By
Paula ParisiMay 3, 2022
Apple is reportedly poised to compete in the modem market. The company is said to be laying the groundwork to create chips that control the Internet connectivity of its mobile devices, including the iPhone, iPad and Apple Watch. In theory, the move paves the way for an always-on future where smart glasses and augmented reality achieve ubiquity, and iPhones and other Apple mobile devices have faster download and streaming speeds. Observers say Cupertino’s high bar to entry means creating a chip that outperforms those made by Qualcomm, current manufacturer of Apple’s connectivity chips. Continue reading Apple Eyes the Modem Chip Market Dominated by Qualcomm
By
Paula ParisiMay 2, 2022
Apple’s fiscal Q2 was one of the best quarters in its 46 years of business. The company reported record revenue of $97.3 billion, up 9 percent year-over-year, far outperforming analyst expectations of $94 billion. More than $28 billion in operating cash flow and a return of nearly $27 billion to Apple shareholders resulted in the January through March period. But Apple warned that the outlook could dim in the current quarter, with China’s COVID-19 resurgence threatening to slow manufacturing, stymying sales by anywhere from $4 billion to $8 billion in fiscal Q3. Continue reading Apple Reports Record $97 Billion Quarter but Somber Outlook
By
Paula ParisiApril 29, 2022
Meta Platforms’ stock price jumped 18 percent Wednesday on Q1 results that while not great were better than expected. Revenue was up 7 percent, to $27.9 billion, the most listless growth rate since Facebook’s May 2012 IPO. Reality Labs, the division driving the company’s metaverse ambitions, beat analysts’ expectations with revenue of $695 million, but the unit lost about $3 billion. Reality Labs is a large investment in a next-generation platform “comparable in value to the leading mobile platforms today,” Meta CEO Mark Zuckerberg said. Continue reading Lowered Expectations Drive Meta Stock Rise on Q1 Earnings
By
Paula ParisiApril 26, 2022
Snap has grown daily users to 332 million, an 18 percent increase in Q1 according to an earnings report. The January through March period reflects a 38 percent year-over-year revenue increase, but also documents a net loss of $360 million. The deficit — attributed to digital advertising circumstances including Apple’s new privacy policies, the war in Ukraine and the effects of inflation — comes on the heels of Snap’s first-ever quarterly profit in Q4 2021. The Q1 results reflect “underlying momentum” against “a challenging operating environment,” said Snap CEO Evan Spiegel. Continue reading Snap Adds Users, Boosts Revenue, Posts $360 Million Loss
By
Paula ParisiApril 26, 2022
Video game companies are trying to change gaming’s image and perceptions regarding who plays as part of a plan to convince Madison Avenue that games are a serious advertising vehicle. Some 700 ad execs attended the first annual IAB PlayFronts, April 5 in New York, to hear pitches by Meta, Twitch, Activision Blizzard, Unity, Riot and more. Meanwhile, companies including Comcast’s NBCUniversal and HTC are working on technology to put advertising into cloud-based and streaming video games. Elefund and DIP Capital are among those investing in insertion technology that puts brands directly into the gameplay. Continue reading Video Games Are Becoming a Hot New Advertising Platform
By
Paula ParisiApril 22, 2022
French mobile app BeReal, available for iOS and Android smartphones, has become a hit with Gen Z users. Pitched as an authentic alternative to image-driven social apps like Instagram and TikTok, college students and other young adults have driven what Sensor Tower says are nearly 6.8 million downloads in the past two years. BeReal’s primary feature is it pings all users at the same time, once every 24 hours, prompting them to snap and post a photo. Timing of the prompt changes every day in an effort to catch users at random unprepared moments. Continue reading Gen Z Is Drawn to BeReal, a Photo App with No Ads or Filters
By
Paula ParisiApril 20, 2022
Apple’s iMovie 3.0 includes new features that make it easier for social users to create edited videos on the iPhone and iPad. Magic Movie will instantly generate videos from user-selected clips and photos, automatically adding transitions, effects and music, while Storyboards offer pre-made templates on which to build. The tools are designed to help “aspiring content creators and moviemakers learn to edit and improve their video storytelling skills,” Apple says, explaining that makers of DIY videos, tutorials, product reviews and the like are the targeted audience. Continue reading iMovie 3.0 Automates Social Video Editing on iPhones, iPads
By
Paula ParisiApril 18, 2022
TSMC (Taiwan Semiconductor Manufacturing Company) is reporting first quarter 2022 revenue between $17.6 billion and $18.2 billion, a 35.5 percent increase year-over-year. Compared to Q4 2021, the first quarter results represent a 12.1 percent revenue uptick and 22 percent growth in net income. This, despite ongoing fallout from supply chain shortages that company CEO C.C. Wei says he expects will continue triggering production constraints. Russia’s invasion of Ukraine and the COVID-19 lockdown in Shanghai, where the company has a plant, were cited as the most significant stressors to the company’s semiconductor output. Continue reading TSMC Posts Record Q1 Profits Despite Continuing Shortages
