By
emeadowsFebruary 21, 2013
After two years of research, asking 9- and 10-year-olds what kind of content they want to watch on an iPad, the results are in: they don’t want to watch very much actual TV. So instead of simply making its programming available on the iPad, Nickelodeon designed its new app as a noisy, colorful collection of animated clips, music videos and more, including actual full-length episodes. Continue reading New Nickelodeon App is TV Everywhere Capable and More
By
emeadowsFebruary 20, 2013
More than 10 years ago, Sony executive Ken Kutaragi predicted that one day videogame consoles would become one with a network that linked players together, thus eliminating the physical console and allowing gaming to require only a display and controller. Now, Sony is preparing to reveal its newest PlayStation, on which gamers will be able to stream games via the Internet — one step closer to Kutaragi’s vision. Continue reading New Sony PlayStation to Allow for Streaming Games Online
By
emeadowsFebruary 20, 2013
Technology predictions for 2013 are in and it’s all about mobile this year. According to comScore, the movement toward mobile is taking place everywhere from shopping to media to search — all of which combined could lead to a difficult economic transition for some companies as they struggle to stay ahead of rapidly changing consumer behavior. Continue reading Digital Future Report: Mobile Will Lead the Charge in 2013
By
Rob ScottFebruary 18, 2013
According to Nielsen NRG’s 2012 American Moviegoing report, owners of wireless mobile devices go to movie theaters at a higher rate than the average cinema fan. The report also suggests that smartphone and tablet users spend more money on entertainment in general. Interestingly, about 30 percent of moviegoers explained that comments on social media sites had affected their choice of films to attend. Continue reading Nielsen Study Says Mobile Users Make Better Moviegoers
By
Rob ScottFebruary 15, 2013
To better compete in the mobile space, HP plans to adopt Google’s Android operating system for a number of upcoming mobile devices. According to two sources familiar with the matter, the company’s first scheduled Android device will be a high-end tablet featuring NVIDIA’s new mobile Tegra 4 chip, announced at CES in January. The move marks a significant win for Google, adding a major partner to the Android ecosystem. Continue reading Good News for Google: HP Turns to Android for Mobile Devices
By
Rob ScottFebruary 14, 2013
Apple CEO Tim Cook gave the keynote address at the Goldman Sachs Technology and Internet conference on Tuesday and indicated that the Apple ecosystem is still growing. He explained that Apple has now paid out $8 billion to developers, up $1 billion from earlier this year. Cook also discussed the company’s continued focus on retail, competition in the smartphone sector, the need for tablets of varied sizes and the importance of software and services. Continue reading Tim Cook on Expansion of Retail and the Apple Ecosystem
By
emeadowsFebruary 14, 2013
Will this actually be the year during which mobile payments take off? “Both Gartner and Forrester have made strong predictions of mobile growth, with Forrester recently saying that the U.S. mobile payments market will hit $90 billion by 2017, a 48 percent compound annual growth rate from the $12.8 billion spent in 2012,” reports ReadWrite. The article highlights four indicators that suggest this might really happen. Continue reading Commerce: Will 2013 Finally Be the Year of Mobile Payments?
By
Rob ScottFebruary 11, 2013
BI Intelligence reviewed year-end data to identify anticipated trends in the mobile industry for the upcoming year. Research analyst Alex Cocotas published a slide deck for “The Year Ahead in Mobile,” which notes that more than 2.5 billion people were online by the end of 2012 (about 35 percent of the global population). Mobile currently accounts for 15 percent of worldwide Internet traffic, and is expected to top 25 percent by the end of 2013. Continue reading BI Forecast Predicts Mobile Growth, but Sees Changes Ahead
By
emeadowsFebruary 11, 2013
“It’s a compelling proposition: all the power and application compatibility of a laptop running a proper desktop operating system, all the portability and convenience of a tablet, all mixed together in one package,” writes Engadget in its in-depth review of the Microsoft Surface Pro. But there were some drawbacks with the previous Surface for Windows RT. Chief among them: app selection. Will the Surface Pro be different? Continue reading Microsoft Hopes to Merge Laptop and Tablet with Surface Pro
By
Rob ScottFebruary 11, 2013
Zynga social game “FarmVille” is getting its own half-hour animated TV series. The news follows Rovio’s announcement that it plans to release short, animated episodes this spring based on its popular “Angry Birds” game characters. “Together, the shows will test whether addictive video games with thin plots can translate into enjoyable programming for children,” suggests Quartz. Continue reading Two Popular Video Games Announce Plans for Animated Shows
By
emeadowsFebruary 8, 2013
MIT has launched the new “Initiative for the Digital Economy” to address the impact of existing and emerging digital technologies. The initiative’s three primary objectives are to analyze the potential of digital technologies to change businesses, the economy, and society; to engage students and faculty in programs related to the digital revolution; and to make practical recommendations to industry leaders and policymakers regarding the digital economy. Continue reading MIT Initiative Explores Impact of Emerging Digital Economy
By
Rob ScottFebruary 7, 2013
Cisco predicts smartphones and tablets will account for three times more data consumption than desktops by 2017. The U.S. currently consumes significantly more data than any other nation — a trend Cisco expects to continue. However, consumers in Asia are expected to collectively pass North America. Cisco also predicts the average mobile user will consume 10 hours of video, 15 hours of audio, download 15 apps and take part in five video calls per month. Continue reading Cisco Forecast: Mobile Devices to Outnumber Humans by 2017
By
David TobiaFebruary 7, 2013
Google is changing AdWords to eliminate mobile-only campaigns after Wall Street critics began questioning poor mobile cost-per-click numbers. All campaigns will now include desktop as well as mobile, while advertisers will not be able to target specific devices (like tablet-only campaigns, for example). Advertisers can adjust their preferences to prioritize mobile much more than desktop or desktop much more than mobile, but cannot choose only one. Continue reading Google Updates AdWords for Desktop and Mobile Advertising
By
David TobiaFebruary 7, 2013
Entrepreneur Yoarv Lorch’s newest enterprise hopes to disrupt what he views as an antiquated system of book sales. Total Boox offers book payments by the page, rather than paying for the entire book up front. Lorch argues people often purchase a book on a whim and then realize they do not like it after a few pages. When books had to deal with publishing and distribution costs the advanced payment method made sense, but may not in the world of e-books. Continue reading Total Boox Offers New Pay-As-You-Go E-Book Reading Service
By
David TobiaFebruary 6, 2013
Facebook acquired Instagram in part because Instagram’s success on mobile challenged Facebook’s subpar mobile application. The purchase helped improve Facebook’s mobile presence, and now the social network has helped redesign Instagram to serve desktop audiences with the launch of a full newsfeed for browsers. Now Instagram joins Facebook as a complete Web entity. Continue reading Instagram Launches Full Image Feed for Desktop Browsers