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ETCentricMarch 9, 2020
The Entertainment Technology Center at the University of Southern California (ETC@USC) has published its annual CES report, in which ETC analysts examine new and emerging products, technologies, companies and trends important to media and entertainment. This year’s conference followed through on promises from earlier shows regarding tech and products that offer compelling personal experiences. In our report, we present perspectives from CES 2020 most relevant to our industry and member companies. We’re pleased to deliver the report using Microsoft’s Sway instead of the traditional PDF file. It is our hope that this storytelling app with adjustable autoplay settings and navigation feature will make the presentation more enjoyable. Click here to access the report. Continue reading ETC Analyzes the Latest Products and Trends in CES Report
By
Debra KaufmanMarch 9, 2020
Transforming 2D objects into 3D ones is a challenge that has defeated numerous artificial intelligence labs, including those at Facebook, Nvidia and startup Threedy.ai. Now, a Microsoft Research team stated it has created the first “scalable” training technique to derive 3D models from 2D data. Their technology can, furthermore, learn to generate better shapes when trained exclusively with 2D images. The Microsoft team took advantage of software that produces images from display data, as featured in industrial renderers. Continue reading Microsoft Develops Scalable 2D-to-3D Conversion Technique
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Debra KaufmanMarch 5, 2020
In three months, Honeywell International will roll out an “early stage” quantum computer for “commercial experiments,” with JPMorgan Chase as its first public user. Honeywell Quantum Solutions president Tony Uttley stated it will speed up calculations and develop new materials and trading strategies for financial services firms, but it could also be used to power machine learning calculations by aerospace, oil and gas companies. IBM, Google and Microsoft are also at work on quantum computing solutions. Continue reading Honeywell Prepares Launch of Powerful Quantum Computer
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Rob ScottMarch 4, 2020
Hollywood, digital media and technology are among the growing number of industries being impacted by the coronavirus. As the virus continues to spread globally, a range of business sectors are feeling the effects, including media production, movie theaters, theme parks, touring performers, music acts and consumer electronics. In addition, major tech conferences such as Google I/O, Facebook’s F8, Adobe Summit and Mobile World Congress in Barcelona have been canceled, representing about $500 million so far in lost revenue for airlines, hotels, restaurants, and related businesses. China’s film industry has lost close to an estimated $2 billion in box office grosses since its theaters closed earlier this year. Continue reading Tech and Media Industries Feeling Impact of the Coronavirus
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Debra KaufmanFebruary 13, 2020
The Federal Trade Commission is focused on acquisitions made by Big Tech companies, ordering Alphabet, Amazon, Apple and Microsoft to turn over information on such past deals. Specifically, the FTC wants to know about the smaller deals — many less than $100 million — that the companies were not required to report to regulators, in hopes of learning more about potential antitrust abuses. FTC chair Joseph Simons noted that if they find “problematic transactions,” they can conceivably “initiate enforcement action.” Continue reading FTC Looks Into Acquisition Strategies of Big Tech Companies
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Debra KaufmanFebruary 13, 2020
Researchers at Microsoft Research Asia and the Harbin Institute of Technology have come up with a new technique to use artificial intelligence to generate live video captions. In the past, technologists have used encoder-decoder models, but didn’t model the interaction between videos and comments, resulting in mainly irrelevant comments. The new technique — based on a model that iteratively learns to capture the representations of audio, video and comments — outperforms current methods, according to the research team. Continue reading Researchers Create AI Technique to Generate Video Captions
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Debra KaufmanFebruary 11, 2020
With the claim that the new AV1 video codec much more efficiently compresses video, Netflix plans to introduce it to its Android app. Until now, Netflix has used the VP9 codec but says AV1 is 20 percent more efficient. The AV1 codec is already enabled for “selected titles” — although it didn’t name specifics — when the user activates the Save Data option. The company also stated it plans to introduce AV1 on all its platforms and is working with chip and device manufacturers to increase compatibility. Continue reading Netflix Switching From VP9 Codec to the More Efficient AV1
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Rob ScottFebruary 7, 2020
