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Debra KaufmanOctober 9, 2020
The Supreme Court just heard a multi-billion-dollar case regarding Google and Oracle’s long-running battle over smartphone software that some have called “the copyright case of the decade.” Google v. Oracle America, Case No. 18-956, is scrutinizing Google’s reliance on 11,000 lines of Java code in its Android operating system. Oracle acquired Java in 2010 when it bought Sun Microsystems and accuses Google’s use without permission as tantamount to copyright infringement. Google argues it is “fair use.” Continue reading Supreme Court Weighs Future of Software in Copyright Case
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Debra KaufmanOctober 8, 2020
Apple plans to limit the ability of Facebook and other companies to target ads via its identifier for advertisers (IDFA) by giving iPhone users the option to block tracking when opening an app. Meant to protect users’ privacy, the change was originally slated to be part of iOS 14, introduced last month. But Apple postponed the change until 2021 “to give developers time to make necessary changes.” In response, Facebook chief revenue officer David Fischer stated that the change will “hurt developers and businesses the most.” Continue reading Facebook Opposes Apple Plan to Limit Targeted Advertising
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Debra KaufmanOctober 1, 2020
Amazon debuted Explore, a platform for live classes, sightseeing tours, personal shoppers and other virtual experiences hosted by local experts. The video is one-way but the audio is two-way so the user can ask questions and make requests of the video’s host. Among the offerings are a $129 bagel cooking class and, for $70, a 45-minute virtual tour of a Lima, Peru mansion. At launch, Explore offers 86 experiences across 16 countries, but the platform has potential for significant growth. Other companies offering virtual experiences include Airbnb and fitness company ClassPass. Continue reading Amazon Explore Platform Delivers Unique Virtual Experiences
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Debra KaufmanSeptember 30, 2020
Roku is debuting a new Ultra with, for the first time, Dolby Vision, which plays back HDR (high-dynamic range) content. This new $100 Ultra also features a speedier quad-core processor, more RAM and around 50 percent better Wi-Fi range, although the company has not released full specs on the device. The form factor is now somewhat rounder, to house its revamped wireless antennas, and still features an Ethernet port, an HDMI cable and earbuds. Also new, the Roku Channel is available as a standalone Android and iOS app. Continue reading Roku Announces Its New Ultra with Support for Dolby Vision
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Debra KaufmanSeptember 21, 2020
Amazon Music now offers 70,000+ free podcasts and is also developing new podcast programming, making it the latest streaming music service to dive into the genre. Although the field is dominated by Apple Podcasts and Spotify, Amazon executives believe its offering will be competitive because it will be able to bring in new podcast listeners, especially via its Echo home speakers. Amazon’s free podcasts are available for all of its Music tiers and debuted first in the United States, United Kingdom, Germany and Japan. Continue reading Amazon Music Offers Free Podcasts, Develops New Programs
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Debra KaufmanSeptember 18, 2020
AT&T plans to introduce a lower-cost, ad-supported version of HBO Max in the spring, said chief executive John Stankey, who added that it would be a “light ad load.” Some shows, however, would only be available to subscribers who pay for the full-price version. With the move, HBO Max is joining Hulu and NBC’s Peacock that also offer a free or lower-price version that comes with commercials. Stankey also revealed the company is considering ad-supported wireless phone plans as soon as a year from now. Continue reading AT&T to Launch Ad-Supported HBO Max and Mobile Service
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Debra KaufmanSeptember 17, 2020
Apple’s fall event was all about bundling, with discounts for customers who sign up for multiple plans with recurring payments. The new Fitness+ package, for example, offers workouts that tie in to “all of your Apple equipment” and an Apple One subscription bundles Arcade, Music, TV+ and iCloud. There was no new iPhone or mention of AR, but the Silicon Valley company did unveil iOS 14, a new Watch, a new iPad, and an upgraded entry-level iPad. Apple is also experimenting with an Express store for product pick-ups. Continue reading Apple Releases iOS 14, Bundles, Watch Series 6, New iPads
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Debra KaufmanSeptember 16, 2020
