By
Emily WilsonMarch 20, 2018
With the promise of making devices brighter, thinner and less demanding of battery power, MicroLED displays use different compounds than today’s widely used OLED displays. According to sources familiar with the situation, Apple is currently developing its own MicroLED displays, in secret, at a manufacturing facility near its headquarters in California. The company is producing only small numbers of the displays for testing, and it marks the first time Apple has developed its own screens.
Continue reading Revealed: For First Time, Apple Developing Its Own Screens
By
Rob ScottMarch 13, 2018
Citing national security concerns, President Donald Trump has put the brakes on Singapore-based Broadcom’s attempt to acquire rival chipmaker Qualcomm. The companies were ordered to abandon the $117 billion acquisition bid and dismiss any proposals for Broadcom’s candidates to run for seats on Qualcomm’s board. Had it been approved, the purchase would have marked the largest tech deal of its kind. Broadcom says it “strongly disagrees that its proposed acquisition of Qualcomm raises any national security concerns.” Continue reading Broadcom’s Bid for Qualcomm Blocked Over Security Issues
By
Emily WilsonMarch 9, 2018
Nearly one in five U.S. adults — 47.3 million, or 20 percent of the country’s adult population — has access to a smart speaker, according to Voicebot.ai research. In this case, “access to a smart speaker” means having a smart speaker in the home, even if the adult is not the primary user. Unlike smartphones and other personal technologies, not every person in the home is likely to have one. Thus, it’s likely most apt to compare smart speakers to TVs, which took 13 years to reach the 50 million mark versus just two years for smart speakers.
Continue reading Nearly 20 Percent of Adults Have Access to a Smart Speaker
By
Emily WilsonMarch 8, 2018
Another exciting AI development has arrived, and its aim is to keep pesky bugs out of video games. At the recent Ubisoft Developer Conference in Montreal, the gaming company unveiled Commit Assistant, its new AI assistant for game developers. The goal is to catch bugs before they’re coded, saving developers time, reducing in-game flaws, and cutting back on company costs. One of the most expensive and time-intensive aspects of game design is eliminating bugs, which can absorb significant manpower and as much as 70 percent of costs during development.
Continue reading Ubisoft’s New AI Assistant Helps Catch Bugs in Video Games
By
Rob ScottFebruary 26, 2018
According to Gartner’s Q4 sales report, the global smartphone market saw a dip in shipments for the first time. The world’s top vendors (besides Huawei and Xiaomi) experienced declines. Overall, there was a 5.6 percent slide compared to the previous year, representing 24.29 million fewer phones. Gartner research director Anshul Gupta cites “a lack of quality ‘ultra-low-cost’ smartphones and users preferring to buy quality feature phones.” Additionally, “replacement smartphone users are choosing quality models and keeping them longer, lengthening the replacement cycle of smartphones.” Continue reading Gartner: Global Smartphone Shipments Decline for First Time
By
Debra KaufmanFebruary 22, 2018
At the HPA Tech Retreat Wednesday breakfast roundtables, program director Yves Bergquist led a discussion on the work he is doing at ETC on storytelling and artificial intelligence. “We’re doing a lot of research around how to create a more semantic understanding of narrative structures and create a machine-readable understanding of storytelling,” he explained. HPA Tech Retreat regular Jim Burger, an attorney who sat at the table, engaged in a conversation with Bergquist about the copyright infringement potential of AI and storytelling. Continue reading HPA 2018: Imagining the Future of AI and Storytelling in Media
By
Debra KaufmanFebruary 20, 2018
The latest project out of Google Brain, the company’s machine learning research lab, has been using AI software to write Wikipedia-style articles by summarizing information on the Internet. But it’s not easy to condense social media, blogs, articles, memes and other digital information into salient articles, and the project’s results have been mixed. The team, in a paper just accepted at the International Conference on Learning Representations (ICLR), describes how difficult it has been. Continue reading Google Brain Leverages AI to Generate Wikipedia-Like Articles
By
ETCentricFebruary 14, 2018
Yves Bergquist, project director data & analytics at ETC@USC, will deliver the TR-X keynote at next week’s HPA Tech Retreat and debut ETC’s AI primer for media and entertainment. The HPA Tech Retreat (February 19-23) will take place at the JW Marriott in Palm Desert, California. The TR-X Seminar (February 19, 1:00-5:15 pm), held in conjunction with the HPA Tech Retreat, will explore AI and machine learning in the M&E ecosystem. Panels will address real world AI case studies, partnering with AI in the creative process, marketing, research and more. Registration info is available online. Continue reading ETC’s Bergquist to Deliver TR-X Keynote and Debut AI Primer
