Razer Blade Stealth Ultrabook Sweeps Top Awards at CES

Now that the CES dust has settled on Las Vegas — analysts, journalists and tech bloggers can’t seem to say enough about the Razer Blade Stealth Ultrabook, which is generating an impressive number of awards from “Best PC” and “Best of CES” to “People’s Choice Award.” Engadget, Mashable, TechRadar and SlashGear are just a few of the numerous publications that are praising the $999 Razer Blade Stealth. The gaming laptop runs Windows 10 and touts a 12.5-inch multi-touch display with IGZO 16:9 aspect ratio. The Razer Core, an external graphics docking station, is also on its way. Continue reading Razer Blade Stealth Ultrabook Sweeps Top Awards at CES

CES 2016: Virtual Reality Startups Are Tackling Big Problems

A number of startups at the Sands Convention Center during CES are showcasing solutions for targeted problems and shortcomings within the overall VR experience. Some plan to develop products, while others hope to license their technologies and IP to others. IonVR is showing lens-based tech that reduces motion sickness and latency in mobile VR. The Eye Tribe is working on foviated rendering and an interface based on eye tracking, while Reach Bionics is developing a UI based on facial expressions. Continue reading CES 2016: Virtual Reality Startups Are Tackling Big Problems

Mics, Sensors, Natural Language Combine for New ‘Earables’

Audio is finally getting attention as an important component of wearables. Microphone companies are integrating MEMS and sensors to create a new category of “earables.” “Fitness bands and smartwatches have dominated thus far, as a source for sensor data,” says TechKnowledge Strategies principal analyst Mike Feibus, who moderated a panel on the topic at the MEMS and Sensors conference at CES. He identified the user interface — in this case, voice — as having the effectiveness to make earables marketable and profitable. Continue reading Mics, Sensors, Natural Language Combine for New ‘Earables’

Future of Artificial Intelligence for Enterprise and Consumers

Proponents of artificial intelligence are quick to point out that, as Google searches and Siri exemplify, it’s nothing new. In fact, panelists talking about “The Future of Artificial Intelligence” at CES described their own and others’ efforts in the field dating back to 2007. But a combination of a new trend in collecting and curating massive amounts of data, along with widespread cloud usage, is opening to the doors to more platforms and applications for artificial intelligence in enterprise and consumer markets. Continue reading Future of Artificial Intelligence for Enterprise and Consumers

CES: Merging Content with New Tech in a Fragmented World

Americans look at their cell phones 8 billion times a day, says Deloitte & Touche’s Craig Wigginton, who moderated a panel on “Merging Content With New Technologies.” Wigginton recited a flurry of statistics that underline today’s extreme fragmentation, a reality that challenges all content companies: Millennials check their smartphones 74 times a day, and 87 percent of them use it while watching TV. Meanwhile, 42 percent of Americans now use streaming services and over 50 percent of millennials watch on a small screen. Continue reading CES: Merging Content with New Tech in a Fragmented World

PC Accessory Turns Your Laptop into a Touchscreen Device

Sweden-based Neonode recently unveiled AirBar, a $49 laptop accessory that attaches its magnetic sensor bar to a Chromebook or Windows laptop PC and connects via an available USB port. It then beams a light over the display to create a sort of touchscreen. AirBar’s use of light rather than a traditional, physical touchscreen allows users to interact with their displays in a variety of new ways, such as while wearing gloves or using small objects like a stylus or even chopsticks. Neonode is expected to debut its new accessory at CES in Las Vegas this week. Continue reading PC Accessory Turns Your Laptop into a Touchscreen Device

CES: Keynotes by Netflix, Intel, IBM, YouTube, and Others

CES keynote presentations by Netflix CEO Reed Hastings and YouTube’s chief business officer Robert Kyncl highlight the increasing importance of entertainment to the vast consumer technology market. The scheduling of Netflix as the opening session, a time slot usually occupied by hardware companies, helps to underscore the Consumer Technology Association’s expanding universe of products and services. So, too, does the presence of two auto manufacturers, GM and VW, and tech giants Intel and IBM. Samsung is the lone hardware keynote. Continue reading CES: Keynotes by Netflix, Intel, IBM, YouTube, and Others

