By
Chris CastanedaJuly 12, 2013
Apple’s App Store launched in 2008 for iPhone users to find and download apps. It has provided consumers with a great opportunity to personalize their mobile device experience, while launching a new economy where individual developers and larger companies can promote and sell their apps and services. The App Store has changed how software is purchased and distributed — and as a result, has led to a defining transition in personal computing. Continue reading App Store Has Revolutionized the Mobile Device Experience
By
Rob ScottJune 17, 2013
Apple has created software specifications that it hopes will encourage developers to build game controllers for its computers and mobile devices including iPads, iPhones and iPod touches. The company says the specs are designed to ensure that controllers “have consistent sets of control elements that both players and game designers can rely on.” According to the document, “Controllers must enhance gameplay — they must not be required.” Continue reading Apple Plans Support for Third-Party MFi Game Controllers
By
Rob ScottJune 11, 2013
Apple opened its Worldwide Developers Conference in San Francisco yesterday with a 2-hour keynote address that re-emphasized the company’s coolness factor, its ability to innovate and a return to a focus on design. Apple introduced its much anticipated iTunes Radio music service, new MacBook Airs with improved battery life, a super-fast cylindrical Mac Pro, the Jony Ive-designed iOS 7 with redesigned icons and distinct functional layers, and a new Mac operating system dubbed “Mavericks.” Continue reading WWDC: Apple Unveils New iOS, Cylindrical Mac Pro and More
By
Rob ScottJune 11, 2013
During yesterday’s Worldwide Developers Conference keynote, Apple introduced its much anticipated streaming music service. The free, ad-supported iTunes Radio will feature a sizable music catalog, thanks to deals Apple has made with all the major record labels. The service features algorithmically programmed stations, more than 200 genre-based stations and a station that reflects music currently trending on Twitter. Continue reading WWDC: Apple Introduces Ad-Supported iTunes Radio Service
Formerly known by its codename “Falcon Ridge,” the next generation of Intel’s Thunderbolt interface will officially be known as “Thunderbolt 2.” The Thunderbolt technology has become one of the standard ports for Apple computers, but has experienced slower adoption with PCs. Intel is hoping that the mainstream adoption of 4K video technologies will help drive interest in the next iteration of its high-bandwidth Thunderbolt bus. Continue reading New Thunderbolt 2 from Intel Doubles Bandwidth, Targets 4K
Google Chrome has the potential to follow mobile as a second significant disruption to computing. With Chrome, Google is making a move to dominate computing as an entry to a new app economy. Kevin C. Tofel, writing for GigaOM, suggests that within a year, many of us will be using a Chromebook — but not necessarily “Google-designed hardware; instead it will be on the Mac, Windows or Linux machine you have at that time.” Continue reading Disruption: Will Google Take Over the Desktop with Chrome?
Over the past decade, Apple’s iTunes has helped shape music discovery and consumption by providing a legal online model for distribution and sales. Since its 2003 launch, the iTunes Store has revamped the way music is distributed and has dismantled the traditional concept of the album. However, now there is concern that artists are not receiving proper creative and financial support with digital distribution expanding to multiple platforms. Continue reading From Disc to Online: Impact of iTunes Over the Past Decade
Startup company Rabbit has created a video chat program in which users can share music and videos in real-time while chatting with one another. Users can have multiple conversations with friends, that all appear in circular bubbles to enhance the feeling of being in the same space together. The new approach by Rabbit could possibly provide competition for other successful programs such as Skype, Apple’s FaceTime, and Google+ Hangouts. Continue reading Rabbit Hops Into the Game with New Video Chat Program
HitBliss is offering consumers a new way to watch movies and television online — by working for it. The new model allows consumers to watch video ads of their choosing in exchange for earnings that can be used to view programming for free, without interruption. Katherine Boehret of the Wall Street Journal tested the service over the past week and found it to be a refreshing change compared with other video-watching alternatives. Continue reading HitBliss: Earn Free Shows and Movies by Watching Ads First
By
emeadowsMarch 11, 2013
Marvel has launched a new iOS app for comic book fans who want more access to their favorite superheroes. Back issues were previously only available via the Adobe Flash-based reader until Marvel launched an HTML5-based, iPad-compatible reader a few months ago. Now the companion Marvel Unlimited app will provide access to more than 13,000 comic books for a $10 monthly or $60 yearly subscription. Continue reading Marvel Comics Launches New Subscription Service for iPad