Facebook launched Watch Together, a feature for Messenger and videoconferencing platform Messenger Rooms, to allow users to watch videos in real time with family and friends on Apple and Android mobile devices. Users choose videos to view through Facebook’s video hub, Facebook Watch. The push to promote yet more video comes at a time when, due largely to COVID-19, more people than ever are at home watching content. Facebook Messenger allows up to eight people on a video call, and Messenger Rooms tops out at 50 people. Continue reading Facebook Rolls Out New Messenger Feature, Watch Together
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Debra KaufmanSeptember 15, 2020
Nvidia agreed to pay $40 billion — $21.5 billion in stock, $12 billion in cash — for SoftBank’s Arm division, a chip designer based in the United Kingdom. Nvidia will pay $2 billion on signing, and SoftBank will also receive $5 billion in cash or stock should Arm’s performance meet specific standards. Arm employees will receive $1.5 billion in Nvidia stock. This will be the biggest semiconductor industry deal since SoftBank paid $31.4+ billion to purchase Arm in 2016. The deal will also increase competition between Nvidia and Intel. Continue reading Nvidia Acquisition of SoftBank’s Arm Brings Rewards, Risks
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Debra KaufmanSeptember 15, 2020
In response to complaints from developers, Apple tweaked rules surrounding in-app purchases for iPhone and iPad games that stream directly from the Internet. The company is not changing the 15 to 30 percent fees for app downloads, in-app purchases and subscriptions — a major bone of contention for many developers — but is applying the fees to fewer situations. This change and several others, however, does not impact the existing legal battle between Apple and Epic Games, and Epic chief executive Tim Sweeney criticized Apple’s latest move. Continue reading Apple Reveals a Number of Changes to Its App Store Rules
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Debra KaufmanSeptember 14, 2020
Next year, Huawei Technologies will begin to sell phones running its own operating system, HarmonyOS, and app ecosystem. After the Trump administration limited the Chinese company’s access to U.S.-originated components and chips built with U.S. technology, Huawei was cut off from all Google software. Nonetheless, in Q2, its phones were top sellers, beating out Samsung and Apple, mainly due to strong domestic sales. The beta version of its new phones will be available to app developers by the end of 2020. Continue reading Huawei to Sell Phones with Its Own OS and App Ecosystem
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Debra KaufmanSeptember 9, 2020
Samsung Electronics inked a $6.65 billion contract for 5G gear with Verizon Communications. With the agreement, which lasts until the end of 2025, Samsung will provide Verizon with network equipment, installation and maintenance, a boost to the South Korean company’s efforts to become a major 5G supplier. According to Dell’Oro Group, Samsung supplies 13 percent of the total 5G network market sales. Meanwhile, T-Mobile, which has launched a 600MHz 5G network, debuted 2.5GHz mid-band 5G towers in almost 90 locations. Continue reading Samsung and Verizon Close Major Deal for 5G Network Gear
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Debra KaufmanSeptember 8, 2020
If Nvidia acquires Arm Ltd. in the next few weeks, which many experts predict will happen, the company may be in the position to dominate the next computing ecosystem. Jefferies semiconductor analyst Mark Lipacis notes that, the computer industry goes through a “strategic inflection point” every 15 years, with research showing that dominant players in each era account for 80 percent of the profits. Different ecosystems are the result of “multi-pronged” strategy by those companies that come out on top. Continue reading Nvidia Purchase of Arm Signals Inflection Point in Computing
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Debra KaufmanAugust 19, 2020
App Annie reported that, in the first half of 2020, users spent 1.6 trillion hours on mobile devices, a big leap from the same period in 2019. App Annie market insights director Amir Ghodrati stated that, even if millions of people are out of work, it’s crucial for brands and companies to advertise on mobile devices, to acquire new users and enable them to set up new app habits. According to App Annie, psychologists say it takes an average of 66 days to form a habit. As the coronavirus pandemic continues, those habits are solidifying. Continue reading Advertising Opportunities Emerge for Mobile During Pandemic
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Debra KaufmanAugust 19, 2020
The dispute between Apple and Epic Games over in-app payments has heated up, with the “Fortnite” game developer accusing Apple of threatening to remove it from the Apple Developer Program, thus blocking its access to iOS and macOS developer tools. Apple said it would do so by August 28 if Epic Games does not comply with its App Store rules. Epic has asked a federal judge to issue a stay, claiming the ban would cause “unquantifiable and irreparable” damage to the company and its 350 million registered players. Continue reading Epic Requests Stay of Its Ban From Apple Developer Program