Appeals Court Rules for Vimeo in Copyright Infringement Case

In a blow to record companies — and a win for Internet service providers, the 2nd U.S. Circuit Court of Appeals in New York yesterday ruled that Vimeo cannot be held liable for copyright infringement if the video-sharing site unknowingly hosts older music that was uploaded by users. In addition, the court ruled that it is not enough to prove Vimeo ignored infringement if company employees had watched videos containing copyrighted sound recordings. The case, which centered on the Digital Millennium Copyright Act (DMCA), was being watched closely by Silicon Valley. Continue reading Appeals Court Rules for Vimeo in Copyright Infringement Case

Social Media Becoming Significant Platform for Today’s News

Two new reports — one from the Reuters Institute for the Study of Journalism and another from the Pew Research Center — highlight how social media platforms are becoming the dominant platform for accessing and consuming news. Reuters reveals that 28 percent of 18-to-24 year olds are more likely to access social media as their main source of news than TV (24 percent), and 51 percent of those with online access also rely on social media as a news source. This trend is negatively impacting traditional business models. Continue reading Social Media Becoming Significant Platform for Today’s News

Facebook Reveals More on Ethical Regulation of its Research

Facebook collects data from 1.6 billion people, on everything from “likes” to social connections, to establish behavioral patterns. That went further — some would say, too far — in June 2014 when the company conducted a psychological test on 700,000 people to look at how omitting “positive” or “negative” words could alter mood. The resulting controversy about the company’s ethics moved Facebook to add an internal review policy in October 2014. But it is just now publishing new details on how it conducts that research. Continue reading Facebook Reveals More on Ethical Regulation of its Research

Facebook Debuts New Ad Tracking Tools to Entice Marketers

Facebook partnered with point-of-sale systems Square and Marketo to track how well ads lead to offline purchases. For users with location services enabled, the system uses GPS, Wi-Fi and cell towers to provide specific information on in-store transactions. Square and Marketo are just two services that provide so-called offline conversion APIs that let businesses match transaction data to ads reporting. Previously, Facebook ads didn’t provide this kind of precise metrics, unlike Google, which established AdWords in 2014. Continue reading Facebook Debuts New Ad Tracking Tools to Entice Marketers

Apple Envisions a Future Based on Siri, Intelligent Messaging

At the Worldwide Developers Conference on Monday, Apple CEO Tim Cook described how the company’s virtual assistant Siri will become ubiquitous across Apple platforms and capable of sending messages, making phone calls, ordering a Lyft ride and interacting with non-Apple apps and services. Mastering voice services is key to Apple’s success in an arena where Google, Amazon and others have made headway. Apple also plans to vastly improve Messaging, which, with third party apps, will empower it to do much more. Continue reading Apple Envisions a Future Based on Siri, Intelligent Messaging

Microsoft to Mine LinkedIn Data, Advance Machine Learning

Microsoft just paid $26.2 billion to buy LinkedIn and its treasure trove of information about the business social network’s 105.5 million monthly active users. That enormous quantity of data will drive machine learning to create and evolve products as well as anticipate customer needs. Microsoft isn’t alone in going after large repositories of data for that very reason. As Microsoft, Apple and Alphabet exploit the possibilities of machine learning, they all are competing for the information necessary to find actionable patterns. Continue reading Microsoft to Mine LinkedIn Data, Advance Machine Learning

Twitter Reaches Out to Music Fans with its SoundCloud Deal

Twitter chief exec Jack Dorsey confirmed that his company invested about $70 million in streaming music service SoundCloud through Twitter Ventures earlier this year. SoundCloud is a popular online outlet for new music and “a favorite of musicians and fans, attracting what it says are 175 million users worldwide,” reports The New York Times. The site struggled earlier with copyright issues, but has since signed licensing deals with publishers and record companies. In March, SoundCloud debuted “subscription service SoundCloud Go, making a catalog of more than 125 million songs available to people at $10 a month, with a free version supported by advertising,” notes NYT. Continue reading Twitter Reaches Out to Music Fans with its SoundCloud Deal

Networks Use Data From Social Media to Produce New Shows

Entertainment companies are increasingly paying attention to trends on tweets and Facebook posts to create content that will appeal to viewers. The idea is that giving viewers what they want, as judged by their current conversations, is a barometer of success and loyalty. At NBCUniversal Media’s leadership conference last year, the focus was on this topic: how to use big data — as found on a variety of social media platforms — to create content that resonates with today’s viewers. Big data is now becoming a key factor in the development process. Continue reading Networks Use Data From Social Media to Produce New Shows

