STB News: Google Getting Closer to Unveiling its Android TV

According to documents obtained by The Verge, Google is getting ready to launch Android TV, which is expected to be very different than the failed Google TV. Rather than turning your television into a bigger version of your smartphone, Android TV will be a new entertainment interface similar to set-top boxes such as Apple TV, Roku and Amazon Fire TV. Major video app providers are reportedly already building for the platform, which is expected to support voice input, notifications and optional game controllers. Continue reading STB News: Google Getting Closer to Unveiling its Android TV

Online Hub Offers Sports Coverage Across Different Platforms

The MLB, NHL and NBA recently teamed up with Time Inc. to launch 120 Sports, an online hub that provides sports video content across a variety of platforms. This announcement followed the launch of NFL Now, a similar digital network that promises football fans the ultimate viewing experience. Both networks are examples of how American sports teams are attempting to keep up with technology, while providing fans with quality viewing experiences on multiple platforms. Continue reading Online Hub Offers Sports Coverage Across Different Platforms

Apple iAd Workbench Makes Campaign Creation Open to All

Apple just opened its iAd Workbench tool to the public, making mobile ad campaign creation and management accessible to anyone with an Apple ID. The Web-based platform — previously only available to registered mobile app developers — will allow users to launch, track and adjust their advertising campaigns. The ads can contain videos, and direct viewers to a separate website or promoted iTunes content, but only work for ads on an iOS phone or tablet. Continue reading Apple iAd Workbench Makes Campaign Creation Open to All

Deloitte: Digital Omnivores Crave More Content Across Devices

Digital omnivore is a term that refers to consumers who own a trio of CE devices — specifically tablets, smartphones and laptops. Deloitte’s eighth “Digital Democracy Survey” found that over 37 percent of U.S. consumers are now digital omnivores, a 42 percent increase over the previous year. The growth is driven by a 33 percent increase in tablet adoption and an 18 percent increase in smartphone ownership. Women currently account for 45 percent of the digital omnivores group. Continue reading Deloitte: Digital Omnivores Crave More Content Across Devices

Gartner Report Forecasts Increase in Global Device Shipments

A new report from Gartner forecasts that combined global shipments of PCs, tablets, ultramobiles and mobile phones will reach 2.5 billion units in 2014, a 6.9 percent jump from the previous year (device shipments increased 4.8 percent in 2013). Gartner also predicts that the drop in sales of traditional PCs will continue to impact overall growth of devices, and the trend of substituting tablets for PCs will decline. As device saturation reaches a new high, pressure on margins is expected to lead to declining prices and emphasis on new features. Continue reading Gartner Report Forecasts Increase in Global Device Shipments

Piracy Makes its Way to Smartphones, Industry Fights Back

Many smartphone owners use file-sharing apps or online storage sites to store their free music downloads and listen on their phones. According to a new study from researcher NPD Group, 21 million people in the United States downloaded at least one unauthorized song in the past year. Apps have made it even easier for people to access music for free, even though most of them provide users with the same free music that would be found through an Internet search. Continue reading Piracy Makes its Way to Smartphones, Industry Fights Back

Dolby Wants to Bring Atmos Surround Sound to Mobile Devices

Dolby plans to introduce a surround sound experience for tablets and smartphones. During last month’s Mobile World Congress in Barcelona, the company detailed how algorithms running on an audio processor chip or ARM processor core could simulate Atmos-like surround sound by essentially tricking the user’s brain into thinking the audio is 3D. While it is not clear when the tech might become available to consumers, Dolby says the first iteration will be ready for hardware partners by the end of this year. Continue reading Dolby Wants to Bring Atmos Surround Sound to Mobile Devices

Pandora Points to Royalty Costs for Jump in Subscription Rate

Pandora announced that it plans to increase the monthly subscription rate to its premium, ad-free Pandora One service by 25 percent for new subscribers starting in May (an increase from $3.99-a-month to $4.99-a-month). “The costs of delivering this service have grown considerably,” explains the Pandora Blog. “For example, the royalty rates Pandora pays to performers via SoundExchange for subscription listening have increased 53 percent in the last five years and will increase another 9 percent in 2015.” Continue reading Pandora Points to Royalty Costs for Jump in Subscription Rate

