By
ETCentricJune 14, 2017
A group of media and entertainment companies — including Amazon, AMC Networks, CBS, Disney, HBO, Hulu, Lionsgate, MGM, NBCUniversal, Netflix, Paramount Pictures, Sony Pictures Entertainment, Twentieth Century Fox and Warner Bros. — has formed a new coalition, the Alliance for Creativity and Entertainment (ACE), to combat online piracy. “ACE will draw on the anti-piracy resources of the MPAA,” reports Variety. “The group plans to conduct research, work with law enforcement to curtail illegal pirate enterprises and ‘pursue voluntary agreements with responsible parties across the Internet ecosystem.’” The coalition also plans “to file civil litigation in their fight against copyright infringement.” Continue reading Entertainment Companies Join Forces to Battle Online Piracy
By
Debra KaufmanApril 18, 2017
Cable programmers such as AMC Networks, Discovery Communications and Viacom find themselves in competition with streaming Internet TV services. Consumers are cutting off expensive pay TV bundles in favor of skinny ones, and streaming services such as YouTube TV and Hulu are among those that pare down the offerings, leaving cable programmers in the lurch. In response, four to six pay TV providers are now in negotiations to create a new online service devoid of sports programming that would cost less than $20 per month.
Continue reading AMC, Discovery, Viacom Mull a Sports-Free Streaming Bundle
By
Meghan CoyleMarch 3, 2017
Google has now shipped 10 million Cardboard VR sets. That’s double the number Google had shipped from the device’s launch in 2014 to July of last year. Meanwhile, the company is also pushing its next generation of VR devices like the Daydream View headset. The variety of phones and content for the platform are continuing to expand, and current users are already watching an average of 40 minutes per week. Google is working with content partners such as Hulu, Netflix and HBO. Continue reading Google’s Daydream, Cardboard Continue to Gain Momentum
By
Debra KaufmanFebruary 28, 2017
At the opening of the Mobile World Congress in Barcelona yesterday, Netflix chief executive Reed Hastings gave a keynote address, indicative of the importance of his company’s many international partnerships with cellphone and cable operators. As a result of those relationships, Netflix is able to build out its subscriber base without much advertising and more readily enter new markets. Hastings’ appearance in Barcelona jibes with the company’s stated goal of focusing on subscribers outside the U.S. Continue reading Netflix Foreign Sales Catching Up to North American Revenue
By
Debra KaufmanFebruary 9, 2017
To help create a unified digital market, the European Union just agreed to so-called portability, which will allow subscribers to access their online services as they travel from one EU country to another. When the EU introduced its Digital Single Market (DSM) in May 2015, Europe’s film/TV industry, which licenses its content territory-by-territory, promptly opposed it, especially the provision that would allow people in the EU to buy content on other countries’ digital platforms. The Motion Picture Association of America shares these concerns. Continue reading EU’s Digital Single Market Strategy Concerns Film/TV Industry
By
Debra KaufmanMay 25, 2016
Twitter’s acquisition of the rights for “Thursday Night Football” shows that a social media platform can compete with traditional broadcasters for the highest value of all TV rights deals. Although it’s not clear whether the deal indicates that more non-traditional deals are in the offing, one thing is certain: because sports organizations want viewers to be able access their events on any device at any time, they lead other content owners in figuring out what the new viewing ecosystem might look like. Continue reading What Twitter’s NFL Deal Means For Live Sports on TV, Online
By
Phil LelyveldApril 21, 2016
“Being There – Virtual Reality News and Documentaries” was the title of a panel on VR journalism at the NAB Show in Las Vegas. Panelists included senior journalists from Sky, RYOT, Condition One, and USA Today Network, as well as one of Google’s lead VR evangelists. Lessons learned include the importance of proximity (e.g. close-ups), making sure that everyone on the team has experience with the key steps in the workflow so they understand the process and can fill in for others, and the need to experiment and fail. The panelists hope that post-production tools improve soon so a greater portion of their time can be spent planning and shooting stories. Continue reading NAB Panel Addresses Impact of VR on News, Documentaries
By
Debra KaufmanMarch 21, 2016
