Music Fairness Act to Secure Radio Payments for Performers

The House Judiciary Committee has approved the American Music Fairness Act, which would require broadcast radio stations to pay royalties to performance artists and musicians. Currently only songwriters and publishers get royalties for terrestrial radio play. The U.S. is unusual among developed nations in failing to provide a legal framework for performer compensation for songs played on-air — a vestigial artifact from the days when radio was a fledgling media and airplay was considered promotion for record sales. Newer media, including streaming and other subscription services, pays performance royalties. Continue reading Music Fairness Act to Secure Radio Payments for Performers

Taylor Swift Fans File Class Action Suit Against Ticketmaster

A group of 26 Taylor Swift fans have filed a lawsuit against Ticketmaster, alleging anticompetitive conduct and fraud after a glitch resulted in the ticketing service canceling sales to Swift’s “Eras” tour, leaving thousands of fans — some of whom waited four to eight hours in ticket queues last month — “empty-handed and unhappy,” according to The New York Times. Their outcry resulted in not only a 33-page complaint filed in California Superior Court in Los Angeles, but also Congressional demands to unwind the 2010 merger of Ticketmaster and Live Nation. Swift’s 52-show Eras tour is scheduled to begin in March. Continue reading Taylor Swift Fans File Class Action Suit Against Ticketmaster

Subtitles, Closed Captioning Popular Among Young Viewers

More people than ever are using subtitles — often in their native language, to help follow-along with indiscernible audio, according to a study by language-teaching app Preply. Netflix released figures indicating more than 80 percent of its subscribers used subtitles (or closed captions) once a month or more. And the trend is not limited to seniors; younger viewers are about four times more likely to turn on subtitles. The prevalence of rear-facing, or downward-directed speakers in today’s ultra-thin TVs has compounded the problem, often resulting in worse audio than the old-fashioned TV sets, which had front-facing speakers. But there are other issues affecting TV audio. Continue reading Subtitles, Closed Captioning Popular Among Young Viewers

Meta Says Its AI-Compressed Audio Codec Beats MP3 by 10x

Meta Platforms says its vision for the metaverse will rely heavily on compression technology “to deliver high-quality, uninterrupted experiences for everyone.” With that in mind, it’s trained its Fundamental AI Research (FAIR) lab on developing “hypercompression” solutions. First up is EnCodec, an audio technology it says compresses at 64 kbps, with no loss in quality, and at 10 times the efficiency of MP3. The EnCodec protocol has the potential to  greatly improve the sound and reliability of speech over low-bandwidth (like when your mobile phone is only getting one bar). It also works for music. Continue reading Meta Says Its AI-Compressed Audio Codec Beats MP3 by 10x

Google Shows Off Impressive Range of AI at NY Media Event

Google Research is touting new advances in artificial intelligence, which can now generate its own code and write fiction, in addition to better text-to-video and language translation. At a New York media event at Google’s Pier 57 office — which opened earlier this year to become the company’s third Manhattan outpost — roughly a dozen projects in various stages of development were on display, with robot learning, LaMDA (language model for dialogue applications) and text-generated 3D images sharing the spotlight with practical AI for things like disaster management, weather forecasts and healthcare. Continue reading Google Shows Off Impressive Range of AI at NY Media Event

Amazon Offers Expanded Music and Podcast Catalog Ad-Free

Amazon Music has taken a major leap forward, expanding its catalog from about 2 million to 100 million songs that will be made available ad-free to Prime members as part of their existing $139 annual membership fee. Starting this week, Prime members can “shuffle play any artist, album, or playlist, plus stream a selection of All-Access playlists on demand” as well as “access the largest catalog of ad-free top podcasts,” the online retail giant said. The move underscores a new battleground for membership-focused retailers, including Costco and Walmart, who see streaming as an opportunity to add value. Continue reading Amazon Offers Expanded Music and Podcast Catalog Ad-Free

CTA: Streaming Services Will Be Focus for Holiday Shoppers

Tech items are making the list this holiday season, with the Consumer Technology Association’s annual shoppers survey forecasting a record-breaking 78 percent of U.S. adults — nearly 199 million people — will purchase devices and related services this season. Streaming services, headphones and earbuds, mobile cases, smartphones and game consoles top the trade organization’s survey, the 2022 Hot Tech Holiday Preview. The seasonal projection marks a 4 percent increase over last year. The 78 percent of American shoppers who intend to purchase tech gifts in the coming months will spend an estimated $145 billion. Continue reading CTA: Streaming Services Will Be Focus for Holiday Shoppers

Short-Form Video Platform Triller Creates a New Virtual World

Triller, a short-form video sharing app acquired in 2019 by Hollywood financier Ryan Kavanaugh’s Proxima Media, is launching a platform called Metaverz for immersive experiences ranging from sports and concerts to social events that take place “past the velvet rope” in virtual nightclubs populated with influencers, creators and celebrities. Right now, the company is previewing a video that showcases what looks like basic video game graphics, although Triller is touting a partnership with Singapore-based Epik, a blockchain-focused firm described in the Metaverz announcement as “a leading global platform for AR/VR and gaming experiences.” Continue reading Short-Form Video Platform Triller Creates a New Virtual World

