By
Paula ParisiMarch 27, 2025
Microsoft is debuting a suite of security agents for Copilot that will take over repetitive and rote tasks burdening cybersecurity teams. This next evolution of Security Copilot with AI agents is designed to autonomously assist in critical areas such as phishing, data security, and identity management. “The relentless pace and complexity of cyberattacks have surpassed human capacity and establishing AI agents is a necessity for modern security,” notes the company. Microsoft Threat Intelligence is processing 84 trillion signals per day, indicating exponential growth in cyberattacks, including 7,000 password attacks per second, the company says. Continue reading Microsoft Is Combating Security Threats with Copilot Agents
By
Paula ParisiMarch 26, 2025
Samsung Electronics has unveiled three new Odyssey game monitor lineup, including the the glasses-free Odyssey 3D, a 27-inch display that achieves an immersive, off-the-screen effect through a combination of advanced eye-tracking and proprietary lenticular lens technology. Also featured is a 27-inch 4K monitor, the Odssey OLED G8 that Samsung says is the first in the industry to deliver a 4K image at a 240Hz refresh rate. The curved G9 series is updated with a 49-inch ultrawide. Samsung also introduced a new professional monitor, the 37-inch ViewFinity S8, a 4K monitor that offers more screen space and meticulous color specs. Continue reading New Samsung Glasses-Free 3D Game Monitor May Cost $2K
By
Paula ParisiMarch 26, 2025
The Entertainment Software Association is rolling out the Accessible Games Initiative, a cross-industry reference resource that provides information about accessibility features in video games. The effort launches with a set of 24 “tags” advising of the features. The ESA announced the effort at the Game Developers Conference with representatives from five founding member companies: Electronic Arts, Google, Microsoft, Nintendo and Ubisoft. The goal is to have participating companies include the tags with their game product info in digital storefronts, on product pages and elsewhere to help provide players, parents and teachers details about accessibility features. Continue reading ESA Initiative Provides Accessibility Transparency for Games
By
Paula ParisiMarch 24, 2025
Japanese tech investment firm Softbank has agreed to acquire Silicon Valley chip startup Ampere for $6.5 billion, indicating that technology originating in smartphones will eventually become integral to global data centers and the future of artificial intelligence. The eight-year-old Ampere sells chips based on Arm technology, the processor type used in virtually all mobile phones. SoftBank purchased Arm in 2016 and has since been working to ensure the technology becomes used more broadly. Softbank says it will allow Ampere to retain its own name, operating it as a wholly-owned subsidiary. Continue reading Softbank Agrees to Acquire Chipmaker Ampere for $6.5 Billion
By
Paula ParisiMarch 21, 2025
Adobe is challenging Salesforce and other customer management platforms with a suite of AI agents launching within its flagship Adobe Experience platform. Adobe’s customizable Experience Platform Agents can perform tasks like optimizing websites, generating content, identifying targeted audience sectors and more. New tools include the Adobe Experience Agent Orchestrator and Brand Concierge, which serves customers a personalized website experience based on prior interactions. Introduced at Adobe Summit 2025, the new products are engineered to drive Customer Experience Orchestration (CXO) in the era of artificial intelligence. Continue reading Adobe Unveils Host of AI-Powered Customer Experience Tools
By
Paula ParisiMarch 20, 2025
Google has acquired Wiz, a multi-cloud security firm that will remain cloud-agnostic under its new ownership. In fact, the ability to expand its customer base to companies that use competing cloud services like AWS or Azure was a key incentive for Google to buy the five-year-old startup, whose mandate is “to help every organization secure everything they build and run in the cloud — any cloud.” Google agreed to pay $32 billion for the New York-based firm, which had annual revenue of $700 million last year and was on track to increase that to $1 billion in 2025. Wiz, which had been considering an IPO, was most recently valued at $12 billion. Continue reading Google Agrees to Buy Cybersecurity Startup Wiz for $32 Billion
By
Paula ParisiMarch 17, 2025
Cerebras Systems was founded 10 years ago on the belief that there would be a shortage of processors powerful enough to drive enterprise AI computing at scale. Its solution, the Cerebras Wafer-Scale Engine, is integrated into Cerebras’ CS-3 systems, which will power six new data centers launching this year that the company says will make it “the world’s number one provider of high-speed inference and the largest domestic high speed inference cloud.” Cerebras notes the new facilities will collectively serve over 40 million Llama 70B tokens per second to clients that now include Hugging Face and financial intelligence firm AlphaSense. Continue reading Cerebras Is Moving into Mainstream with New AI Data Centers
By
Paula ParisiMarch 13, 2025