European pay-TV company Sky launched Sky VR Studio to create immersive video content for VR platforms. The first content will involve sports and, later, entertainment and news. Majority-owned by 21st Century Fox, Sky, which was an early investor in VR startup Jaunt, has 21 million subscribers. Sky’s VR content will first be ported to third party platforms such as Facebook 360, Oculus and YouTube 360, for users with Oculus Rift and Samsung Gear VR. Its ultimate goal is to develop its own VR app and host and stream VR content. Continue reading Sky Opens VR Studio to Produce Virtual Reality Video Content
By
Debra KaufmanMarch 18, 2016
Amazon and Netflix have both entered a new arena: producing local content in Europe that, they hope, will also have global appeal. Germany, as Europe’s largest and wealthiest country, is of particular interest, but Amazon and Netflix also have competition. In one example, Britain’s Sky – which has 21 million subscribers — and German broadcaster ARD are shooting a 12-episode TV series, “Babylon Berlin,” about the years before Hitler’s rise, at a new $13 million outdoor set constructed at the Babelsberg Film Studio. Continue reading Amazon, Netflix Producing Local Content for European Markets
By
Debra KaufmanJanuary 20, 2016
The European Union is taking on geo-blocking — the practice of restricting access to online content based on location — in a move that pits it against Hollywood studios 20th Century Fox, Disney, Warner Bros., NBCUniversal, Sony Pictures, Paramount Pictures, as well as pay TV’s Sky. EU competition commissioner Margrethe Vestager says she will detail the EU’s concerns by the end of March. Joining the EU in its case is BEUC, the European consumer organization. Both groups are also looking at restrictions related to video games. Continue reading EU Takes Aim at Geo-Blocking, Faces Off Against Hollywood
By
Debra KaufmanOctober 27, 2015
A large number of potential partners are vying to cut deals for Vice TV channels across Europe, expected to launch in the next 12 to 18 months. But plans aren’t moving fast enough for chief executive Shane Smith who is eager to ink agreements not just for TV but mobile, online and OTT. The company is already set to launch a U.S. channel, and expected to partner with A+E for that venture (although Smith more recently declined to say who his U.S. partner would be), and has a Canadian outlet with Rogers Communications. Continue reading Vice to Decide on TV, Mobile, OTT Expansion Deals in Europe
By
Debra KaufmanSeptember 28, 2015
At the Oculus Connect 2 developers conference, the company, now a unit of Facebook, focused on its efforts to increase the amount of content available for VR headsets, several of which are slated for launch in early 2016. That’s because a dearth of content is seen as a stumbling block to consumer adoption of VR when it becomes widely available. The conference unveiled newly inked deals for streaming movies and TV shows from Netflix, the popular “Minecraft” game and movies including “The Hunger Game” series. Continue reading Oculus Conference Puts Spotlight on Virtual Reality Content
By
Rob ScottSeptember 22, 2015
As interest in virtual reality heats up across industries, a number of international media players — including Disney, Sky, Axel Springer, ProSiebenSat.1 Media, China Media Capital and Evolution Media Partners (backed by TPG and Creative Artists Agency) — are investing $65 million in Palo Alto-based VR startup Jaunt. The investment follows other high-profile moves in immersive tech: Google joined venture funds in investing $542 million in Magic Leap last year, and Oculus VR raised $75 million before Facebook picked up the company for $2 billion. Continue reading Investment from Media Firms Brings Jaunt’s Funding to $100M
By
Rob ScottJanuary 13, 2014
As expected, Ultra HD was a hot topic at the 2014 International CES, with plenty of support as well as debate. While some have asserted that UHD is inevitable at this point, others have suggested that success will be reliant upon the right combination of multiple factors including 4K set penetration, an efficient delivery infrastructure and the availability of content. Industry leaders addressed these topics and more during compelling panel discussions in Las Vegas. Continue reading UHD: Execs Debate Production, Distribution, Adoption at CES
By
Rob ScottSeptember 23, 2013
During the recent International Broadcasting Convention in Amsterdam, the broadcast community debated the practicality of Ultra HD, challenges involved with achieving it, and whether consumers will care. While industry interest remains mixed, companies such as Sky Deutschland and BSkyB are presently testing 4K broadcast transmissions. Stakeholders in Europe are expected to be early adopters of the format, with one estimate projecting more than 110 million Ultra HD displays to reach homes by 2025. Continue reading IBC 2013: Broadcast Community Debates the Future of 4K TV