By
Paula ParisiApril 14, 2022
Spotify is integrating live audio capabilities from its Spotify Greenroom app into the flagship Spotify service and rebranding the feature as “Spotify Live.” The company says the change “reflects our belief in the future of live-audio creators and live experiences being provided to all 406 million Spotify listeners around the globe.” Spotify Live will continue to live as a standalone app, as well as providing live-stream functionality within Spotify for music and podcasts. Beginning this week, Spotify will enable in-app live streaming for its original programming while independent creators can stream live using the separate app. Continue reading Spotify Debuts Live Streaming In-App, Rebrands Greenroom
By
Paula ParisiApril 8, 2022
Google has removed dozens of apps from the Google Play Store after finding they were harvesting data from millions of Android phones. The spyware creator, Panama’s Measurement Systems S. de R.L., has been linked with a Virginia defense contractor that has done work for U.S. national-security agencies in the areas of cyberintelligence, network defense and intelligence intercepts. Researchers found the errant code embedded in apps for Muslim prayers, speed-trap detection, QR-code reading and other popular consumer programs that have been downloaded more than 10 million times. Continue reading Researchers Discover Malware on Apps in Google Play Store
By
Paula ParisiApril 1, 2022
Following last year’s “invitation only” rollout, Amazon has released the Glow projector for kids in the U.S. The touch-sensitive 19-inch Glow image can be used for gameplay, arts, storytime and more. It also has an 8-inch LCD screen for video calls, making it a way “for little ones to enjoy hands-on activities while adults simultaneously — and remotely — join in the fun” using a free app for smartphones and tablets. The $300 price includes a 1-year Amazon Kids+ subscription featuring thousands of books, games and the ability to chat with popular Disney characters. Continue reading Amazon Glow on a Mission to Help Families Stay Connected
By
Rob ScottMarch 29, 2022
YouTube recently announced that it plans to offer full seasons of ad-supported streaming TV series free of charge, a first for the Google video platform. The move will put YouTube in competition with a growing number of free streaming services such as IMDb TV, Peacock, Plex, Pluto TV, The Roku Channel, Tubi and Xumo. U.S. consumers can expect more than 4,000 free episodes to start, with up to 100 additional film and television titles to be added each week. The popular video site already offers more than 1,500 free, ad-supported movies, so the television content is expected to serve as a vital expansion of its streaming options. Continue reading YouTube Joins the Free, Ad-Supported Streaming TV Market
By
Paula ParisiMarch 28, 2022
Netflix acquired mobile game developer Boss Fight Entertainment, an indie based in Allen, Texas with studios in Austin and Seattle. In the gaming world, a “boss” is a formidable computer-controlled enemy and battling them takes strategy as well as fast reflexes. The subgenre has its own fans, many of whom form teams to take on the boss. The company is known for titles including the RPG “Dungeon Boss” and casual game “MyVegas Bingo.” Netflix began building its game portfolio last year when it bought Glendale, California-based Night School Studio in October. Continue reading Netflix Adds Boss Fight Entertainment to Its Games Portfolio
By
Paula ParisiMarch 25, 2022
Working with Arizona and Apple, the Transportation Security Administration has deployed digital verification for state-issued mobile driver’s licenses or identification cards stored in the Apple Wallet app on iPhones and Apple Watches. While 30 states say they are exploring digital IDs, Arizona becomes the first in which the TSA has begun using the system, activated Wednesday at Phoenix Sky Harbor International Airport. For now, the feature is available only for TSA PreCheck passengers at select checkpoints at one airport, but as other states’ device manufacturers sign on, TSA says it will expand the program. Continue reading Arizona Is First State to Accept Identification via Apple Wallet
By
Paula ParisiMarch 21, 2022
The EU is preparing to finalize its Digital Markets Act (DMA) designed to neutralize Big Tech’s gatekeeper status by leveling the playing field with smaller competitors. The DMA, which could be completed by month’s end, has ramifications for Amazon, Google and parent Alphabet, and especially for Apple, which faces what some describe as an existential threat through provisions that would allow software to be downloaded outside the App Store and third-party payment systems inserted on apps, known as “sideloading.” Failure to comply could carry fines and penalties totaling tens of billions of dollars. Continue reading EU Digital Markets Act Poised to Compel Apple ‘Sideloading’