Verizon May Use Yahoo-AOL to Test New OTT Video Service

Verizon’s $4.5 billion acquisition of Yahoo’s Internet business is likely to close in mid-June, at which point the combination of Yahoo and AOL (with its 1.3 billion users) could serve as the “platform … to test out an over-the-top service,” according to Verizon CEO Lowell McAdam. The OTT offering “would be in addition to the telco’s go90 ad-supported mobile video service,” reports Variety. “Verizon has reportedly been mulling an Internet-delivered skinny bundle offering, akin to AT&T’s DirecTV Now and Dish Network’s Sling TV.” Continue reading Verizon May Use Yahoo-AOL to Test New OTT Video Service

SoftBank Bets on Virtual Worlds, Invests in U.K.’s Improbable

Japanese telecommunications/Internet titan SoftBank Group just led a $502 million investment round in Improbable, a London-based startup that makes virtual worlds for video games and real-world simulations. In exchange, SoftBank will take a board seat and a non-controlling interest in Improbable, although details of the deal were not released. SoftBank founder/chief executive Masayoshi Son’s growing interest in artificial intelligence and the Internet of Things has been a driver in the company’s recent deals. Continue reading SoftBank Bets on Virtual Worlds, Invests in U.K.’s Improbable

Escape Rooms Feed Appetite for More Immersive Experiences

Millennials are paying as much as $50 per hour to be locked in a room that they can only exit by cooperatively solving puzzles. This kind of immersive entertainment has similarities with games, live theater and virtual reality experiences, and is becoming increasingly popular. Among the most notable examples is Sleep No More, a UK immersive theatrical experience that has been a huge hit since it opened in 2011. Director and live experience entrepreneur Michael Counts is making the most of the trend. Continue reading Escape Rooms Feed Appetite for More Immersive Experiences

NBC to Air – and Stream – 2018 Olympics Live Coast-to-Coast

Ratings for the Olympics, once a bulwark of mass audience viewing, have been slipping. Now, NBC has a plan to reverse the slump, by airing live coverage of the 2018 Winter Olympics in South Korea from coast-to-coast in the U.S. The move acknowledges that viewers have immediate access to information via online platforms. That’s responsible for at least some of the 18 percent dip in viewership from the 2012 Games in London to the Summer Games in Rio last summer, which averaged 25.4 million viewers over 17 nights. Continue reading NBC to Air – and Stream – 2018 Olympics Live Coast-to-Coast

Google Plans to Simplify Advertiser Controls for YouTube Video

In response to pressure from advertisers unhappy with placement of their commercials before extremist group videos on YouTube, Google apologized and explained it would simplify the tools that help advertisers control where online ads appear. The British unit of French advertising firm Havas, the U.K. government, and Marks & Spencer Group are among those that suspended their ads on YouTube and the Google Display Network. Matt Brittin, Google’s president for Europe, Middle East and Africa, “said he would step up enforcement and review policies to make sure ads don’t inadvertently appear near inappropriate videos,” according to The Wall Street Journal. “He said Google wanted to be careful with how it did so because some advertisers, such as news organizations, might want to place ads alongside controversial content.” Continue reading Google Plans to Simplify Advertiser Controls for YouTube Video

Music Recognition App Shazam Taps into Augmented Reality

Shazam has introduced a new augmented reality platform that will let brands connect with users of the popular music recognition app. The Shazam app also has visual recognition technology, so users can scan objects and packaging. Now, when users scan mini Shazam codes on products, the app will open interactive content such as games, animations and product visualizations. Starting next month, Shazam is bringing the AR technology to its existing user base that numbers in the millions. Continue reading Music Recognition App Shazam Taps into Augmented Reality

Snap Opens Online Store for Spectacles and Readies its IPO

Snap Inc. will open the doors to a new online store dedicated to expanding sales of its connected sunglasses. Spectacles.com launches just as the company’s New York City pop-up store closes, and anyone in the U.S. can buy a pair of Spectacles, priced at $130. At the same time, Snap’s founders will start marketing its upcoming IPO to mutual funds and hedge funds in London. Snap released Spectacles, its first hardware product, before filing for its IPO. They were initially sold in a handful of vending machines. Continue reading Snap Opens Online Store for Spectacles and Readies its IPO