CES: Augmented Reality Getting Ready in the Green Room

While companies prepare to release virtual reality experiences into the consumer market, an increasing flow of money and effort is going toward developing and buying augmented reality (AR) technology and ideas. Augmented reality is any situation where your personal experience with the world around you is enhanced, supplemented, or added to via personally worn technology. The AR space is getting busy and increasingly crowded as companies position themselves to secure a piece of a new media ecosystem that is projected to yield $120B in revenue by 2020. Continue reading CES: Augmented Reality Getting Ready in the Green Room

Open Source Speeds Developments in Artificial Intelligence

When Tesla released all of its patents to the public in 2014, it jumpstarted the electric car ecosystem while continuing to succeed. Facebook made its data-center architecture available to the masses, still making a tidy $12+ billion in revenue last year. Open source code is now fueling tremendous innovation and digital capabilities. Whereas companies in the past dominated by using licensed software to create monopolies, today’s companies relying on open source code differentiate themselves by the services they offer. Continue reading Open Source Speeds Developments in Artificial Intelligence

Silicon Valley Titans Invest $1 Billion to Establish AI Non-Profit

Several Silicon Valley technologists and tech companies will invest at least $1 billion in OpenAI, a nonprofit research center in San Francisco with a long-term goal of creating open-source “artificial general intelligence,” a machine capable of performing any task that a human can. Among the investors are Elon Musk, Peter Thiel and Reid Hoffman. One chief focus of the group’s members is to ensure that the resultant technologies augment rather than replace humans, and are used for good. Continue reading Silicon Valley Titans Invest $1 Billion to Establish AI Non-Profit

CES 2016: VR, Game Platforms, eSports Coming to Las Vegas

The increasing interest in virtual reality and rise of the app stores are expected to help make gaming a hot topic at January’s CES. Coming off its crowd-pleasing debut at the show last year, and with its consumer launch only months away, expect Oculus to monopolize the floor. And with it comes an array of manufacturers hoping to add a new dimension to the immersive gameplay experience with new peripherals. Meanwhile, the widespread adoption of game systems as entertainment hubs has created a new pipeline for indie developers to reach consumers. And let’s not forget the rise of eSports. Turner Broadcasting certainly hasn’t, and will be bringing its largest-ever showcase to prove it. Continue reading CES 2016: VR, Game Platforms, eSports Coming to Las Vegas

Apple’s Swift Now Open Source to Aid Enterprise Developers

Apple just made its programming language Swift open source, housing it on the new website swift.org to offer a range of tools to help developers turn raw code into applications. Apple designed Swift as an easier programming language for developing software for Apple devices, but the apps can now be formatted to run on other operating systems. The move is part of Apple’s strategy, in light of sagging consumer sales, to target enterprise users; among the companies now using Swift are IBM, Twitter, Yahoo and LinkedIn. Continue reading Apple’s Swift Now Open Source to Aid Enterprise Developers

Uber Approaches $62.5 Billion Valuation, Rivals Form Alliance

Uber Technologies, which increased its U.S. gross revenue about 200 percent this year, plans to raise as much as $2.1 billion in its latest financing round that would value the company at $62.5 billion. The funding would enable Uber to pursue its goals of branching into new services such as food and package delivery, explore new technology such as autonomous cars, and grow globally, particularly in China. Meanwhile, Lyft and other international Uber rivals have formed an alliance to inter-connect their services. Continue reading Uber Approaches $62.5 Billion Valuation, Rivals Form Alliance

Cyber Monday Sets Sales Records, Mobile Shopping on Rise

While retailers have extended their special online deals before and after Cyber Monday this year, yesterday’s sales are still poised to break records. Adobe reports that by 10:00 yesterday morning, shoppers had already spent a record $490 million. When the numbers are finalized, Adobe predicts the day will represent the biggest e-commerce day on record with $3 billion in sales. Mobile shopping is also on the rise; Adobe notes that 41 percent of shopping visits originated on smartphones and 12 percent from tablets. Continue reading Cyber Monday Sets Sales Records, Mobile Shopping on Rise

More People Shopped Online Than in Stores this Black Friday

Last week’s start to the holiday shopping season marked the most social on record with 1.4 million tweets during the week leading up to Black Friday. However, sales in retail stores on Thanksgiving and Black Friday fell about $1.4 billion this year, with more consumers opting to pursue deals online. Black Friday saw a 14 percent increase in online sales over last year, for a total of $2.72 billion, while Thanksgiving online sales jumped 25 percent. Adobe estimates that shoppers spent $4.45 billion online Thursday and Friday combined. Continue reading More People Shopped Online Than in Stores this Black Friday