By
Rob ScottDecember 24, 2013
Motorola Mobility has announced that animation veteran Glen Keane will work on the third installment of Motorola’s “Spotlight Stories” series, which features short, interactive projects designed specifically for smartphones. The longtime Disney animator’s credits include “Aladdin,” “The Little Mermaid,” “Pocahontas,” “Tarzan” and the Oscar-winning short “Paperman,” among others. The Motorola projects are being made available via the built-in Spotlight app on Moto X phones. Continue reading Motorola Plans Interactive Short Film with Disney Animator
By
Lisette LeonardDecember 24, 2013
Although eBay is commonly known as an online auction house, CEO John Donahoe has made strides in moving beyond this perception by expanding eBay’s marketplace to include fixed prices with reliable and returnable goods. In the last five years, eBay has made 34 acquisitions which will help provide retail partners with creating interactive storefronts in real locations, help with the back end of websites, monitor inventory in real time, and streamline the electronic payment process. Continue reading EBay’s Strategy to Revolutionize Shopping and Beat Amazon
By
Cassie PatonDecember 23, 2013
Facebook is positioned to become the number-two seller of digital ads in the U.S. and worldwide for the first time. Mobile growth has been the primary contributing factor to the social network’s rise in position — which had previously been fourth place. Now, Facebook is between Google, at number one, and Microsoft, at number three. Mobile advertising was just three percent of global digital ad revenue in 2010 and has shot up to 22 percent since. Continue reading Facebook to Become the Second Largest Seller of Mobile Ads
By
Rob ScottDecember 19, 2013
Through their San Jose-based startup InVisioneer, TiVo co-founders Michael Ramsay and Jim Barton are reportedly getting ready to release a new TV companion device called QPlay, designed to blend video discovery and curation with smart TV functionality. According to a recent FCC filing, QPlay connects to TVs through HDMI and, similar to Chromecast, relies on an iPad for Wi-Fi set-up and device interaction, rather than a remote control. Continue reading TiVo Co-Founders Plan Launch of QPlay TV Streaming Device
By
Rob ScottDecember 19, 2013
One criticism of Roku’s popular line of streaming media devices has been a lack of support for YouTube, now one of the most essential sources of video and music on the Internet. YouTube announced this week that Roku 3 users will finally have access to YouTube content on their TVs. Users can also pair their mobile devices to YouTube on the Roku with the “Send to TV” feature, which lets you send videos by simply connecting a tablet or smartphone to the same Wi-Fi as your Roku player. Continue reading YouTube Available for Roku 3, Additional Model Support Soon
By
Cassie PatonDecember 18, 2013
Facebook has begun selling video advertisements, which will appear in users’ timelines starting on Thursday. The ads will play automatically in news feeds on both the Web and via smartphones, although Facebook says that will only happen on phones connected to Wi-Fi so as not to eat up users’ data. One of the very first ads is a short teaser for the upcoming film “Divergent,” and Facebook’s hope is that it will beat TV’s reach and YouTube’s targeting. Continue reading Facebook Rolls Out Video Ads to Compete with TV and YouTube
By
Cassie PatonDecember 18, 2013
After a year in beta testing, the augmented-reality game “Ingress” is now available to the public for download on Android mobile devices worldwide. The game, which was created by Google through its Niantic Labs internal incubator, hosted 14 worldwide events over the weekend before launching. More than one million people have downloaded “Ingress,” and its creators are looking to expand with advertising and turning it into a platform anyone can use to build their own game. Continue reading Google Goes Public with “Ingress” Augmented Reality Game
By
Erick MoenDecember 17, 2013
Once an afterthought at the International CES, gaming stole the show at last year’s confab, due in part to strong offerings from NVIDIA and Valve’s hotly-anticipated foray into hardware. With the release of Microsoft’s Xbox One and Sony’s PlayStation 4 still fresh, Kickstarter supercharging virtual reality and more independent developers than ever before, we are expecting even bigger gaming news to be announced during January’s show. Continue reading CES 2014: Gaming Trends to Expect in Las Vegas Next Month
By
Cassie PatonDecember 17, 2013
Facebook-owned Instagram has launched Instagram Direct, a photo messaging tool that allows users to send videos and photos directly to individual friends, as opposed to its standard function of simply broadcasting images to all users’ friends’ feeds. It is similar to Snapchat in that it is a direct messaging function, but unlike Snapchat, the photos do not quickly disappear. Twitter, meanwhile, has also been updated to allow sharing photos in direct messages. Continue reading Instagram and Twitter Enable Direct Messaging with Photos
By
Cassie PatonDecember 17, 2013
Similar to how CD sales gave way to download sales, digital downloads are now giving way to on-demand music streaming. But despite their surging popularity, streaming services such as Pandora and Spotify are having a difficult time getting their listeners to pay for subscriptions. The overwhelming majority of subscribers would rather put up with ads for the free version than shell out money for unlimited, uninterrupted music. Continue reading Streaming Music Services Struggle to Recruit Paid Subscribers
By
Tim MillerDecember 16, 2013
In anticipation of the upcoming 2014 International CES, January 6-10, the ETC@USC will have a team of more than a dozen writers, reporters and support staff onsite in Las Vegas to provide comprehensive coverage throughout the show on emerging products and trends in the consumer electronic space that are relevant to ETC member companies, and to the entertainment industry as a whole. ETCentric will publish articles, updates via social media, and video content throughout the show. Continue reading CES 2014: ETC Coverage Begins with Preview Series, Key Trends
Wearable technology and personal data — rapidly moving beyond early-adopter status to play an increasingly important role in the marketplace — is a major trend we’ll be examining at CES. The skyrocketing popularity of wearables is no surprise; at last year’s show, Digital Health and Fitness emerged as the second most-talked about topic behind only Ultra HDTV. ABI Research predicts 169.5 million wearable health and fitness devices will be on the market by 2017. Continue reading CES 2014: Wearable Devices and Technologies Gain Prominence
By
Cassie PatonDecember 16, 2013
Wireless telcos Verizon, AT&T, Sprint, T-Mobile and U.S. Cellular have agreed to the FCC’s demands to unlock subscribers’ phones. The Commission’s chairman Tom Wheeler gave the providers the ultimatum to unlock phones or face regulation, and now they — along with CTIA – The Wireless Association — have complied, agreeing to meet requirements within a year. They’re recommending the policies be incorporated in the association’s Consumer Code for Wireless Service. Continue reading Wireless Telcos Adhere to FCC’s Request to Unlock Phones
By
Rob ScottDecember 16, 2013
AT&T CEO Randall Stephenson, speaking at an investor conference in New York City last week, said wireless operators can no longer afford to subsidize cutomers’ devices in an era when smartphones are upgraded so frequently. With smartphone penetration above 75 percent and soon expected to reach 90 percent, Stephenson suggests that operators need to make greater efforts to get their customers to use more of the network, as opposed to merely getting on the network. Continue reading AT&T CEO: Wireless Carriers Can No Longer Subsidize Phones
By
Rob ScottDecember 16, 2013
Twitter is testing a new timeline for its mobile app based on location, called “Nearby,” which shows users recent tweets that originated in the user’s vicinity. The Nearby feature has occasionally appeared on the smartphones of users who allow the service to use their location (users can also opt out of location sharing). Twitter has yet to comment on the feature, which some suggest could be attractive to advertisers, but says it experiments regularly to provide a better user experience. Continue reading Twitter Runs Location Sharing Experiment with Nearby Feature