Digital Hollywood Panel Discusses Interfaces and Future of VR

An all-star panel of futurists and inventors featuring John Underkoffler, CEO & chief scientist, Oblong Industries; Philip Rosedale, CEO of High Fidelity and founder of virtual world “Second Life;” Berkeley academic Jack McCauley, founder & president of McCauley Labs and a co-founder and chief engineer of Oculus; and Richard Marks, director of PlayStation Magic Lab looked above and beyond the introduction of VR to articulate an array of visions and technical challenges yet to be mastered. The panel took place at Digital Hollywood and was moderated by ETC project manager Philip Lelyveld. Continue reading Digital Hollywood Panel Discusses Interfaces and Future of VR

Nintendo is Shifting Gears with New Moves into Mobile Gaming

Nintendo is building its new online network, Nintendo Account, with Japanese mobile gaming publisher DeNA. Nintendo Account will allow gamers to login to games via consoles, PCs, smartphones and tablets. Nintendo recently announced that its first foray into mobile games would be “Miitomo,” a new take on the popular “Tomodachi Life” series that will emphasize microtransactions, player-to-player communications and dressing up players’ Mii avatars. The company is also replacing its defunct Club Nintendo with the My Nintendo loyalty system. Continue reading Nintendo is Shifting Gears with New Moves into Mobile Gaming

SMPTE 2015: Verizon’s Middleton Says Linear TV Is Not Dead

At the Industry Luncheon on SMPTE 2015’s second day, Verizon Digital Media Services chief product officer Ted Middleton delivered the keynote address, which was, in part, a paean to the joys of linear TV. The luncheon also honored Wendy Aylsworth, the first woman to be SMPTE president, and showed a trailer for “Moving Images,” a retrospective of the science and engineering behind the industry’s cinema and television, directed by Howard Lukk and sparked by SMPTE’s upcoming 100th anniversary. Continue reading SMPTE 2015: Verizon’s Middleton Says Linear TV Is Not Dead

InVisage Debuts Sensor Coating it Claims is Superior to CMOS

InVisage, a California-based startup, is introducing two new technologies to improve cameras: QuantumFilm is its proprietary nano-coating material that, says the company, results in sharper, higher dynamic range images and more naturalistic motion than silicon-coated CMOS sensors which become less efficient at transmitting light at higher resolution. QuantumCinema uses the nano-coating to replace the silicon-coated COS sensors, to offer “cinema quality” and higher dynamic range imagery for smartphone cameras. Continue reading InVisage Debuts Sensor Coating it Claims is Superior to CMOS

Vice to Decide on TV, Mobile, OTT Expansion Deals in Europe

A large number of potential partners are vying to cut deals for Vice TV channels across Europe, expected to launch in the next 12 to 18 months. But plans aren’t moving fast enough for chief executive Shane Smith who is eager to ink agreements not just for TV but mobile, online and OTT. The company is already set to launch a U.S. channel, and expected to partner with A+E for that venture (although Smith more recently declined to say who his U.S. partner would be), and has a Canadian outlet with Rogers Communications. Continue reading Vice to Decide on TV, Mobile, OTT Expansion Deals in Europe

Nintendo Abandons Its Console-Only Strategy, Enters Mobile

Nintendo will unveil its first-ever game for smartphones, a radical departure from its long-term exclusive focus on its console. In the years of avoiding the move to smartphones, the Kyoto, Japan-based company missed the spectacular rise of mobile gaming, which this year, says research firm Newzoo, is on track to outpace console games in global sales for the first time. But Nintendo is finally opening up, not just with mobile games but also theme parks and a new console game. The first mobile game could debut in a few days. Continue reading Nintendo Abandons Its Console-Only Strategy, Enters Mobile

Microsoft Strategy Sees Chaotic Future of Countless Devices

Everyone agrees that the mobile phone is the dominant digital computing device, and likely to remain so for some time to come. But consensus breaks down when it comes to a vision of the device that will take second place in the future. Apple and Google have both created that secondary device — Apple with its iPad and Mac, Google with its Android tablets and Chromebook laptops. Now Microsoft has unveiled its vision of the future… and it’s chaos. The company is planning for a future in which no single device dominates. Continue reading Microsoft Strategy Sees Chaotic Future of Countless Devices