Chinese Game Company Appoints AI CEO and Invests in AR

Online game company and mobile app developer NetDragon Websoft has invested $40 million in Rokid, maker of 5G-friendly AR glasses for business applications. Both companies are based in China. NetDragon has been in the news this past month when it became the first company to appoint an AI as its “rotating CEO.” Following the Rokid announcement, it appears the firm may be interested in developing lifelike AI characters to inhabit its games and augment teaching and enhance its AR initiatives, though to hear NetDragon actual CEO, Liu Dejian tell it, the company can learn a lot from its new c-suite addition, Tang Yu. Continue reading Chinese Game Company Appoints AI CEO and Invests in AR

Consumer Study Finds Bundling Is Key to Streaming Success

Winners in the current streaming wars will be companies that diversify beyond a single programming vertical, checking boxes that include movies, series, news, sports and video games, according to a new survey, “What Will They Pay For? The Mind of The Modern Subscriber,” from Consumer Insights, the research division of Publisher’s Clearing House. According to the report, the answer is movies and scripted TV (39 percent), trailed by sports (12 percent), followed closely by music and podcasts (11 percent). At 10 percent, “other” is a category to keep an eye on, the study’s authors advise. Continue reading Consumer Study Finds Bundling Is Key to Streaming Success

Walmart Begins Metaverse Build-Out on the Roblox Platform

Walmart has planted its flag in the metaverse, launching Walmart Land and Walmart’s Universe of Play on Roblox, a virtual worlds game platform that emphasizes user-generated content. Roblox community members can check out the Walmart “isles” to collect “verch,” or virtual merchandise, “catch top music artists and unlock exclusive interactive content,” the company says. “Roblox is one of the fastest growing and largest platforms in the metaverse, and we know our customers are spending loads of time there,” Walmart CMO William White said, citing the platform’s 52 million daily active users. Continue reading Walmart Begins Metaverse Build-Out on the Roblox Platform

YouTube Tests Creator Music, Adds Shorts Partner Program

YouTube is beta testing Creator Music, a large catalog of songs creators can browse and purchase for use with their original longform content. YouTube announced the service at its Made on YouTube live event the same week its chief business officer Robert Kyncl was revealed as the incoming CEO of Warner Music Group, effective January 2023. “Creator Music is a new destination in YouTube Studio that gives YouTube creators easy access to an ever-growing catalog of music for use in their long-form videos,” YouTube said, explaining the service offers “affordable, high-quality music licenses.” YouTube also announced that Shorts creators can soon share ad revenue through the platform’s Partner Program. Continue reading YouTube Tests Creator Music, Adds Shorts Partner Program

Spotify Rolls Out U.S. Audiobook Service with 300,000 Titles

Spotify is expanding beyond music and podcasts by adding audiobooks. The company is starting out with just over 300,000 titles, available for purchase in the U.S. “This is just the beginning,” says Spotify, promising a geographic expansion. In June, the audio streamer completed its purchase of global audiobooks distributor Findaway, announced last year. The acquisition was designed to make it a major player on entry, competing with Amazon’s Audible, the nation’s biggest audiobook service. Unlike Audible, Spotify is individually pricing audiobook titles and offering them à la carte, not by subscription. Continue reading Spotify Rolls Out U.S. Audiobook Service with 300,000 Titles

YouTube Shorts to Enhance Ad Revenue Sharing for Creators

YouTube Shorts is preparing to unveil a new creator revenue-sharing plan designed to bury TikTok, according to recent reports. YouTube has rewarded creators with more than $30 billion in advertising revenue in the past three years. By contrast, TikTok pays creators not through a percentage of ad revenue, but through a Creator Fund, announced in 2020, that now stands at $2 billion worldwide. YouTube is said to considering for Shorts creators a 45-percent ad revenue share from their clip views in a program more aligned with the 55 percent payout for long-form video creators in its Partner Program. Continue reading YouTube Shorts to Enhance Ad Revenue Sharing for Creators

Annual YouTube Music Payments Up 50 Percent to $6 Billion

YouTube global head of music Lyor Cohen announced that the platform paid $6 billion to the music industry between July 2021 and June 2022, a 50 percent increase over the $4 billion distributed in the same period in the prior frame. The amount includes monetization across all formats — short and long form video, audio only, live, user-generated content and more — on all platforms (desktop, tablet, mobile, and TV), in over 100 countries. For the second consecutive measurement period, UGC drove more than 30 percent of the payouts for artists, songwriters and rights-holders, according to the company. Continue reading Annual YouTube Music Payments Up 50 Percent to $6 Billion