of-its-kind” compliance solution that provides creators who opt-in with “millions of tracks” that will be legally safe to use. Participating DJs will be required to pay copyright holders a percentage of their earnings from the stream in which the music is used. Twitch did not disclose the percentage but said it would split the cost 50/50 with creators. Continue reading Twitch DJ Program Forges New Path for Live Streaming Music
By
Paula ParisiJune 7, 2024
Stability AI has added another audio product to its lineup, releasing the open-source text-to-audio generator Stable Audio Open 1.0 for sound design. The new model can generate up to 47 seconds of samples and sound effects, including drum beats, instrument riffs, ambient sounds, foley and production elements. It also allows for adapting variations and changing the style of audio samples. Stability AI — best known for the image generator Stable Diffusion — in September released Stable Audio, a commercial product that can generate sophisticated music tracks of up to three minutes. Continue reading Stability AI Releases Free Sound FX Tool, Stable Audio Open
By
ETCentric StaffApril 25, 2024
Meta Platforms has rebranded its Quest VR operating system Horizon OS and is opening the platform to third parties. While licensing terms have not been publicly disclosed, Asus and Lenovo have said they’re going to be designing hardware using the system. Microsoft and Qualcomm are also in round one of the companies on the inside track as Meta positions Horizon OS along the lines of a universal VR standard, not unlike Microsoft’s Windows OS for computers. All four companies have already been working with Meta on VR for Quest or its predecessor, Oculus. Continue reading Meta Opens Mixed Reality OS to Third-Party Hardware Makers
By
ETCentric StaffApril 16, 2024
In response to a new law that would require online platforms to pay publishers for news summaries, Google announced it is undertaking a “short-term test” to block links to California-based news sources for some users in the state. The California Journalism Preservation Act, which was introduced in March 2023 and passed by the State Assembly last year, has yet to advance to a hearing by the State Senate Judiciary Committee. The still pending legislation would require digital services, including Google and Meta Platforms, to pay a “journalism usage fee” to certain outlets when their content is used alongside digital ads. Continue reading Payment Law Prompts Google to Block California News Links
By
ETCentric StaffApril 8, 2024
There are now more than 600,000 users signed up for OpenAI’s ChatGPT Enterprise, up from 150,000 in January of this year. A surge, by any standards, it has sent OpenAI doubling down on the B2B approach as a way to turn artificial intelligence into a profitable business — something it is under some pressure to do in order to satisfy its obligations to investors. The company is also amping up its Custom Model training program, aimed at helping enterprise clients develop individually tailored generative AI technology for specific use cases and applications. Continue reading OpenAI Hopes ChatGPT Enterprise Will Help Drive B2B Profit
By
ETCentric StaffMarch 28, 2024
U.S. recorded music revenue grew 8 percent in 2023, to an estimated record high of $17.1 billion at retail. It was the eighth consecutive year of growth, according to the RIAA, which says streaming continued to be the biggest driver, notching new heights of paid subscriptions, robust growth in ad-supported listening, and healthy increased contributions from new platforms. Streaming accounted for 84 percent of retail revenue, at $14.4 billion including from 96.8 million paid subscriptions. On the supply-side, wholesale revenue grew 7 percent to $11 billion, also a record. Continue reading Streaming Drives U.S. Recorded Music to Record $17 Billion
By
ETCentric StaffMarch 19, 2024
Authentic Brands Group, which owns the rights to Sports Illustrated, has selected the London-based Minute Media to continue publishing the storied magazine in print and digital editions in a deal that runs for 10 years, with an option to extend for up to 20 more years. The Minute partnership will “usher in the future of the SI brand,” announced Authentic, whose portfolio includes fashion and sports, as well as IP rights to celebrities like Marilyn Monroe, who it is leveraging into a chatbot. Minute owns sports and culture resources including athlete-driven The Players’ Tribune, the FanSided network of websites and newsletters, and sports highlights platform STN Video. Continue reading Minute Media Secures a 10-Year Future for Sports Illustrated
By
Paula ParisiFebruary 6, 2024
In 2023, U.S. audiences streamed the equivalent of 21 million years of video, according to Nielsen, which says that’s a record, surpassing by 21 percent the 17 million years’ worth of video streamed in 2022. Apple TV+’s “Ted Lasso” was the most streamed original, while “Suits” was the most-streamed show in a single year. Its 57.7 billion viewing minutes on Netflix and Peacock surpassed “The Office,” which generated 57.1 billion viewing minutes on Netflix in 2020. According to Nielsen’s Gracenote, “audiences had 90 different streaming services to choose from at the end of last year, up from 51 at the start of 2020.” Continue reading Nielsen: 21 Million Years Worth of Video Was Streamed in 2023