Facebook Launches 360 Photos for Sharing Immersive Images

Facebook just introduced a new way to view panoramas and VR photos on smartphones. Rather than zooming in and out, the new feature, dubbed 360 Photos, will allow the user to simply upload a panorama or photo from an iPhone, Samsung Galaxy, 360 app or the Ricoh Theta camera and its ilk, which Facebook will then convert. Via a compass icon, the user can then scan the photo by tilting the phone or click/tap-and-dragging. A Gear VR user can tap the “View in VR” button to scan the 360 photo by moving his head. Continue reading Facebook Launches 360 Photos for Sharing Immersive Images

Android Users Are Spending Less Time with Social Media Apps

SimilarWeb examined the amount of time Android users in nine countries spent on social apps Facebook, Instagram, Twitter and Snapchat during the first three months of 2016 and found that there has been a year-over-year decline. Facebook-owned Instagram saw the most significant drop of 23.7 percent (36.2 percent in the U.S.), followed by Twitter and Snapchat. Facebook was down 8 percent overall, 6.7 percent in the U.S. However, Facebook users in the U.S. spend a daily average of more than 45 minutes with the app. “Meanwhile, Facebook’s messaging apps — WhatsApp and Messenger — increased installs, up 15 percent and two percent respectively,” notes CNBC. Continue reading Android Users Are Spending Less Time with Social Media Apps

Fortune 500 Lists Apple as the Highest Tech Company in Sales

In its annual ranking of companies based on revenue, the latest Fortune 500 lists Apple third on the list, followed by Walmart and Exxon Mobil. With $233 billion in revenue, Apple is the top tech company on the Fortune 500. “Apple jumped two slots from last year, and it was also the most profitable company, with $53 billion in profits in 2015,” reports Business Insider. Amazon is listed as number 18, with $107 billion in sales, while Verizon is ranked 13th, HP 20th, Microsoft 25th, IBM 31st and Alphabet 36th. Meanwhile, Facebook jumped 85 spots to number 157, and Netflix moved from 474 to number 379. Continue reading Fortune 500 Lists Apple as the Highest Tech Company in Sales

E3 Loses Exhibitors as Publishers and Gamers Connect Online

When the Electronic Entertainment Expo (E3) opens its doors in Los Angeles next week, some familiar game publishers will be missing for the first time. Electronic Arts has opted to hold its own mini-expo, Activision did not take a booth this year, and Disney is exiting the video game publishing business. That’s big news for E3, the industry’s premiere trade show that draws 50,000 video game industry members and historically has been the site of major title unveilings and celebrity appearances. Some ask whether E3 might be losing its luster. Continue reading E3 Loses Exhibitors as Publishers and Gamers Connect Online

Personal Credentials Leaked From Millions of Twitter Accounts

According to Twitter, the personal data of nearly 33 million of its users are presently at risk due to malware that may have trolled the information from users, not the company. Millions of usernames, emails and, in some cases, passwords are listed for sale on the dark web. Similar leaks in the past month have impacted users of LinkedIn, Myspace and some Russian-language sites. “The website that published the Twitter passwords, LeakedSource, says it has more than 1.8 billion records in its database,” reports The Wall Street Journal. “LeakedSource sells access to these records for a fee.” Twitter is encouraging its users to change their passwords. Continue reading Personal Credentials Leaked From Millions of Twitter Accounts

Time Inc. and Wochit Partner to Help Publishers Create Videos

Time Inc., which purchased ad tech network and Myspace owner Viant earlier this year, is planning to publish 40,000 pieces of video content in 2016. To help achieve this ambitious goal, Time has partnered with New York City-based Wochit, a startup that helps online publishers produce short videos. Wochit provides pre-licensed content, editing tools and publishing options for social media and mobile platforms. The service analyzes article text and finds related graphics, photos and videos to build a video. Publishers can then add voice-over, music and more. Continue reading Time Inc. and Wochit Partner to Help Publishers Create Videos

Slack Strives to Be Artificial Intelligence-Powered Office Portal

Slack has plans to evolve its workplace app to become the center of the office’s digital environment, connecting a wide variety of third-party business apps, with the ultimate goal of becoming the artificial intelligence-powered portal to the entire workplace. Head of search, learning and intelligence Noah Weiss described those plans for Slack, currently used by three million people every day in the work environment, and added that the company is also evolving its voice capabilities to become more sophisticated. Continue reading Slack Strives to Be Artificial Intelligence-Powered Office Portal