In another win for the FCC, the U.S. Court of Appeals for the District of Columbia announced yesterday that it would not reconsider the October ruling that upheld the repeal of net neutrality rules. Requests had been made by 15 states and a collection of technology and advocacy groups to reconsider the earlier ruling. The net neutrality laws were first issued in 2015 to discourage Internet service providers from practices such as blocking or throttling traffic and enabling so-called “fast lanes” through paid prioritization. In December 2017, the FCC voted to repeal the Obama-era net neutrality laws that were largely supported by tech companies and consumer groups. Continue reading Appeals Court Will Not Rule On the Repeal of Net Neutrality
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Debra KaufmanFebruary 7, 2020
The Trump administration is working with U.S. tech companies, including AT&T, Dell and Microsoft, to develop common engineering standards for 5G telecom networks that would allow software to run on hardware from any manufacturer. In doing so, the U.S. would be able to advance 5G networks without relying on gear from China’s Huawei. White House economic advisor Larry Kudlow said, “the big picture concept is to have all the U.S. 5G architecture and infrastructure done by American firms, principally,” although it could also include technology from Ericsson and Nokia. Continue reading White House Pushes For 5G Standards and U.S. Networks
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Debra KaufmanFebruary 6, 2020
Nvidia debuted its GeForce NOW gaming service, putting it in competition with rivals Apple, Google, Microsoft and Sony. It will connect to PCs, Android phones and Apple Macs, but there is no version for iPads or iPhones. After a free promotional period, GeForce NOW will be priced at $4.99 per month. The games will stream from Nvidia’s data centers, powered by its highest-end graphics cards, providing high definition gaming to all compatible devices. The service will also allow consumers to access titles they’ve bought elsewhere. Continue reading Nvidia Launches Its GeForce NOW Cloud Gaming Service
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Debra KaufmanFebruary 5, 2020
The five Big Tech companies — Alphabet, Amazon, Apple, Facebook and Microsoft — are all getting richer, with three of them (Amazon, Apple and Microsoft) nearing $1 trillion in stock value. Alphabet’s revenue skyrocketed past $161 billion last year, and Facebook is over halfway to a $1 trillion value. This concentration of wealth and power is making it increasingly difficult for smaller companies to compete — with little to indicate that this state of affairs will change. The result is a market of haves and have-nots. Continue reading Dominance of Top Big Tech Companies Continues to Grow
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Debra KaufmanFebruary 4, 2020
Meet Meena, Google’s new chatbot powered by a neural network. According to the tech giant, Meena was trained on 341 gigabytes of public social-media chatter (8.5 times as much data as OpenAI’s GPT-2) and can talk about anything and even make jokes. With Meena, Google hopes to have made a chatbot that feels more human, always a challenge for AI-enabled media, whether it’s a chatbot or a character in a video game. To do so, Google created the Sensibleness and Specificity Average (SSA) as a metric for natural conversations. Continue reading Google Debuts Chatbot with Natural Conversational Ability
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Debra KaufmanFebruary 3, 2020
Amazon broke previous records with its Q4 sales, and shares skyrocketed 10 percent in after-hours trading, adding $100 billion to its market value. Profits rose 8 percent to $3.3 billion during the holiday quarter, after suffering a 25 percent decline in Q3 due to the expenses of one-day shipping for Prime members. Q4 revenue rose 21 percent to $87.4 billion from the same period a year earlier. A FactSet survey showed that earnings per share were $6.47 whereas analysts had predicted $4.04. Continue reading Amazon Reports Booming Sales, Profits, and Share Prices
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Debra KaufmanFebruary 3, 2020
After missing estimates for quarterly profit and full-year earnings predicted to be short of expectations, Nintendo shares fell as much as 4.7 percent, the biggest intraday drop since April 26. Nintendo reported disappointing operating income for the quarter ending in December: 168.7 billion yen ($1.5 billion) versus the 175.4 billion yen average projection. Wall Street has also projected slowed growth for major video game publishers that are holding back on new releases until new consoles have debuted. Continue reading Nintendo Shares Fall, Game Publishers Stall on New Titles
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Debra KaufmanJanuary 31, 2020
Microsoft’s gross margins for its commercial cloud business (including Azure and Office 365) grew to 67 percent, driving the company’s robust fiscal Q2 earnings on record sales. Microsoft chief executive Satya Nadella revealed that revenue from this sector grew 39 percent to $12.5 billion. Company executives told analysts that the gross margins percentage will increase this year while margins rose for the fourth consecutive quarter, noting that this reflects the “huge opportunity” selling cloud products and infrastructure. Continue reading Microsoft Commercial Cloud Business Drives Record Sales