By
Paula ParisiJanuary 31, 2024
AI copyright infringement tool Nightshade generated 250,000 downloads shortly after its January release, exceeding the expectations of its creators in the computer science department at the University of Chicago. Nightshade allows artists to thwart AI models from scraping and training on their work without consent. The Bureau of Labor Statistics shows more than 2.67 million artists working in the U.S., but social media feedback indicates the downloads have been worldwide. One of the coders says cloud mirror links had to be added so as not to overwhelm the University of Chicago’s web servers. Continue reading AI Poison Pill App Nightshade Has 250K Downloads in 5 Days
By
Paula ParisiJanuary 25, 2024
Netflix added 13.1 million subscribers in Q4 2023, its biggest gain in a year-end quarter, and the streamer continues to try to broaden its demographic reach by investing in new content, including a new deal for live WWE wrestling matches. The expansion into live-streaming provides an opportunity to draw regular, appointment viewers, something advertisers like. “No entertainment company has ever tried to program at this scale, and for so many tastes and cultures,” Netflix wrote in a shareholder letter that says it plans to spend up to $17 billion on content in 2024. Continue reading Netflix Adds WWE, Touts 12.5 Percent Revenue Growth in Q4
By
Paula ParisiJanuary 17, 2024
Getty Images and Nvidia are expanding their AI partnership with the addition of the text-to-image platform Generative AI by iStock, designed to produce stock photos that can be used by individuals or enterprise customers. Built on Nvidia Picasso, a foundry for custom AI models, and trained exclusively on data from Getty Images’ proprietary creative libraries, Generative AI by iStock “has been engineered to guard against generations of known products, people, places or other copyrighted elements,” Getty explains, adding that “any licensed visual that a customer generates comes with iStock’s standard $10,000 USD legal coverage.” Continue reading CES: Getty Rolls Out iStock Generative AI Powered by Nvidia
By
Paula ParisiDecember 21, 2023
Microsoft has added generative music capabilities to its Copilot chatbot by integrating a plugin from Cambridge, Massachusetts-based startup Suno AI. Microsoft calls Suno “a leader in AI music technology, pioneering the ability to generate complete songs — lyrics, instrumentals, and singing voices — from a single sentence.” Suno offers a generative tool on Discord. The Copilot plugin is specific to Microsoft, though the biggest difference is it will only generate one song per prompt as opposed to the app offered directly by Suno, which provides two. The songs are generally a minute or two in length, and come with lyric sheets. Continue reading Suno Plugin Gives Microsoft Copilot a Music Creation Feature
By
Paula ParisiNovember 20, 2023
Unity has officially released its Muse AI platform for general use in early access. Muse is a suite of AI-powered tools that streamline game development. The Muse package includes Muse Chat to source answers and generate code, Muse Sprite for 2D sprites generation, and Muse Texture, providing 2D and 3D ready textures. Originally announced in July, Muse is now offered at a $30 per month subscription. Also announced at the firm’s annual Unite conference was the next major software update, Unity 6, for 2024, and the deployment of Unity Cloud to connect development tools across projects and pipelines. Continue reading Unity Opens Beta for Muse AI, Sets General Release for 2024
By
Paula ParisiNovember 1, 2023
Creative image platform Shutterstock has added AI-powered editing features that provide “the potential for infinite options to refine and perfect images” in the company’s library of more than 700 million stock selections. A go-to source for brand marketers and digital media companies, Shutterstock is offering six signature AI capabilities as well as secondary features such as a virtual AI design assistant and advanced filters under the umbrella Creative AI. What’s more, Shutterstock says it will compensate its licensed artists when their images are edited with AI. Continue reading Shutterstock Offers AI Image Editor for Massive Stock Library
By
Paula ParisiOctober 26, 2023
Not content with dominating what is currently the hottest processor market in the world — chipsets for artificial intelligence — and leading among GPU suppliers, Nvidia is branching into CPUs. The 30-year-old company, whose market cap passed the $1 trillion mark in May, is said to be “quietly” developing chips to run Microsoft’s Windows OS, tapping into a global market that hovers at about 300 million PC sales per year, 70 percent of which use Windows, according to Statista. Nvidia is reportedly pursuing its plan via a licensing deal with Arm, whose tech powers 200 billion mobile processors shipped each year. Continue reading Nvidia to Pursue Mobile and PC Markets with Arm Processors