QuizUp Social Trivia App Draws More Than Twelve Million Users

Icelandic startup Plain Vanilla Games announced that the recently released Android version of its QuizUp trivia app drew one million downloads in the week after its launch, and is now averaging about 100,000 new registered users per day. The iOS version launched four months earlier and has attracted more than 10 million users. QuizUp pits users against friends and strangers worldwide, testing general knowledge across topics such as sports, TV, movies, music, books, science, geography and history. Continue reading QuizUp Social Trivia App Draws More Than Twelve Million Users

Retail Giant Walmart to Offer Store Credit for Used Video Games

Starting next week, the country’s largest retailer Walmart will allow customers to trade in used video games for store credit to spend on other products in more than 3,100 Walmart stores nationwide. The plan is an expansion of Walmart’s program that provides customers with credit for used tablets and smartphones that can be used toward new devices. The plan also represents a potential threat to game retailer GameStop, the biggest seller of used games in the U.S. Continue reading Retail Giant Walmart to Offer Store Credit for Used Video Games

Google Buys Green Throttle’s Atlas Controller and Arena App

Google has acquired Green Throttle Games’ Atlas controller and Arena app-maker in a move that could point to new gaming features for its long rumored set-top box. Green Throttle’s Bluetooth Atlas controller and Android Arena app essentially allow users to transform tablets or smartphones into game consoles. As part of the deal, two of the three co-founders, Matt Crowley and Karl Townsend, will be joining Google. The third co-founder, Charles Huang (“Guitar Hero”) is reportedly keeping the rights to the Green Throttle business. Continue reading Google Buys Green Throttle’s Atlas Controller and Arena App

Samsung Enters the Music-Streaming Market with Radio Service

Samsung launched a free radio-streaming service in the U.S. last week, which aims to attract customers for its Galaxy-branded smartphones while taking on the likes of Pandora, Spotify and Apple. The initially ad-free “Milk Music” combines content licensed from Slacker Radio’s catalog of about 13 million songs with music obtained exclusively for Samsung. It differs from other services in that users do not need to log in or even register. The application can be downloaded from the Google Play Store. Continue reading Samsung Enters the Music-Streaming Market with Radio Service

SXSW: Google on Chromecast Sales and SDK for Wearable Tech

During his SXSW keynote in Austin, Texas yesterday, Google SVP of Android, Apps and Chrome, Sundar Pichai said that the company has sold “millions” of its $35 HDMI Chromecast devices since the product’s launch last summer. Pichai’s comments mark the first time anyone from Google has publicly addressed Chromecast sales. Pichai also told the crowd that Chromecast will be available for “many more countries” in the coming weeks, and Google will release an Android SDK for wearable devices. Continue reading SXSW: Google on Chromecast Sales and SDK for Wearable Tech

Instagram Flexes its Muscles with E-Commerce and New Ad Deal

Social photo- and video-sharing site Instagram has signed its first major advertising deal with an agency. Instagram is launching a paid ad program with Omnicom Media Group, which agreed to a year-long commitment of up to $100 million that will deliver ads from brands tied to Omnicom’s media and creative agencies. Instagram, which launched in October 2010, was acquired by Facebook in 2012. Today, Instagram says its 150 million active users upload 55 million photos daily. Continue reading Instagram Flexes its Muscles with E-Commerce and New Ad Deal

Make Your TV Smart: Roku to Ship $50 Streaming Stick in April

Video-streaming set-top box maker Roku is planning to launch its anticipated Streaming Stick with Wi-Fi remote next month for $49.99. The thumb-size media stick plugs into a television’s HDMI port and offers a similar interface available through the Roku set-top boxes with access to a host of online streaming services. A simple solution to make your TV smart, the Roku Streaming Stick will compete with the popular $35 smartphone-controlled Chromecast device from Google. Continue reading Make Your TV Smart: Roku to Ship $50 Streaming Stick in April