YouTube to Launch its Subscription Service in U.S. Next Week

At the YouTube Space in Los Angeles yesterday, YouTube execs formally introduced the company’s anticipated $9.99 per month subscription service. YouTube Red will offer consumers ad-free access to YouTube’s enormous catalog of music, gaming and how-to videos. The company also unveiled YouTube originals during the event, a collection of original programming that will be available exclusively through the new subscription service. YouTube Red will launch next week across the YouTube site, YouTube’s gaming app and the Google Play music service. Continue reading YouTube to Launch its Subscription Service in U.S. Next Week

Facebook Expands its Shopping Options with Dedicated Feed

Facebook is focusing full-bore on shopping with an array of new features. But the most prominent is a new Shopping feed that aggregates posts and photos from different retailers for specific products. The Shopping feed is being tested as a way to pull out all the products being showcased by retailers on their own Facebook pages. Facebook is also allowing retailers to host entire product catalogs on Facebook pages — what the company is calling “immersive ads” — as opposed to sending users to a mobile browser. Continue reading Facebook Expands its Shopping Options with Dedicated Feed

Microsoft Unveils New Devices with Emphasis on Windows 10

During a product unveiling in New York last week, Microsoft introduced new devices including a Surface Book laptop, the company’s latest Surface Pro tablet, big-screen Lumia smartphones that plug into displays for PC capabilities, and a $249 wearable fitness band. The press event also showcased Microsoft’s HoloLens augmented reality headset. While a focus on CE devices represents a shift for the software giant, hardware serves an integral role in a new corporate strategy that revolves around the Windows 10 operating system, designed to run on a variety of different devices. Continue reading Microsoft Unveils New Devices with Emphasis on Windows 10

Dell to Acquire EMC, Keep VMware as Publicly-Traded Company

It’s official. In the largest technology takeover in history, PC tech giant Dell will purchase cloud computing company EMC for $67 billion. Michael Dell is funding the deal with MSD Partners, Silver Lake and Temasek Holdings. He will become chairman and CEO of the combined company, which will be privately held. Joe Tucci is expected to step down as chief exec of EMC once the transaction closes between May and October of 2016. EMC presently owns 81 percent of virtualization software and services company VMware. Dell plans to pay $24.05 per share in cash, plus tracking stock in VMware. Continue reading Dell to Acquire EMC, Keep VMware as Publicly-Traded Company

DirecTV Launches First VR App to Promote Big Knockout Boxing

DirecTV just released its first virtual reality app, BKB VR, which stands for Big Knockout Boxing. Not for use with live games, BKB VR will display the event held on June 27 at Las Vegas’s Mandalay Bay, which was recorded in 360-degree video. Available for Google Cardboard and Samsung Gear VR headsets, BKB VR can be downloaded on Google Play for Android phones and the App Store for iPhones. The fight footage is also available via Samsung’s Milk VR service and the Oculus Store. Continue reading DirecTV Launches First VR App to Promote Big Knockout Boxing

Facebook Testing New Emoji in Ireland, Spain for Wide Release

Facebook just announced something fans have been wanting for a long time: in addition to the ubiquitous “like” button, fans will have other icons to express emotions. The new emoji, designed after months of research to find expressions that would work globally, include surprise, anger, love, laughter, sadness and a supportive cheer. Although many users have lobbied for a “dislike” button, Facebook declined to add one. The tests in Spain and Ireland are just the first of a round before the emoji are widely released. Continue reading Facebook Testing New Emoji in Ireland, Spain for Wide Release

Apple and GE: Future of Business is Personalized Technology

The Internet has revolutionized consumers’ lives, say Apple and General Electric, but the business world has yet to enjoy similar benefits. Both companies have stated that they see enterprise as the next frontier. Apple and GE are just starting to focus on this space but both have plans to empower enterprise with tools — with Apple focused on the mobile Internet and GE on sensors and predictive data analysis — that interact with people, track tools and mediate between people and machines. Continue reading Apple and GE: Future of Business is Personalized Technology

Ad-Blockers Improve Load Times, Battery Life and Phone Bills

While ethical questions can be raised in regards to ad-blocking, the advantages seem obvious. All those ads clutter up the page, slow down load times and eat up battery life, say proponents of ad-blocking software. Over four days, staffers from The New York Times tested ad-blocking apps Crystal, Purify and 1Blocker on their iPhones, and “measured how much the programs cut down on Web page data sizes and improved loading times, and also how much they increased the smartphone’s battery life.” The results favored ad-blockers for mobile devices. Continue reading Ad-Blockers Improve Load Times, Battery Life and Phone Bills