Researcher Says TikTok Can Track User Data via Keystrokes

Popular short-form video platform TikTok is garnering more unwanted attention, this time for tracking users’ keystrokes via a the ByteDance-owned video app’s browser. The feature was discovered by privacy researcher Felix Krause, a former Google engineer, who reported the Chinese company embeds the tracking capability within the in-app browser that opens when someone clicks an external link. Krause noted his research is limited to the Apple iOS platform. Krause did not speculate as to how TikTok is using the capability, but suggests he finds it troubling because it indicates TikTok is able to track users’ online activity if it so chooses. Continue reading Researcher Says TikTok Can Track User Data via Keystrokes

Nielsen Reports Streaming Leads Cable TV for the First Time

July was the first month in which streaming has overtaken cable viewing, according to Nielsen’s monthly snapshot The Gauge, which reports streaming captured a record 34.8 percent share of total U.S. TV viewership, cable 34.4 percent and broadcast 21.6 percent. While streaming has exceeded broadcast’s viewing share before, this is the first time it also exceeded cable, said Nielsen Global Media’s Brian Fuhrer, SVP of product strategy and thought leadership. Audiences spent 23 percent more time streaming content than they did in July 2021, 9 percent less time watching cable and 10 percent less time watching broadcast television. Continue reading Nielsen Reports Streaming Leads Cable TV for the First Time

TikTok Stories Can Now Be Shared via Facebook, Instagram

TikTok is launching a new sharing feature that allows TikTok Stories to be published on competing social networks like Facebook and Instagram. The move may increase exposure for TikTok content on Meta Platforms media as the social giant has been taking steps to downgrade recirculated TikTok videos in Reels. Meta recently advised creators it is prioritizing original Reels content on Facebook and Instagram that are programmed to flag third-party watermarks. Piloting since last year, TikTok’s reposting feature recently began rolling out more broadly to TikTok users. Continue reading TikTok Stories Can Now Be Shared via Facebook, Instagram

Pew: YouTube Most Popular with Teens, Followed by TikTok

YouTube is the most popular social media platform among teens, with 95 percent of 13- to 17-year-olds saying they use the service, according to the Pew Research study “Teens, Social Media and Technology 2022.” TikTok is currently ranked second, with a 67 percent teen buy-in, according to the study, followed by Instagram (62 percent) and Snapchat (59 percent). While neither YouTube nor TikTok were on the Pew ranking when the previous survey was released in 2015, Facebook fell precipitously — from first to fifth place — with 32 percent of teens onboard in 2022, versus 71 percent seven years ago. Continue reading Pew: YouTube Most Popular with Teens, Followed by TikTok

Samsung Unveils Its Latest Folding Phones, Earbuds, Watch

Samsung believes foldable phones will play a key role in the future of mobile, and the company has unveiled two high-end models, available later this month. The $1,800 Galaxy Z Fold4 becomes the equivalent of a small tablet, opening like a book to a 7.6-inch diagonal internal display with a 6.2-inch outer screen. The $1,000 Galaxy Z Flip4 has a main display measuring 6.7 inches when opened vertically. It closes to about half the size of the average smartphone, with a mini exterior screen on which text messages and alerts can be viewed. Samsung also unveiled its Galaxy Watch5 Pro and Galaxy Buds2 Pro this week, Continue reading Samsung Unveils Its Latest Folding Phones, Earbuds, Watch

Video-Game Advertising Projected to Top $14 Billion by 2028

Video games as an advertising medium is still relatively niche, but a migration to streaming has paved the way for what observers predict will be explosive growth. Ad Age recently identified gaming as “the next huge advertising channel.” Fast Company posits U.S. in-game advertising, or IGA, is currently between $6-$8 billion, which is less than 6 percent of U.S. digital advertising. Analytics firm Research Dive predicts in-game advertising will grow to $14 billion worldwide by 2028. Fast Company says here are nearly 3 billion global players — one in four people — and growing by 15 percent a year. Continue reading Video-Game Advertising Projected to Top $14 Billion by 2028

Google Stadia Adds Party Stream and Resume Live Features

Google is introducing Stadia improvements including Party Stream, which lets players invite up to nine others to participate in a game session directly through the Stadia app, eliminating the need for a third-party intermediary. Friends can be invited to play along or just watch in any combination, limited to a total of 10. Stadia’s Party Stream chat makes voice and emoji reactions available. Party Stream is available beginning this week to desktop users and through the mobile web on Android. Also new, ”resume live stream” lets players switch Stadia games without having to end a live stream. Continue reading Google Stadia Adds Party Stream and Resume Live Features

Dish Loses Subscribers in Q2, Preps Launch of Boost Infinite

Dish Network posted a Q2 subscriber loss in both the satellite TV sector and among customers of its virtual multichannel video programming distributor Sling TV. Sling shed 257,000 traditional satellite video subs while Dish lost 202,000 net satellite subscribers. Regarding Sling TV, the vMVPD lost subscribers for the third consecutive quarter, down 55,000 in Q2, a marked improvement over Sling’s Q1 net loss of 234,000 subs. Dish ended Q2 with 7.79 million satellite TV subscribers, while Sling closed the April through June period with about 2.19 million customers. Meanwhile, Dish announced its Boost Infinite postpaid wireless service will launch later this year. Continue reading Dish Loses Subscribers in Q2, Preps Launch of Boost Infinite

