By
Rob ScottSeptember 25, 2015
During Oculus Connect in Hollywood yesterday, Facebook’s virtual reality developer conference, Samsung SVP Peter Koo announced that the new Gear VR headset co-developed by Oculus and Samsung will ship in November, in time for Black Friday, for $99. Consumers can expect a lighter, more comfortable Samsung Gear VR that is compatible with smartphones including the Galaxy Note 5, Galaxy S6 Edge+, Galaxy S6 and Galaxy S6 Edge. The previous $200 version for developers was only compatible with the Note 4 and Galaxy S6. Continue reading Consumer Edition of Samsung Gear VR to Arrive Black Friday
By
Rob ScottSeptember 21, 2015
TV technology is getting closer to monitoring and analyzing our facial expressions in order to distinguish between boredom and enthusiasm to better understand our viewing tastes. Software from media startup Affectiva could usher in a new frontier in television viewing, one in which our devices watch our reactions and offer content suggestions or enable brands to provide more targeted ads. If consumers are willing to allow their emotional data to be gathered, movie and TV show recommendations from Netflix, for example, could become more relevant. Continue reading Facial Monitoring Software Could Impact Your TV Experience
By
Don LevySeptember 16, 2015
The Cinema Content Creation Cloud, or C4, an open-source framework for media production using globally distributed resources, is detailed in a new white paper published today by the Entertainment Technology Center@USC. C4 enables interoperability between humans, organizations, databases, software applications, and networks, and is essential to the globally distributed workflows of media production. The framework, written by Joshua Kolden, is a product of ETC’s Project Cloud, a collaboration between studios and technology companies to address key issues as the entertainment industry migrates production into The Cloud. Continue reading ETC Publishes White Paper on C4 Cloud Production Framework
By
Debra KaufmanSeptember 11, 2015
The National Geographic Society and 21st Century Fox have formed a for-profit venture, National Geographic Partners, which includes the National Geographic Channels cable TV group and magazine, other print publications, studios, digital media, maps, children’s media, travel, licensing and e-commerce. Fox’s $725 million purchase price bumps up the National Geographic Society’s endowment to $1 billion, enabling the non-profit organization to double its investment in science, research and education. Continue reading National Geographic and Fox Partner on a New Media Venture
By
Debra KaufmanSeptember 8, 2015
A technique called light field capture will become the foundation for photoreal virtual actors for virtual reality, says Paul Debevec, chief visual officer at the University of Southern California’s Institute of Creative Technologies (ICT). At the recent VRLA Expo, Debevec gave a talk on the topic that explored two decades of research and development in light field capture technology, and described the basics of what makes this technique so compelling to create photorealistic virtual reality. Continue reading ABCs of Light Field Capture, Key to Photorealistic Virtual Reality
By
Rob ScottSeptember 7, 2015
Chip giant Intel recently threw its hat into the quantum computer ring when it announced plans to invest $50 million in Netherlands-based QuTech, an institute launched in 2013 by Delft University of Technology and the Dutch Organization for Applied Research. The investment is part of a planned 10-year collaboration with QuTech. Researchers from leading tech companies such as Google, IBM and Microsoft have been looking to apply quantum physics to computing for a long time. Continue reading Intel Makes a Major Investment in Quantum Computer Research
By
Debra KaufmanAugust 28, 2015
Cybersecurity technology from Los Alamos National Laboratory is now available to banks and other private sector businesses, via the consulting firm Ernst & Young. The New Mexico lab, benefitting from the $1 billion the U.S. spends a year on unclassified cybersecurity research, has developed a great deal of relevant technology, but is not set up to market the results of its own research. Ernst & Young, which consults on cybersecurity, will communicate the lab’s products and add its own expertise. Continue reading New Initiative: U.S. Offers Cybersecurity Tech to Private Sector
By
Rob ScottAugust 25, 2015
