By
Meghan CoyleJune 30, 2014
Google’s Advanced Technology and Projects group (ATAP) has some notable new technologies in development, including a tablet with 3D scanning, a modular phone and digital storytelling. The tablet will feature Project Tango 3D technology to make games and images come to life. LG is planning to manufacture the tablets to debut in 2015. The digital storytelling content will be available on all Android phones later this year, but the modular phone will not hit the market for some time. Continue reading Google: Project Tango Tablet with 3D Camera in Development
By
Rob ScottJune 26, 2014
During yesterday’s keynote event at Google I/O, the company unleashed its Android Everywhere strategy and a slew of related announcements. Google envisions us taking the more contextually aware Android mobile OS from place to place through every part of our lives, including our televisions, laptops, vehicles, bodies and workplaces. Major announcements unveiled details regarding Android L (5.0), Android Wear, Android Auto, Android TV, and integrating Android applications into Chromebooks. Continue reading Google I/O: The Future is All About the Android Mobile OS
By
Rob ScottJune 25, 2014
Microsoft has unveiled its first Android smartphone, the mid-range Nokia X2 Dual SIM, and has made Opera the handset’s default Web browser. The $135 Linux-based device features a 4.3-inch WVGA display, 5-megapixel camera (with LED flash and autofocus), 1GB of RAM and a 1.2GHz dual-core Snapdragon processor. With a tiles-based home screen similar to Windows Phone, the X2 comes with preloaded services such as Skype, Outlook, OneDrive, HERE Maps and the ad-free MixRadio. Continue reading Microsoft Makes Opera Default Browser on Android Handset
By
Meghan CoyleJune 24, 2014
Last week, chipmaker Intel introduced its own mobile app called “Pocket Avatars.” Unlike most of Intel’s functional software, Pocket Avatars is purely recreational. The app uses a smartphone’s camera and microphone to record the user’s voice and facial movements. Then the app translates those signals into a talking, animated avatar message that users can send to their friends. The free app is available for iPhones and Android smartphones. Continue reading Intel Enters the Mobile App Business with Avatar Messages
By
Meghan CoyleJune 24, 2014
Lego is launching a new line of building block kits this summer that enable 7-to-12-year-old children to build a physical building and then see that building become a part of a virtual world in the corresponding smartphone app. The budding builder would construct a facade out of the 200-piece Lego Fusion set, and then use the app’s camera function to capture the creation and turn it into a building within the app’s game, such as a tycoon game or a racing game. Continue reading Lego Fusion Sets Combine Physical Blocks and Virtual Worlds
By
Rob ScottJune 23, 2014
According to a study from Ooyala, mobile devices are increasingly playing a major role in the consumption of online video. The research indicates that during the first quarter of this year, smartphones and tablets were responsible for 21 percent of all online video-plays worldwide, up from 9 percent in 2013 and a mere 3.4 percent two years ago. Considering that mobile and tablet video viewership is up 532 percent since 2012, the data should be of particular interest to broadcasters. Continue reading Attention Broadcasters: Mobile Video Viewing is on the Rise
By
Rob ScottJune 23, 2014
Korea’s largest mobile operator, SK Telecom rolled out its new LTE-Advanced broadband service last week. South Korean customers will now have access to 4G wireless network speeds up to 225Mbps (three times faster than other current mobile connections). This speed will allow users to download 800MB movies in less than half a minute. A new version of the Samsung Galaxy S5 will be the first to support LTE-A speeds, while LG and Pantech plan to launch compatible devices next month. Continue reading SK Telecom Introduces New LTE-Advanced Broadband Service
By
Meghan CoyleJune 23, 2014
Amazon’s highly anticipated smartphone, the Fire Phone, comes with a new technology that combines image, text, video and audio recognition to make it easier than ever for users to identify (and hopefully purchase) some 70 million products in Amazon’s database. The Firefly technology can also scan QR codes, bar codes, and contact information. In terms of entertainment, the technology recognizes 245,000 movies and TV episodes, 160 live TV channels, and 35 million songs. Continue reading Amazon’s Firefly Technology Recognizes Millions of Products
By
Rob ScottJune 19, 2014
Amazon CEO Jeff Bezos unveiled the company’s new Fire Phone yesterday in Seattle. The 4.7-inch smartphone, which features a 3D display that detects where eyes are looking on the screen with “Dynamic Perspective,” will be available July 25 starting at $200. The device includes a scanning feature with its Firefly app, which allows users to scan products, signs, UPC or QR codes (ideal for shopping on Amazon), and Shazam-like features to identify songs and pinpoint scenes in movies or TV shows. Continue reading Amazon Unveils New 3D Fire Phone with Dynamic Perspective
By
Meghan CoyleJune 19, 2014
Google’s Project Tango is developing 3D smartphones and tablets that can not only render locations and objects, but can also be used to record 3D images and videos. Mantis Vision’s technology, which will be used in the Google Project Tango devices, creates a depth map of a scene so that users can view an image from different perspectives and add different backgrounds and other 3D visual effects. Other electronics companies are investing in the Mantis technology as well. Continue reading Google 3D Smartphones Will Run on Mantis Vision Technology
By
Marlena HallerJune 17, 2014
By 2016, Skybox Imaging will use six satellites to capture daily images of the Earth. By 2018, the company plans to launch 24 satellites, imaging the entire planet with exceptional resolution. Google’s acquisition of Skybox for $500 million will allow the Internet company to use these satellites to provide faster online access to high-quality images. The deal, in the long run, is also expected to improve Internet access and assist with disaster relief. It could also collect new levels of information on people and companies. Continue reading Google’s Skybox Purchase is About More Than Satellite Images
By
Rob ScottJune 17, 2014
Journalist and ETCentric contributor Adrian Pennington forwarded us news that the LiveSphere 360-degree broadcast video application, which is presently under development in France and is at least a year from a commercial product, was tested during the recent Roland-Garros tennis tournament. LiveSphere is being developed by compression specialist ATEME in partnership with Kolor, maker of photo and video stitching software, and mobile interaction expert Finwe. Continue reading LiveSphere: 360-Degree Immersive Broadcast Video Platform
By
Rob ScottJune 17, 2014
Following several hardware launches over the past year, including new Kindle Fire tablets and its Fire TV streaming box, Amazon is expected to unveil its first smartphone during a launch event in Seattle on Wednesday. To generate buzz, the company posted a YouTube video about a mysterious new product and announced that the number of apps in its Appstore nearly tripled over the past year. More than 240,000 apps are now available, and Amazon claims developers can make more money with its apps. Continue reading Amazon Releases App Figures in Preparation for Launch Event
By
Marlena HallerJune 17, 2014
Google Fit, a health data aggregation service, is expected to launch at the Google I/O conference in San Francisco next week. The service will compete with Apple’s new HealthKit app framework, which launched last week. It will also compete with Samsung’s Sami, a similar biometric data platform. Google Fit aims to store data from wearable activity tracking devices — including Fitbit, Jawbone UP and Nike FuelBand — along with the related smartphone apps.
Continue reading Google to Launch Health Data Aggregation Service Google Fit
By
Rob ScottJune 16, 2014
South Korea and the European Union announced a new pact today to develop 5G networks for faster mobile Internet service. The two will launch a joint group with plans to develop systems, set standards and ready radio frequencies in order to help establish a global vision on 5G by the end of next year. According to EU data, the six minutes required to download a one-hour HD movie on a 4G mobile Internet would only take six seconds on a superfast 5G network. Continue reading EU and South Korea Team Up for Faster Mobile Internet Access