By
Chris CastanedaSeptember 3, 2013
Google is beginning to restrict developer access to Chromecast and the Android operating system. The company is disabling workarounds of its Chromecast streaming device and other app options on Android. The move may be bad news for developers as certain functions are no longer available, but it may be good news for consumers if the user experience becomes more refined and features less ads on the new Chromecast and maturing Android. Continue reading Google Limits Some Development on Chromecast and Android
By
Chris CastanedaAugust 27, 2013
Steve Ballmer is retiring as CEO of Microsoft, leaving many to question what the next CEO will need to do in order to invigorate the company, boost morale and emphasize innovation. Ballmer is said to have focused more on sales and revenue, rather than experimentation, and did not fully develop many technologies the company began, some of which competitors would later turn into blockbusters. However, innovation under Ballmer is evidenced by departures such as the Kinect motion sensor and the interface of Windows 8. Continue reading Ballmer to Retire: What Challenges Lie Ahead for Microsoft?
By
Rob ScottAugust 27, 2013
Two months after Instagram introduced video to its popular app, the company has acquired video sharing app Luma (formerly Midnox), which provides users with a variety of filters and adjustment controls including brightness, contrast, saturation, exposure and more. Luma also has stabilization technology that could help Instagram with its Cinema stabilization feature. The Luma app is no longer available via iTunes, although the company will offer support through the end of the year. Continue reading Instagram Acquires Video Sharing App and Stabilization Tech
By
Valerie SavranAugust 20, 2013
Microsoft recently announced the release of its new touch screen technology that turns any ordinary surface, such as a table, a wall, or the floor, into an interactive touch screen. The technology was originally developed by Seattle startup Ubi Interactive using a Microsoft Kinect for Windows sensor. Now out of beta, the product is publicly available. The product has potential applications for classrooms, corporations, and business and personal use. Continue reading Kinect for Windows Enables Touch Screens on Any Surface
By
Chris CastanedaAugust 19, 2013
Google recently released a software update for its Glass device. It is a preview that suggests how Google plans to monetize its wearable technology. The update now allows backwards swiping on Glass’ side touchpad and voice command control. These updates give users more information options, along with its contextual search service, Google Now, to make restaurant reservations, book hotels, order concert tickets and find nearby movies. Continue reading Glass Updates Hint at Monetizing Opportunities for Google
By
Chris CastanedaAugust 16, 2013
The 3D printer manufacturer, MakerBot, will begin selling its Digitizer 3D scanner next week for a yet-to-be-announced price. The company first revealed an early prototype of the scanner at the South by Southwest conference. Users will be able to easily scan and distribute scanned image designs that are compatible with most 3D modeling software. In addition, MakerBot officially announced its merger with Israeli 3D printer and manufacturer Stratasys. Continue reading MakerBot Merges with Stratasys and Plans 3D Scanner Launch
By
Valerie SavranAugust 15, 2013
When attending a live concert, it is not unusual to witness a sea of smartphones, but some find it challenging to enjoy the show while attempting to record it at the same time. And audio quality recorded via the phone is usually disappointing. Tech entrepreneur Dean Graziano may have the solution with a new app called Lively, which allows musicians to sell fans better quality footage from live concerts for a reasonable price: $4.99 for just the audio, or $9.99 for audio and video. Continue reading Lively Provides Music Fans with Recordings of Live Concerts
By
Chris CastanedaJuly 29, 2013
A group of app developers, consumer advocates and others are agreeing to test a voluntary code of conduct for data privacy for mobile apps. The code would set requirements for participating developers to release notices regarding whether their apps collect certain types of personal information or share user specific data with third party groups or data resellers. The Obama administration favors consumer privacy laws, but has yet to release additional details. Continue reading Code of Conduct to Disclose What Data Mobile Apps Collect
By
Rob ScottJuly 24, 2013
Chinese online-commerce company Alibaba is the latest tech firm to target the living room, with its new smart TV operating system and a set-top box. The company joins a crowded group that includes Apple, Lenovo, Samsung and others that are exploring the emerging market. Alibaba plans to integrate its Alipay electronic-payment service into the TV software. The company cited declining growth of PC use in China as a motivation for the move into TVs. Continue reading Alibaba Unveils Smart TV Operating System and Set-Top Box
By
Chris CastanedaJuly 23, 2013
Microsoft announced missing financial forecasts on Thursday, putting the blame on the decline of the PC market. The company also acknowledged disappointing sales of its tablet computer, the Surface RT. Mobile devices are affecting PC sales as more consumers are buying tablets instead of PCs for movie watching and basic computing. Microsoft is still gaining slowly in sales to business customers, and has hopes for cloud services. Continue reading Microsoft Impacted by Shift to Mobile and Declining PC Sales
By
Rob ScottJuly 17, 2013
Chipmaker Intel has acquired the gesture recognition startup Omek Interactive for close to $50 million. The Israeli startup develops software and related technology for creating gesture recognition interfaces based on information provided by 3D cameras. Omek’s gesture recognition and body tracking software is being used in devices such as TVs, set-top boxes, game consoles, tablets, PCs, smartphones, interactive signs, and medical and fitness devices. Continue reading Intel Acquires Gesture Recognition Startup Omek Interactive
By
Chris CastanedaJuly 12, 2013
Apple’s App Store launched in 2008 for iPhone users to find and download apps. It has provided consumers with a great opportunity to personalize their mobile device experience, while launching a new economy where individual developers and larger companies can promote and sell their apps and services. The App Store has changed how software is purchased and distributed — and as a result, has led to a defining transition in personal computing. Continue reading App Store Has Revolutionized the Mobile Device Experience
By
Chris CastanedaJune 28, 2013
Microsoft recently released a free preview version of Windows 8.1, an update to the previously redesigned Windows 8. The preview version reveals some significant improvements and enhancements to navigation, performance, overall usability, and addresses issues from version 8. Perhaps one of the most important is the return of the “Start Button.” Any current Windows 8 user can upgrade to Window 8.1, once the full version is released. Continue reading Review: Microsoft Responds to Critics with New Windows 8.1
By
Rob ScottJune 21, 2013
According to U.S. Intellectual Property Enforcement Coordinator Victoria Espinel, the administration has outlined a number of action items for the coming year that include improvements to transparency in IP policymaking, international negotiations, law enforcement communication with IP stakeholders, and education regarding fair use. The annual report also examines technology such as mobile apps, 3D printing and IP-compliant software. Continue reading Government Report Outlines New Plans for IP Enforcement
By
Rob ScottJune 17, 2013
Apple has created software specifications that it hopes will encourage developers to build game controllers for its computers and mobile devices including iPads, iPhones and iPod touches. The company says the specs are designed to ensure that controllers “have consistent sets of control elements that both players and game designers can rely on.” According to the document, “Controllers must enhance gameplay — they must not be required.” Continue reading Apple Plans Support for Third-Party MFi Game Controllers