By
Rob ScottJuly 10, 2013
Microsoft announced this week that it will shutter its MSN TV (formerly WebTV) service on September 30. The pioneering interactive TV service began in 1996 as one of the first set-top boxes to offer Internet access. WebTV was acquired by Microsoft for $425 million in 1997. According to Brad Hill, WebTV’s former national media spokesperson leading up to the product’s launch, “it isn’t modern Web-connected TVs that finally killed WebTV (MSN TV) — it’s the mobile revolution that did it.” Continue reading Microsoft to Shut Down Interactive MSN TV Service this Year
By
Chris CastanedaJuly 8, 2013
Microsoft’s Xbox 360 is expected to surpass Nintendo Wii’s accumulated lead in U.S. sales by the end of 2013. This projection is based on consistently increasing Xbox 360 sales over the past three years. Although the Wii is the best selling console worldwide, especially in Japan, the previous holiday season was marked by the rise of Xbox 360. Over the last year, the Xbox 360 has outsold the Wii in the U.S. by an average of more than 275,000 units per month. Continue reading Xbox 360 to Surpass Wii in Total U.S. Sales by End of 2013
Microsoft plans to aid entrepreneurship with a new global effort that combines several of its programs to mentor and help fund technology startups. Microsoft Ventures aims to help startups build, innovate and grow. It combines and strengthens existing programs, such as BizSpark and Bing Fund, with plans for new programs involving the Microsoft Ventures Community. The initiative is also looking to provide guidance and market relationships for young B2B startups. Continue reading Microsoft Ventures Program Plans to Steer Tech Startups
By
Chris CastanedaJuly 3, 2013
Apple has applied for an iWatch trademark in Japan, fueling the rumor of an upcoming smartwatch-like device. Other manufacturers are also pursuing the wearable technology market. Google, Microsoft and Samsung are all developing smartwatch-like devices. Sony recently released a newer version of its Android compatible SmartWatch. Sporting good companies, such as Nike, offer watch-like devices that monitor physical activity. Continue reading Apple Applies for Trademark in Japan, Paves Way for iWatch
By
Chris CastanedaJuly 1, 2013
Google plans to extend Android’s reach beyond smartphones and tablets. Android-powered video game consoles and smartwatches will compete with other technology companies, specifically Apple, which is expected to release its own game console and wristwatch according to people familiar with the development. Android is being made ready to run on a variety of CE products, from laptop computers and wearable devices to household appliances. Continue reading Google Bringing Android to Video Game Consoles and More
By
Chris CastanedaJune 28, 2013
Video game “re-stream” is a popular video genre on YouTube where gamers post recorded video of their gameplay, sometimes accompanied by voice-over commentary. One of the most popular channels is Machinima, which is looking to transform itself from a YouTube channel with billions of monthly views to a real media company. It may be the future of television, so long as Machinima, and others like it, can overcome copyright issues and create a sustainable model. Continue reading Machinima Looks to Turn Game Re-Streams into Big Business
By
Chris CastanedaJune 28, 2013
Microsoft recently released a free preview version of Windows 8.1, an update to the previously redesigned Windows 8. The preview version reveals some significant improvements and enhancements to navigation, performance, overall usability, and addresses issues from version 8. Perhaps one of the most important is the return of the “Start Button.” Any current Windows 8 user can upgrade to Window 8.1, once the full version is released. Continue reading Review: Microsoft Responds to Critics with New Windows 8.1
By
Chris CastanedaJune 27, 2013
This week, game console startup Ouya and interactive graphics company Nvidia are introducing Android-based gaming systems that can be connected to big screen TVs, and looking to take advantage in the growth of mobile device gaming. Ouya is looking to challenge Microsoft and Sony with its own low cost gaming console. Nvidia has developed Shield, a mobile device with a built-in display, which can also be connected to TVs and computers. Continue reading Ouya and Nvidia Releasing Android-Based Gaming Consoles
By
Chris CastanedaJune 27, 2013
Barnes & Noble announced this week that it will stop producing its own color tablet e-reader, the Nook, in favor of third party, co-branded devices. The company’s decision may reflect a trend in the decline of dedicated e-readers competing with the growing popularity of tablet devices. Consumers are looking to tablets, which have more features and apps available, including e-reader capability, compared to standalone e-readers. Continue reading In the Wake of Heavy Losses, Future of Nook is Uncertain
By
Rob ScottJune 25, 2013
The combined shipments of PCs, tablets and mobile phones are projected to reach 2.35 billion worldwide this year. The new Gartner numbers mark a 5.9 percent increase from 2012. Sales of tablets, smartphones and ultramobiles are on the rise, while traditional desktop and notebook PCs are expected to decline by 10.6 percent. Anytime-anywhere computing is driving consumer behavior. Additionally, the growing acceptance of bring your own device will lead to an emphasis on designing for consumers inside the enterprise. Continue reading Tablet Shipments Increase as Traditional PC Sales Decline
By
Rob ScottJune 20, 2013
Newly released statistics indicate that Apple’s iTunes and subscription service Netflix continue to lead the Internet video market. Earlier this month, we reported that Netflix held a clear lead in SVOD viewership over Hulu and Amazon for Q1. Yesterday, Apple announced that iTunes viewers are purchasing more than 800,000 TV episodes and 350,000 movies per day. Additionally, Apple announced that HBO GO and WatchESPN are now available directly on Apple TV. Continue reading Apple iTunes and Netflix Dominate the Online Video Market
By
Rob ScottJune 20, 2013
In response to gamers’ feedback, Microsoft announced yesterday that it will reverse some unpopular policies it had recently introduced for its soon-to-launch Xbox One game console. The company said it no longer plans to require that the Xbox be connected to the Internet daily. In addition, it will no longer restrict how game discs are traded, resold or rented. Microsoft had faced heavy criticism from gamers for its new restrictions on used games and game play. Continue reading Microsoft to Reverse Unpopular Policies for New Xbox One
By
Rob ScottJune 14, 2013
“TV Everywhere” and “cord-cutting” were major themes at this week’s NCTA Cable Show in Washington, D.C. where the industry presented technologies intended to sustain its relevancy. Examples included Roku and Xbox as cable set-tops, smartphones as remotes, iPads as TVs, a Slingbox product from Arris and more. Comcast unveiled its X2 cloud DVR and TiVo is expanding its TV Everywhere options with a new Web portal. Continue reading NCTA Cable Show: Battling Cord-Cutting with Technology
By
Rob ScottJune 14, 2013
Microsoft and Best Buy announced yesterday that they are teaming up to convert the computing sections of 600 Best Buy locations into new in-store retail shops called Windows Stores. The 1,500-2,200 square feet mini-stores plan to feature an array of Microsoft products including computers, phones and Xbox video game machines. Windows Stores will be distinctly designed featuring prominent Microsoft colors and logos, and plan to start opening this summer. Continue reading Windows Stores: Microsoft and Best Buy Team on Retail Space
By
Rob ScottJune 13, 2013
During this week’s Electronic Entertainment Expo in Los Angeles, Disney Interactive promoted “Disney Infinity,” its upcoming video game environment and merchandise hybrid that incorporates physical toy figurines based on popular characters from the company’s films and television shows. Kids can interact with RF-outfitted action figures, power discs, and play set hexagons that can integrate film locations and theme park attractions. Continue reading E3 2013: Disney Infinity Has Potential as Major Franchise