A recent Check Point Software survey determined that enterprise network vulnerabilities often result from the ease in which company employees can now connect their mobile devices to insecure wireless networks. The study suggests that the threat level increases with larger organizations. For example, companies that use 2,000 or more devices experience a 50 percent chance that at least six devices have become infected with malware (something to consider since 82 percent of companies now have a BYOD plan in place). Continue reading Mobile Devices Now the Largest Threat to Enterprise Security
By
Debra KaufmanAugust 21, 2015
In an unprecedented move, Google revealed the details of how it developed and improved software-defined networking (SDN). In a paper presented at the ACM SIGCOMM 2015 conference in London, Google described the steps taken over a ten-year period, moving from third party vendor switches in 2004 to, a year later, building its own hardware and shuttling data among servers in its own data centers. The company is describing its network in part to share its experiences and seek assistance from the academic community. Continue reading Google Details Network Challenges, Seeks Academic Feedback
By
Don LevyAugust 13, 2015
Joichi “Joi” Ito, director of the MIT Media Lab, explored how radical new approaches to science and technology can transform society in his SIGGRAPH 2015 keynote presentation. Ito’s remarks addressed what he and his colleagues at the Media Lab view as a fundamental shift in the way we need to work, collaborate, think, imagine and create. He calls it the “Creativity Compass” and unites science, art, design and engineering. Several of the Media Lab’s futuristic projects were also featured. Continue reading MIT Media Lab Director Ito Explores Transformative Research
Greenlight VR, a San Francisco-based business intelligence startup specializing in the virtual reality industry, has created a business map of significant VR players. The rising prospects for virtual reality as a mainstream medium has seen new demand for ways of better grasping the scope and nuances of the industry’s emerging and rapidly evolving landscape. The database profiles hundreds of VR businesses from around the world — from fledgling startups to the established companies entering this space — organized by 22 categories across 11 sectors. Continue reading Greenlight VR Maps Today’s Virtual Reality Industry Ecosystem
By
Mary StreechJuly 16, 2015
While social networks such as Facebook and Twitter prefer to describe themselves as content distribution platforms rather than content publishing platforms, denying any involvement in the editorial reshaping of what users see (despite their editorial ability to remove content from their sites), a recent study conducted by the Pew Research Center reveals that Facebook and Twitter users across multiple demographics in the United States are increasingly turning to the two services to access external news. Continue reading Pew Research: Facebook, Twitter Are Preferred News Sources
By
Debra KaufmanJuly 13, 2015
Data from two research firms reveal sharp declines in worldwide PC sales in the second quarter of 2015. According to Gartner, PC shipments fell 9.5 percent, year on year, to 68.4 million units. IDC reports an 11.8 percent drop to 66.1 million shipments during the quarter. The reports do not include tablets in their tallies. The world’s top PC vendor is still Lenovo, which enjoys a 20.3 percent share, notes IDC, followed by HP at 18.5 percent and Dell at 14.55 percent. Most hard hit by the decline are smaller PC manufacturers. Continue reading Global PC Sales Experience Sharp Q2 Decline, Excluding Apple
Researchers in Tokyo have developed a way to print electrodes directly onto material, featuring highly conductive elastic ink that could be used to measure heart rates and report vital statistics. If researchers can make the technology robust and washable, then stretchable, sensor-loaded clothing could become a future trend in commercial wearables. Sportswear, for example, is one area that could benefit. Google’s Project Jacquard, NTT DoCoMo and chemical company Toray Industries are among those developing smart fabric technology. Continue reading Next Wearables Could Use Smart Fabric with Conductive Ink
Binge-watching television shows is becoming a less shameful activity, according to a March survey of TiVo users. While 53 percent of respondents in 2013 characterized the activity in a negative light, only 30 percent of recent respondents felt the same. “People who are binge-viewing are feeling better about themselves,” said Jonathan Steuer, chief research officer for TiVo. Interestingly, 92 percent of respondents indicated that they have engaged in binge-viewing at some point, and 32 percent said they often wait to watch an entire season at once. Continue reading Survey: Stigma Associated with TV Binge Viewing is Declining