HPA Tech Retreat: NEC Exec Details Progress of 8K Broadcast

Yesterday during the HPA Tech Retreat, NEC Corporation executive engineer Dr. Masayuki Sugawara, who chairs the digital broadcasting experts group (DiBEG) and is vice president of the Institute of Image Information and Television Engineers (ITE), described the world’s first 8K regular broadcast. In Japan, the broadcast starts at 10:00 am and is transmitted all over the country for seven hours via satellite. “It’s in the test phase, aimed at moving to a commercial phase next year,” said Sugawara, who notes that NHK had its first public demonstration of 8K in 2002.
Continue reading HPA Tech Retreat: NEC Exec Details Progress of 8K Broadcast

The Machine: HPE Prototype Intros New Computing Paradigm

At Discover 2016 in London this week, Hewlett Packard Enterprise revealed its early version of a working prototype for The Machine, which began as a research project in 2014. The prototype, in a Fort Collins, Colorado lab, tests the design that will soon be available to programmers to create software to exploit its capabilities. The Machine relies on memory technology to increase calculating speed, and will require a new kind of memory chip unlikely to be widely available before 2018 at the earliest. Continue reading The Machine: HPE Prototype Intros New Computing Paradigm

Amazon’s Reach in Online Retail Much Bigger Than Estimated

Amazon accounts for 15 percent of U.S. consumer online shares, according to the Department of Commerce. But Amazon’s actual reach in the retail market may be as much as double that due to an undetermined volume of sales transacted with third parties. Just as Walmart destroyed many smaller retailers, so may Amazon’s massive reach have an even greater disruptive impact. The comparison is apt because Amazon is now building pickup locations for groceries in Seattle that could open by the end of 2016. Continue reading Amazon’s Reach in Online Retail Much Bigger Than Estimated

Google Launches Jump Camera Rig and 3D Video Assembler

In fall 2014, Google began developing a project it just unveiled: the Jump 3D video capture and production platform for virtual reality. Just as the newly released Daydream View makes the VR headset affordable, with Jump, the company hopes to make VR production both less expensive and, with 3D, more immersive. Although 3D has lost popularity, its use for virtual reality creates more of a “you are there” experience by emulating the way human vision works. Most 360-degree videos are currently still shot in 2D. Continue reading Google Launches Jump Camera Rig and 3D Video Assembler

Facebook Debuts Workplace After Two Years of Development

After two years of development and testing in London, Facebook rolled out Workplace by Facebook, modeled after the company’s internal network and aimed at the corporate environment. Workplace by Facebook (formerly Facebook at Work) allows workers, even in different companies, to communicate and collaborate, for a monthly fee of $1 to $3 per user. By entering the enterprise communication space, Facebook will compete with Slack, Microsoft’s Yammer (accessible via Office 365), and Jive Software’s Jive among other solutions. Continue reading Facebook Debuts Workplace After Two Years of Development

Facebook at Work Enters Crowded Field But Offers Familiarity

Facebook at Work will be unveiled in London on October 10, marking the first time that Facebook has launched a global product outside of the U.S. The work “conversation” platform was developed in Facebook’s London office, and some major European companies — including Telenor and the Royal Bank of Scotland — took part in the closed beta. Facebook vice president of EMEA Nicola Mendelsohn will lead the event, with other Facebook leaders and “special guests” in attendance, although it’s not clear if Mark Zuckerberg will be there. Continue reading Facebook at Work Enters Crowded Field But Offers Familiarity

Equinix Offers AWS Direct Connect Cloud Service via LA Hub

With Amazon Web Services Direct Connect now available in Equinix’s Los Angeles data centers, the company has bumped up its number of metros offering the AWS cloud service to 12 (five of which are located in North America). Direct Connect enables companies to safely integrate their infrastructure with public cloud services to benefit performance, network consistency and overall costs. The Equinix LA campus features four IBX data centers connected via Metro Connect, providing a scalable and secure system for digital content and entertainment companies. Continue reading Equinix Offers AWS Direct Connect Cloud Service via LA Hub

Drivetribe: Fox Invests in Digital Platform for Auto Enthusiasts

21st Century Fox just invested $6.5 million in the London-based Drivetribe, a new digital media platform for car fans. This comes two weeks after early Facebook investor Jim Breyer and venture capital fund Atomico, led by Skype co-founder Niklas Zennstrom, invested $5.5 million. Entrepreneur Ernesto Schmitt, former “Top Gear” hosts Jeremy Clarkson, Richard Hammond and James May, and the show’s former executive producer Andy Wilman are the creators behind Drivetribe, which launches in November. Continue reading Drivetribe: Fox Invests in Digital Platform for Auto Enthusiasts