By
Lisette LeonardMay 13, 2014
With the recent growth in citizen journalism via the Internet, questions have arisen regarding the authenticity of photographs, and whether there are ways to verify if an image is accurate or not. The rise of Photoshop and other digital tools has made it easy for people to edit images prior to sharing them on Facebook or Twitter. However, a computer science professor at Dartmouth College has developed a free online image verification service that quickly confirms whether an image is authentic or not. Continue reading Professor Develops Free DIY Online Image Verification Service
By
Rob ScottApril 29, 2014
According to David Wood, chairman of the International Telecommunication Union group working to recommend a global blueprint for UHD, high dynamic range (HDR) technology “may well be an important feature of Ultra HDTV in future years, though the jury is still out, and will take some months to reach a verdict.” The group is currently considering HDR as an addition to UHD, and is looking at format proposals from companies including Dolby, Philips, Technicolor and the BBC. Continue reading ITU Group is Testing High Dynamic Range Format Proposals
By
Meghan CoyleApril 28, 2014
More than a dozen companies have joined the Core Infrastructure Initiative to provide funding to open source projects, starting with OpenSSL. The Linux Foundation, Amazon, Cisco, Dell, Facebook, Fujitsu, Google, IBM, Intel, Microsoft, NetApp, Rackspace, Qualcomm, and VMWare have each pledged $100,000 over the next three years to pay for full-time developers, security audits, computing and testing infrastructure, and more to help financially strapped open source projects. Continue reading New Initiative Gets Companies to Fund Open Source Projects
By
Lisette LeonardApril 25, 2014
Facebook is expected to launch its mobile advertising network during the F8 developer conference in San Francisco at the end of this month. Facebook plans to leverage its massive user information database for better ad targeting, and will pitch the ads to publishers and developers. The social giant will also benefit from expanding its ad reach, and will allow the company to profit from its over 1 billion users even when they are not on the site itself. Continue reading Facebook Plans to Launch its Long-Awaited Mobile Ad Network
By
Lisette LeonardApril 15, 2014
Stanford engineers have created the next step in interactive gaming — a video game controller that can sense a player’s emotions. The handheld game controller can monitor a player’s brain activity to decipher when a user is extremely engaged or bored, which could trigger zombies or another element of the game to be thrown at them to catch their attention. Gregory Kovacs, a professor of electrical engineering at Stanford, created a prototype controller in his lab in collaboration with Texas Instruments. Continue reading Engineers Developing Emotion-Based Video Game Controller
By
Meghan CoyleApril 14, 2014
According to a report from app testing firm Swrve, mobile free-to-play games tend to have dismal retention rates. In addition, many mobile game players rarely spend any money in these apps. Sixty-six percent of users stopped playing a new game after one day and 19 percent stopped playing after only opening the game app once. Swrve also found that players spent an average of 45 cents over 90 days, and 53 percent of the spending in games happened within the first week of playing. Continue reading Report Finds Most Mobile Game Players Quit After First Day
By
Rob ScottMarch 31, 2014
Channel sharing trials recently conducted by Los Angeles television stations KLCS and KJLA have determined that there are few technical barriers to two broadcasters sharing the same 6 MHz channel. The report should serve as good news for the FCC, which hopes to auction off a percentage of broadcast airwaves to mobile carriers in 2015. Key to the FCC’s plan is convincing broadcasters that they can efficiently consolidate feeds onto fewer television channels. Continue reading Trial Proves HD and SD Streams Can Share Same TV Channel
By
Rob ScottMarch 24, 2014
Last week the Tribune Company released a new iOS and Android app called Newsbeat, which plans to change how we consume our daily news by offering a more personalized podcast-like experience. Newsbeat has access to more than 7,000 sources from major newspapers to smaller blogs. Users can specify what types of stories and publications they are interested in, and the app will create a customized newscast by using Pandora-like artificial intelligence technology. Continue reading Newsbeat Creates Custom Radio Show Based on Your Interests
By
Rob ScottMarch 21, 2014
Twitter rolled out a new platform this week for hosting video that provides iPhone and Android smartphone users with image previews of video clips in their feeds. “In-line video” allows users to play the clips with a simple click. The company has been working with TV networks and video producers over the past year to make watching video clips — such as sports highlights and show previews — easier for Twitter users. The new feature marks the biggest change to tweets since the automatic preview of photos was introduced. Continue reading Twitter Introduces In-Line Video to Make Watching Clips Easier
By
Rob ScottMarch 20, 2014
Walt Disney Studios’ experimental live action 3D film “Make/Believe” will be shown at NAB in Las Vegas next month. Currently in the final stages of post production, the 10-minute 3D short was shot with a new trifocal camera system. “Make/Believe” was produced by German research institute Fraunhofer HHI with Disney and Berlin firm Real Life Films using Fraunhofer’s hybrid camera system and software. The film will be shown in the Fraunhofer booth at NAB. Continue reading NAB 2014: First Trifocal 3D Film Will Be Shown in Las Vegas
By
Rob ScottMarch 17, 2014
Facebook announced that its autoplay video advertisements will be called Premium Video Ads. Beginning in late April, the marketing tool will deliver 15-second video clips into users’ feeds that will play automatically. According to a Facebook rep, the social media giant wants “to create a captive, but not interruptive experience.” Similar to videos on Instagram, the ads are activated when scrolled over, but audio does not play unless a user clicks on the ad. Facebook will test every video prior to approving them. Continue reading Facebook Plans to Roll Out its Premium Video Ads Next Month
By
Rob ScottMarch 13, 2014
During April’s NAB Show in Las Vegas, Japanese broadcaster NHK plans to demonstrate the latest version of its Super Hi-Vision 8K system, including the wireless transmission of 8K content over a single 6 MHz television channel. The broadcaster will also present the results of recent single-channel, over-the-air 8K test broadcasts performed in Japan. NHK has been promoting the move to 8K Ultra HD, which offers 16 times more resolution than current HD. Continue reading NHK to Demo 8K Transmission Over Single TV Channel at NAB
By
Rob ScottMarch 10, 2014
Social photo- and video-sharing site Instagram has signed its first major advertising deal with an agency. Instagram is launching a paid ad program with Omnicom Media Group, which agreed to a year-long commitment of up to $100 million that will deliver ads from brands tied to Omnicom’s media and creative agencies. Instagram, which launched in October 2010, was acquired by Facebook in 2012. Today, Instagram says its 150 million active users upload 55 million photos daily. Continue reading Instagram Flexes its Muscles with E-Commerce and New Ad Deal
By
Rob ScottMarch 4, 2014
Video game rental service GameFly is launching a movie rental service (currently in beta) that aims to compete with the Netflix disc-by-mail business. GameFly will offer DVD and Blu-ray discs to subscribers, with the option of renting one or two movies at a time. While Netflix has predicted that shipping costs would bring an end to its own disc-based rental service, this may not be an issue for GameFly since mail rentals remain its core business. Continue reading GameFly Will Take On Netflix with New Movie Rental Service
By
Rob ScottMarch 3, 2014
Google recently announced a new initiative dubbed “Project Tango” that plans to integrate 3D sensor technology in a series of prototype Android smartphones. The venture involves a 5-inch phone built by Google that features sensors for tracking the device’s movement while modeling the surrounding space and landscape. “This could impact future game design, virtual set construction and location scouting,” notes ETC staffer Phil Lelyveld. “It could enable crowd-sourced 3D stitching of location modeling data.” Continue reading Project Tango: Google Aims to Bring 3D Sensor Tech to Phones