Meta Platforms has reportedly begun “a small deployment” of its first in-house chip designed for AI training. The accelerator chip is engineered around the open-standard RISC-V architecture. TSMC produced the working samples now being tested. The goal is to create purpose-specific chips that are more efficient than Nvidia’s general purpose GPUs, enjoying the cost-savings that would come with wide use and reducing reliance on outside chip suppliers in a tight market. If the tests go well, Meta plans to scale up production for expanded use by 2026. Details of the new chip’s specifications remain unknown at this time. Continue reading Meta Tests New AI Accelerator Chip Designed with Broadcom
By
Paula ParisiMarch 3, 2025
Amazon has unveiled a prototype quantum chip called Ocelot. The first-generation processor has what is being called “rudimentary computing capability” but is progress on a path toward a more sophisticated machine. Ocelot represents what the company says is its “effort to develop, from the ground up, a hardware implementation of quantum error correction that is both resource efficient and scalable” with an aim of reducing error correction by up to 90 percent. Developed at the AWS Center for Quantum Computing at the California Institute of Technology, Ocelot can be manufactured using microelectronics techniques, Amazon says. Continue reading New Amazon Chip Created for Scalable Quantum Computing
By
Paula ParisiFebruary 27, 2025
LG Electronics is expanding distribution of the Gaming Portal unveiled at CES 2025 for LG Smart TVs. LG says that since that curtain-raiser, the platform has become available in 19 global markets for LG Smart TVs running webOS 23 and above. Starting in Q2, it will become available in additional markets on devices including LG Smart Monitors and StanbyME lifestyle screens. The LG Gaming Portal has partnerships with cloud game services including Xbox, Nvidia GeForce NOW and Amazon Luna, as well as the lesser-known Boosteroid, Blacknut and some native webOS app games. Continue reading LG Rolls Out Its All-in-One Gaming Portal to Multiple Platforms
By
Paula ParisiFebruary 21, 2025
Microsoft has created a quantum computing chip, Majorana 1, that relies on what it says is a “new state of matter” — one that exists beyond the primary liquid, solid, gas states that have underpinned science since Ancient Greece. Research into this fourth physical existence, called a “topological state,” earned three theoretical physicists the Nobel Prize in Physics in October. Unlike solids, liquids or gases, a topological state is not defined locally by how its particles are arranged, but by how their quantum wavefunction behaves — wrapping around itself globally, across the entire material. Continue reading Microsoft Calls New Topoconductor a Quantum Breakthrough
By
Paula ParisiFebruary 21, 2025
Microsoft has unveiled a new AI model called Muse that can generate game visuals and controller actions and understands 3D space. The new model can create complex gameplay sequences with accurate physics and character behaviors. Classified by Microsoft as the first World and Human Action Model (WHAM), Muse was trained from over seven years’ worth of human gameplay data from the Xbox game “Bleeding Edge,” published by UK-based Microsoft Games subsidiary Ninja Theory. Muse can, in addition to game goals, provide research insights to support all sorts of creative use of generative AI, Microsoft says. Continue reading Muse Could Be a Gamechanger for Xbox Players, Developers
By
Paula ParisiFebruary 13, 2025
Thomson Reuters scored a victory defending its intellectual property in the first AI model training case to produce a substantive legal judgment. U.S. District Court of Delaware Judge Stephanos Bibas on Tuesday issued a partial summary judgment for Westlaw parent Thomson Reuters in its copyright infringement case against Ross Intelligence. The court found that after Thomson Reuters refused Ross’ offer to license Westlaw material the startup hired a third-party to procedurally reconstitute the material, resulting in infringement. Ross defenses, including fair use, “all fail,” says the court. Continue reading Round One in Thomson Reuters AI Lawsuit Is a Victory for IP
By
Paula ParisiFebruary 12, 2025
OpenAI is getting close to finalizing its first custom chip design, according to an exclusive report from Reuters that emphasizes the Microsoft-backed AI giant’s goal of reducing its dependency on Nvidia chips. The blueprint for the first-generation OpenAI chip could be finalized as soon as the next few months and sent to Taiwan’s TSMC for fabrication, which will take about six months — “unless OpenAI pays substantially more for expedited manufacturing” — according to the report. Even by usual standards, the training-focused chip is already on a fast track to deployment. Continue reading OpenAI In-House Chip Could Be Ready for Testing This Year
By
Paula ParisiFebruary 10, 2025
Amazon is predicting more than $100 billion in capital expenditure for AI in 2025. The majority of that will be invested in the AWS cloud division, according to Amazon President and CEO Andy Jassy, indicating Big Tech is not planning to back down on AI. Amazon’s Q4 profit hit $20 billion, an 88 percent increase over the same period in 2023, and full year profit was $59.2 billion, a 94 percent increase, on revenue of $638 billion, an 11 percent rise. On an earnings call, Jassy said the $26.3 billion in Q4 2024 capex spending “is reasonably representative” of what the company can be expected to spend on an annualized basis this year. Continue reading AWS Cloud Computing Generates Half of Amazon’s Q4 Profits