By
Paula ParisiOctober 16, 2024
Acting in advance of a California law that goes into effect on January 1, cloud gaming platform Steam has begun posting a notice that its customers are purchasing a license, not a product. The language that appears in the Steam shopping cart now includes the advisory that “purchase of a digital product grants a license for the product on Steam.” Signed into law last month, California’s AB 2426 is categorized a consumer protection law against false advertising for digital goods. Specifically, it requires online sellers provide a “conspicuous” advisory that licenses are limited in duration and can be revoked. Continue reading Steam Preemptively Adds License-Only Terms to Online Store
By
Paula ParisiOctober 15, 2024
Qobuz, an audio platform in operation since 2007 that has been growing in popularity worldwide, recently added the Direct Stream Digital (DSD) and Digital eXtreme Definition (DXD) audio formats as download options in its online store. Described as the ultimate in hi-res digital audio capture and playback, the two are not commonly offered. And while there is not yet a large catalog of songs, audiophiles welcome the news as a harbinger of things to come. Qobuz has already added about 22,500 mainly DSD tracks to its catalog of more than 100 million songs, and says there are more on tap. Continue reading Qobuz Queues Up Hi-Resolution DSD and DXD Music Tracks
By
Paula ParisiAugust 15, 2024
Music streaming service SoundCloud has added a digital merch outpost, the SoundCloud Store, where select artists who have signed up for the paid Next Pro tier can design exclusive merchandise for their fans — “with minimal effort — letting them focus on their craft while driving meaningful revenue beyond streaming.” The items will be manufactured by SoundCloud, which is launching what it calls “the first edition” of the SoundCloud Store in the U.S., Canada and European Union. Only artists that own 100 percent of their merchandise rights are invited to apply to participate. Continue reading SoundCloud Helping Artists to Design for New Merch Stores
By
ETCentric StaffMarch 22, 2024
Since Epic Games debuted the Unreal Editor for Fortnite (UEFN) and Creator Economy 2.0 tools in March 2023, the company says creators have published more than 80,000 UENF islands, and Epic has rewarded creators with more than $320 million in engagement payouts. Now Epic is adding more core features to UEFN: MetaHuman Creator and MetaHuman Animator, which enable the creation and animation of non-playable MetaHuman characters. Epic’s UEFN 2024 roadmap, presented at this week’s Game Developers Conference in San Francisco, includes more camera options for the player-made game platform, including a first-person perspective. Continue reading MetaHuman and Animator Now Available to Fortnite Creators
By
Paula ParisiMay 11, 2023
Amazon has launched a new business-to-business program called Amazon Anywhere that lets makers of video games and mobile apps turn their platforms into e-retailers selling physical merchandise using Amazon’s back-end. “With Amazon Anywhere, you can now discover and buy physical products from Amazon stores without ever having to leave your game or app,” the company said, promising to enable “immersive shopping experiences” for virtual worlds, starting with Niantic’s new augmented reality pet game “Peridot.” Companies like Niantic can invite users to link their Amazon account to their apps to purchase merchandise like toys and apparel. Continue reading Amazon Anywhere B2B Platform Helps Creators Set Up Shop
By
Paula ParisiApril 13, 2023
Gen Z creators keen to monetize content are increasingly turning to Fanfix, which has amassed about 10 million users — among them 3,000 creators — since its August 2021 launch. Active creators are said to average about $70,000 per year, and the platform itself reportedly commanded an eight-figure purchase price by beauty accelerator SuperOrdinary in June 2022. Fanfix requires 10,000 followers to start an account, which means creators will have to cultivate a base elsewhere before applying to join. All content is paywalled, with account holders choosing their own rates, between $5 and $50 per month. Continue reading Gen Z Creators Find New Revenue Opportunities with Fanfix
Amazon announced that its voice-controlled digital assistant Alexa will have the ability to order “tens of millions” of products. “Alexa — which is built into Amazon’s Wi-Fi-connected Echo and Tap speakers and its Fire TV set-top box — won’t be able to place an order for everything in Amazon’s online store and shopping apps,” reports The Wall Street Journal, but “will have access to all of the products in Amazon’s Prime shipping program.” The company is “adding more products every day into that Prime product wheelhouse,” said an Amazon spokeswoman. “We really want to see how customers are using it and get their feedback on how it can be improved. We’ll continue to figure out expansion as time goes on.” Continue reading Consumers Can Talk with Alexa to Order Products on Amazon
By
Debra KaufmanJuly 15, 2015
Sony launched First Flight, a crowdfunding platform/online store for its employees’ projects seeking outside funding. In the company’s Creative Lounge, employees and outsiders can develop pitches and construct prototype products. Some of these nascent projects have been presented to senior Sony executives, and Sony CEO Kazuo Hirai has given the Seed Acceleration Project (SAP) a relatively large amount of autonomy. Among the more developed products is the HUIS programmable universal remote. Continue reading Sony Launches Crowdfunding Platform for Employee Projects
By
Meghan CoyleSeptember 11, 2014
The Makr app turns iPhone users into t-shirt and tote bag designers. Anyone can upload a design, which can be printed on t-shirts, bags, even temporary tattoos. The iPad version also allows users to design paper goods like wedding invitations and business cards. These items are sold through Makr’s online store and the designer gets $2 per sale without having to worry about production, shipping or payments. The tool could help YouTube celebrities and other online stars sell merchandise to fans. Continue reading Makr Produces, Ships, and Sells Custom Design Merchandise
By
Marlena HallerAugust 1, 2014
New York-based startup Keep allows Internet shoppers to add any merchandise from across e-commerce sites to one unified shopping cart. Now, with the addition of the OneCart feature, users can add an item from any online store to the mobile app and check out with minimal effort. And rather than entering credit card and shipping information for every shopping site, Keep unifies the experience by allowing users to enter information just once to be used universally. Continue reading Keep’s OneCart Service Makes Online Shopping Even Easier