By
Debra KaufmanFebruary 12, 2018
Quantum computing is beginning to gain traction since, two years ago, IBM made its IBM Q 5-quantum bit (qubit) computer available to researchers. Now, 70,000 users around the world have registered to use the IBM Q, and Big Blue has quadrupled the qubit count. Also recently, IBM and Intel announced quantum computers with 50 and 49 qubits respectively, and Google is reportedly nearing launch of its own qubit computer. Experts are now waiting for the quantum computer to rise above the best supercomputer at accomplishing tasks. Continue reading IBM Quantum Computers Engage Researchers, Corporations
By
Rob ScottJanuary 26, 2018
A new Streamlabs report suggests that Twitch rival YouTube Gaming is gaining significant traction. While Twitch continues its lead in live streaming video, YouTube’s monthly active streamer base increased by 343 percent during 2017. Twitch attracted 27,000 concurrent streamers in Q4 2017, while YouTube Gaming had 7,000, notes TechCrunch. “Twitch also saw 788,000 concurrent viewers in Q4, up from 736,7000 in the prior quarter.” YouTube was “second with 308,000 concurrent viewers, followed by Periscope’s 80,000, Facebook’s 27,500 and Microsoft Mixer’s 5,000.” Continue reading YouTube Gaming’s Streamer Base Experiences Major Growth
By
Debra KaufmanJanuary 25, 2018
After top Google and Facebook executives met with French president Emmanuel Macron, the tech companies vowed to invest artificial intelligence resources in that country’s capital. Google will create a Paris-based AI lab focused on research into automatic learning, language and computer vision. Facebook, which already has created an AI lab in Paris, plans to double its 50-person team there by 2022 and spend 10 million euros ($12.2 million). Both companies also pledge to train that country’s citizens on digital tools. Continue reading Facebook, Google Pledge to Expand AI Investments in France
By
Rob ScottJanuary 15, 2018
NPR and Edison Research released a report this week indicating that about one in six Americans (39 million people) now own a smart speaker, up 128 percent from last January. “Amazon’s Echo speakers are still in the lead, the report says, as 11 percent now own an Amazon Alexa device compared with 4 percent who own a Google Home product,” reports TechCrunch. Amazon and Google promoted their devices heavily and cut prices during the holiday shopping season. “The Echo Dot became a top seller across its site and by manufacturers through the Black Friday weekend.” Continue reading Report: About 16 Percent of Americans Own Smart Speakers
By
Debra KaufmanJanuary 12, 2018
Amazon vice president of Alexa Engine software Al Lindsay, IBM general manager of Watson’s Content and IoT platform Cameron Clayton, formerly chief exec of The Weather Channel, and Microsoft AI and Research Group corporate vice president Andrew Shuman were prompted by moderator Avram Piltch, Tom’s Guide editorial director, during a CES panel to depict what artificial intelligence will look like in 2023. Clayton summed it up best. “It’s going to be ubiquitous,” he said. “All connected systems will have AI integrated into them somehow someway.” Continue reading Alexa, Cortana and IBM Executives Envision the Future of AI
By
Rob ScottJanuary 11, 2018
According to new research released at CES this week, consumers are warming to the idea of virtual and augmented reality, but their interests are more focused on practical daily applications than gaming. Harris Interactive conducted a study for Accenture across 19 countries and learned that 47 percent of online consumers would be interested in using AR or VR headsets to play games, while percentages jumped into the 50s and 60s regarding consumers interested in learning about travel and new skills, visualizing how clothing would fit, and shopping for household items and furniture. Continue reading Study Shows Consumers Worldwide Are Warming to AR, VR
By
Debra KaufmanJanuary 8, 2018
On Sunday, January 7, CES 2018’s hottest trends were previewed in an event open only to press. CTA senior director of research Steve Koenig and senior manager of research Lesley Rohrbaugh divided tech trends into three parts: Ingredient or B2B technologies such as 5G, AI and robotics; In the Market tech comprised of native interfaces, digital senses and realism redefined; and Emerging Tech focused on smart cities, sports innovations and digital therapeutics. The technology that will make all of it possible, they say, is 5G. Continue reading CES Tech Trends: 5G Ushers In a New Connected Ecosystem