NFL Subscription Streaming Service Targets Fans On-the-Go

The NFL has launched its long-awaited streaming service, NFL+, offering two tiers of live local and prime time regular season and postseason games on mobile devices, and live out-of-market preseason games on any device. Priced at $4.99 per month or $39.99 per year for the basic service, NFL+ also provides live local and national audio for every game and programs from the NFL Films archive. NFL+ Premium offers more live games and commercial-free replays on any device for 9.99 per month or $79.99 per year. Premium will absorb the $99.99 per year NFL Game Pass, launched in 2015, which will no longer be available as a separate subscription in the U.S.  Continue reading NFL Subscription Streaming Service Targets Fans On-the-Go

Taiwan’s Foxconn to Invest $800 Million in Chinese Chip Firm

China’s troubled Tsinghua Unigroup chip conglomerate is about to get an $800 million infusion from Taiwan’s Foxconn in the consumer electronics giant’s bid to expand its electric vehicle activity. Battery-powered cars generally require more semiconductors than those that run on gas, and analysts say Tsinghua Unigroup is attractive to Foxconn — which makes everything from iPhones to Xboxes — for its mobile chipset and memory expertise. In 2021, Foxconn secured a deal with U.S. automotive startup Fisker to jointly manufacture electric cars with automotive chips Foxconn plans to develop with Stellantis. Continue reading Taiwan’s Foxconn to Invest $800 Million in Chinese Chip Firm

Netflix Expands Global Approach to Password-Sharing Tests

The latest step in the paid password-sharing strategy Netflix began testing earlier this year allows users to purchase add-home subscriptions in select countries. Expanding on the “add extra member” feature previously deployed in Chile, Costa Rica and Peru, subscribers in Argentina, the Dominican Republic, El Salvador, Guatemala and Honduras will begin in August to be able to “add a home.” Members on the Basic plan are permitted to add one extra home, Standard up to two extra, while Premium may add three. Each additional home subscription includes travel access via tablet, laptop or smartphone. Continue reading Netflix Expands Global Approach to Password-Sharing Tests

Sony Completes Its $3.7B Purchase of Bungie Game Studio

Sony Interactive Entertainment has completed its acquisition of the Bellevue, Washington-based Bungie game studio. In an effort to allay antitrust concerns, the developer of the “Destiny” game series will operate as an independent subsidiary of Sony, its mandate to “continue to independently publish and creatively develop our games,” Bungie CEO Pete Parsons wrote in a blog post. Both firms have offered assurances that future game development will not be limited to PlayStation exclusives. Sony valued the developer of “Destiny” and “Destiny 2” at approximately $3.7 billion in a Friday SEC filing. Continue reading Sony Completes Its $3.7B Purchase of Bungie Game Studio

Smartphone Maker Oppo Delivers ‘Assisted Reality’ Air Glass

BBK Electronics’ Oppo brand is garnering notice for Air Glass, natural-looking wireless glasses that sync to the company’s smartphones to serve-up augmented reality experiences. Though still in limited release, with no plans for distribution outside of China, the $745 glasses offer a hint of things to come even as Oppo is readying a next-gen version. Weighing in at just 30 grams, Air Glass is positioned as a basic device that delivers practical information, including navigation, weather, time and fitness tracking. Oppo characterizes the functionality as “assisted reality,” and its limited ambitions appear to be a strength. Continue reading Smartphone Maker Oppo Delivers ‘Assisted Reality’ Air Glass

Twitch Users Can Soon Ask Guests to Join Their Live Stream

Twitch is rolling out a new feature called Guest Star that allows users to invite up to five guests to join their live stream. Guest Star will at first deploy to a small group and expand to all users by the end of the year. Anyone with a Twitch account will be able to join a stream from their desktop or mobile app. Previously, those who wanted to have guests join a stream had to do it through a third-party platform like Discord. Creators using Guest Star will be able to host their guests directly within Twitch Studio or Open Broadcaster Software (OBS). Continue reading Twitch Users Can Soon Ask Guests to Join Their Live Stream

Netflix Targets Asia-Pacific Region to Boost Its Subscriptions

Netflix, which has been struggling to get its financial house in order against headwinds that include a 70 percent stock decline in the first half of 2022, plans to keep expanding in the Asia-Pacific region, where it continues to add subscribers and enjoy growth in line with its 2020 to 2021 performance. The streaming media and production company has laid off 450 employees since its disappointing Q1 report in April, when CFO Spencer Neumann said the company would be “pulling back on some of our spend growth across both content and non-content.”  Continue reading Netflix Targets Asia-Pacific Region to Boost Its Subscriptions