By
Paula ParisiJanuary 8, 2014
Qualcomm is upping the ante in the automotive space with Snapdragon Automotive Solutions in the QNX CAR Platform for Infotainment, which supports high-performance video and graphics capabilities for connected infotainment systems. The solutions are designed for a more interactive in-car experience, and allow things such as streaming movies and music directly to the vehicle with multiple tasks executed in different locations within the car. Continue reading Qualcomm: Pursuing Next-Gen Connected Car with Snapdragon
By
Cassie PatonJanuary 8, 2014
Intel showed off some ideas for what it calls better computer commands at CES this week, as demonstrated by SVP Mooly Eden. The exec said that touch commands are not the end-all be-all and that gesture and voice commands are more natural ways of accomplishing tasks. Eden introduced a couple of Intel’s newest efforts toward “perceptual computing,” including camera modules for gesture recognition as well as similar software for speech recognition. Continue reading Intel Exec Says Gestures and Voice Commands are the Future
By
Rob ScottJanuary 6, 2014
Via closed door demos and YouTube videos, Israel-based PointGrab has recently been promoting two new versions of its gesture-recognition software as a lead-up to this week’s CES. For the next generation smart home, AirTouch and PointSwitch will help consumers control devices by using gestures from a distance. The software products, which now work with standard 2D cameras on consumer devices, have already been integrated into TVs and PCs from Acer, Lenovo, Samsung and others.
Continue reading PointGrab to Showcase New Gesture Control Software at CES
By
Rob ScottJanuary 2, 2014
We recently reported that Gracenote would introduce ad targeting to terrestrial radio consumers in an effort to make radio ads in vehicles more relevant through personalization (the company is expected to promote its next-gen automotive platform at CES). Sony, which acquired Gracenote in 2008, recently agreed to sell the audio-recognition software business to focus on fewer products. In a deal that highlights the growing importance of metadata, the Tribune Company will pay Sony $170 million for the subsidiary. Continue reading Sony Agrees to Sell Gracenote to Tribune Co. for $170 Million
By
Cassie PatonDecember 20, 2013
Gracenote is trying to make radio ads more relevant — and hopefully less annoying — by personalizing them and introducing ad targeting to terrestrial radio consumers in vehicles. In Las Vegas next month, the company will be promoting the next generation of its automotive platform at the Consumer Electronics Show. Sony, which acquired Gracenote in 2008, is said to be looking to sell the audio-recognition software business to focus on fewer products. Continue reading Gracenote is Working Toward Personalizing Radio Ads in Cars
By
Cassie PatonDecember 3, 2013
New technology allows computers to be programmed to recognize facial expressions — even the most subtle, fleeting expressions. Using frame-by-frame video analysis, computer software can read the muscular changes within people’s faces that indicate a range of emotions. Many predict such software will be used via computer webcams to rate how users respond to certain content — like games or videos — and cater to those users’ perceived needs or desires accordingly. Continue reading Myriad Applications Envisioned for Facial Recognition Tech
By
Rob ScottOctober 31, 2013
ConnecTV’s new app allows users to share short video clips of television content in a Vine-like fashion, without the need to access a camera phone or rewind via DVR. The Los Angeles-based social TV startup has created an alternative for recording highlights from sporting events, news bloopers and music videos. The app helps users select a highlight from live TV, and then edits the clip for sharing. ConnecTV also includes an option for searching for shows by network. Continue reading New ConnecTV App Lets Users Record and Share TV Moments
By
Rob ScottOctober 31, 2013
Viewers have the ability to interact with characters in Infiniti’s Deja View video, created as part of an online campaign to promote the 2014 Infiniti Q50 sport sedan. The responsive video, produced by New York agency Campfire, uses voice recognition technology that allows viewers to interact with the video’s characters through toll-free phone calls. The story’s plot then responds dynamically based on the responses of each online viewer. Continue reading Infiniti Launches Marketing Campaign with Responsive Video
By
Cassie PatonOctober 31, 2013
Samsung made some significant announcements at its Developers Conference earlier this week that indicate it is making a play for greater control over Android. Among the announcements, the company plans to release five new SDKs for phones, tablets, TVs and more. The developer kits include support for apps and features involving pen and gesture controls in addition to media playback from mobile devices. Samsung now sells more Android devices than any of its competitors. Continue reading Samsung Edges Out the Competition for Android Development
By
Valerie SavranSeptember 30, 2013
Google announced that it is changing its search engine to handle more complex queries. This change has required one of the greatest modifications to the company’s search algorithm since 2000. Google will now focus on comprehending the meanings of searches as well as the relationships of words, as opposed to simply matching keywords. One reason for the change relates to the fact that users are asking longer and more complex questions. Continue reading Google Updates Search Engine to Handle Greater Complexity
By
Rob ScottSeptember 9, 2013
At a planned event tomorrow from its Cupertino, California headquarters, Apple is expected to announce two new iPhone models — one with a faster processor and another to be offered at a lower cost. As Apple’s profit growth has been impacted by a saturated handset market in the U.S. and parts of Europe, a lower-cost smartphone could allow the company to expand into other markets such as China and India, which would also mean new potential customers for iTunes movies, TV and music. Continue reading Apple Plans to Unveil Two New iPhones, Could Help Hollywood
By
Valerie SavranSeptember 9, 2013
Kids who watch shows such as “Dora the Explorer” and “Blue’s Clues” are often asked questions that encourage responses, but the TV of course does not interact beyond that point. This problem is being solved by San Francisco startup ToyTalk, a company launched by former employees of Pixar Animation Studios. Their first iPad app, “The Winston Show,” features Winston and his sidekick Ellington posing questions to their young viewers and then responding intelligently. Continue reading Pixar Veterans Create Interactive Talk Show App for Kids
By
Valerie SavranSeptember 4, 2013
Project Spark enables game fans to create their own games. Gamers can create any type of game world they desire, from rugged mountains to scorching deserts to beautifully lush jungles. They can also design opponents, monsters and other characters to inhabit their world. While this may be similar to a “sim” game, it is essentially the Xbox One features, specifically motion tracking and facial recognition, that truly set Project Spark apart as a creative tool. Continue reading Project Spark Lets Users Build Their Own Games Using Kinect
By
Rob ScottAugust 14, 2013
Facebook has agreed to acquire Pittsburgh-based Mobile Technologies, a developer of voice-recognition and speech translation tools. Founded in 2001, Mobile Technologies offers an automatic interpretation service for lectures and developed Jibbigo, a speech-to-speech translator app for iPhone and Android. The company’s goal has been to break “through language barriers to open up communication between the people of the world.” Continue reading Facebook to Acquire Developer of Speech Translation Tools
By
Chris CastanedaAugust 9, 2013
Motorola’s Moto X smartphone is designed to feature voice command and other listening capabilities. This may mark a new way that mobile devices are becoming smarter, by listening to the environment and its owner, and responding appropriately based on context. Users may be able to record everything about their lives. The Moto X differs from previous phones in that it includes two low-power chips to process data from a microphone or other sensors. It does this without using the main processor or exhausting the battery. Continue reading Moto X and Future Devices Will Likely Listen To Everything